Player Matchup

Da Ji
Da Ji
Frau_Wolke
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 195L
1,389 Elo+
Solo
Merlin
Merlin
JojoRFLX
Merlin
Level 28
God Stats
1W - 1L
1,702 SR
Queue Stats
16W - 32L
1,415 Elo+
Solo
Fenrir
Fenrir
Machshort88
Fenrir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 229L
1,540 Elo+
Solo
Cthulhu
Cthulhu
herbe-severe
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,244 Elo+
Solo
Agni
Agni
wahlenk
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 37
1,540 SR
1,418 Elo+

VS

Team Averages
Level 47
1,540 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BojidarVelev1914
Kali
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
248W - 228L
1,517 Elo+
Solo
Bellona
Bellona
JASEWAPROFANADOR
Bellona
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
182W - 196L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jamiluk
Ah Puch
Level 16
God Stats
2W - 0L
1,702 SR
Queue Stats
7W - 2L
1,621 Elo+
Solo
Chronos
Chronos
ahmad_ah2020
Chronos
Level 51
God Stats
3W - 7L
1,500 SR
Queue Stats
201W - 179L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
6 / 6 / 11
9,011
751
8,203
12,632
7,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
JojoRFLX
Merlin
18
9 / 3 / 16
10,511
876
13,351
7,974
4,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
16
6 / 5 / 14
9,752
813
8,997
15,775
16,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
herbe-severe
Cthulhu
15
3 / 3 / 13
8,564
714
6,184
10,710
10,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
wahlenk
Agni
16
5 / 6 / 16
9,351
779
17,370
14,208
6,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 6 / 10
10,197
850
11,046
13,500
5,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 9 / 15
9,014
751
4,125
12,327
6,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 5 / 12
10,234
853
10,825
13,870
16,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Jamiluk
Ah Puch
20
10 / 4 / 9
12,235
1,020
17,185
13,239
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
ahmad_ah2020
Chronos
17
5 / 5 / 13
10,480
873
8,582
14,965
7,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
82
29
Kills
23
23
Deaths
29
70
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
6
10
1.67
W
0
9
15
0.83
L
Da Ji
6
6
11
1.92
W
3
5
12
1.8
W
Ah Puch
Jamiluk
Ah Puch
10
4
9
3.63
L
Merlin
JojoRFLX
Merlin
9
3
16
5.67
L
Fenrir
6
5
14
2.6
W
Chronos
ahmad_ah2020
Chronos
5
5
13
2.3
L
Cthulhu
herbe-severe
Cthulhu
3
3
13
3.17
L
Agni
wahlenk
Agni
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,105
Damage
51,763
61,299
Taken
67,901
44,798
Mitigated
42,111
15,395
Healing
19,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,046
2,433
876
1,539
13,500
5,828
1,213
7,823
5,677
0
20,432
W
4,125
1,196
2,198
1,317
12,327
6,617
552
7,210
5,117
0
9,268
L
Da Ji
8,203
1,380
1,199
2,006
12,632
7,411
0
6,710
5,642
0
10,820
W
10,825
2,400
175
2,154
13,870
16,284
143
6,131
7,739
0
17,120
W
Ah Puch
Jamiluk
Ah Puch
17,185
855
1,909
4,786
13,239
6,194
1,348
5,828
7,411
40,349
0
L
Merlin
JojoRFLX
Merlin
13,351
1,149
1,497
1,531
7,974
4,337
470
2,835
4,960
28,834
0
L
Fenrir
8,997
1,449
492
2,603
15,775
16,347
78
5,142
10,130
0
11,591
W
Chronos
ahmad_ah2020
Chronos
8,582
3,111
1,249
3,229
14,965
7,188
1,538
9,913
5,052
22,490
0
L
Cthulhu
herbe-severe
Cthulhu
6,184
423
0
250
10,710
10,267
0
5,148
5,166
17,350
0
L
Agni
wahlenk
Agni
17,370
1,475
1,755
4,062
14,208
6,436
47
4,814
8,964
33,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,189
Gold Earned
52,160
110
Minions Killed
130
0
Camps Cleared
0
992,972
Distance Traveled
1,074,798
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,197
850
8
1
0
225,432
1
W
Kali
9,014
751
13
1
0
214,733
1
L
Da Ji
9,011
751
6
1
0
191,717
1
W
Bellona
10,234
853
16
1
0
218,611
0
W
Ah Puch
12,235
1,020
68
6
0
206,220
2
L
Merlin
10,511
876
38
3
0
232,081
4
L
Fenrir
9,752
813
8
1
0
183,938
0
W
Chronos
10,480
873
25
2
0
209,802
1
L
Cthulhu
8,564
714
17
1
0
183,951
0
L
Agni
9,351
779
41
3
0
201,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role