Player Matchup

Skadi
Skadi
Hobojoboman
Skadi
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
361W - 348L
1,570 Elo+
Party 1
Mercury
Mercury
LostSpider
Mercury
Level 122
God Stats
7W - 3L
1,707 SR
Queue Stats
13W - 14L
1,527 Elo+
Solo
Hercules
Hercules
Mattolamio
Hercules
Level 148
God Stats
0W - 3L
1,725 SR
Queue Stats
128W - 135L
1,441 Elo+
Solo
Ares
Ares
Mechboss
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,335 Elo+
Party 1
Scylla
Scylla
Renareo
Scylla
Level 128
God Stats
1W - 2L
1,746 SR
Queue Stats
219W - 194L
1,579 Elo+
Solo
Team Averages
Level 111
1,636 SR
1,490 Elo+

VS

Team Averages
Level 92
1,514 SR
1,449 Elo+
Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
DepressedTeets
Thanatos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Logistica
Danzaburou
Level 32
God Stats
11W - 0L
1,500 SR
Queue Stats
46W - 39L
1,299 Elo+
Party 2
Terra
Terra
Wyckliffe
Terra
Level 107
God Stats
14W - 6L
1,554 SR
Queue Stats
784W - 728L
1,462 Elo+
Party 2
Janus
Janus
loushadeslayer
Janus
Level 126
God Stats
16W - 11L
1,516 SR
Queue Stats
279W - 254L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,686
469
4,833
6,364
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
LostSpider
Mercury
7
1 / 4 / 0
4,755
476
3,093
6,999
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Mattolamio
Hercules
8
0 / 6 / 0
4,816
482
4,655
10,650
4,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
7
1 / 2 / 0
4,354
435
1,737
4,817
2,167
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
Renareo
Scylla
11
1 / 2 / 0
5,946
595
2,726
4,305
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 1 / 3
6,675
668
4,440
7,492
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
12
5 / 0 / 1
6,637
664
8,392
9,172
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Logistica
Danzaburou
9
4 / 1 / 3
6,031
603
4,759
5,806
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Wyckliffe
Terra
9
2 / 1 / 3
5,508
551
1,794
4,942
1,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 0 / 2
5,698
570
1,953
3,537
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
16
17
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
3
5.5
W
Thanatos
5
0
1
5.5
L
0
3
2
0.33
W
Danzaburou
Logistica
Danzaburou
4
1
3
5.5
L
Mercury
LostSpider
Mercury
1
4
0
0.25
L
Hercules
Mattolamio
Hercules
0
6
0
0
L
Ares
1
2
0
0.5
L
Scylla
Renareo
Scylla
1
2
0
0.5
W
Terra
Wyckliffe
Terra
2
1
3
3.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,044
Damage
21,338
33,135
Taken
30,949
10,750
Mitigated
15,849
10,376
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,440
1,554
0
1,138
7,492
6,292
32
1,262
6,114
6,076
35,116
W
Thanatos
8,392
3,289
0
8,142
9,172
5,188
350
0
9,172
0
39,002
L
4,833
1,450
0
1,656
6,364
1,191
0
532
5,832
0
26,044
W
Danzaburou
Logistica
Danzaburou
4,759
2,426
0
1,728
5,806
1,578
539
796
5,010
0
23,288
L
Mercury
LostSpider
Mercury
3,093
1,202
0
2,404
6,999
1,696
0
1,144
5,735
0
19,584
L
Hercules
Mattolamio
Hercules
4,655
2,356
0
3,001
10,650
4,618
0
0
10,272
0
22,763
L
Ares
1,737
154
258
824
4,817
2,167
0
1,203
3,614
5,858
0
L
Scylla
Renareo
Scylla
2,726
609
0
2,233
4,305
1,078
0
1,047
3,136
36,686
0
W
Terra
Wyckliffe
Terra
1,794
141
738
1,856
4,942
1,968
34
941
4,001
14,260
0
W
1,953
0
0
250
3,537
823
0
1,206
2,189
29,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
30,549
211
Minions Killed
291
0
Camps Cleared
0
907,823
Distance Traveled
978,899
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,675
668
83
8
0
220,457
1
W
Thanatos
6,637
664
76
8
0
196,156
2
L
Skadi
4,686
469
40
4
0
162,578
5
W
Danzaburou
6,031
603
44
4
0
162,010
0
L
Mercury
4,755
476
37
4
0
181,297
0
L
Hercules
4,816
482
47
5
0
180,094
0
L
Ares
4,354
435
13
1
0
192,151
2
L
Scylla
5,946
595
74
7
0
191,703
2
W
Terra
5,508
551
29
3
0
194,578
3
W
Janus
5,698
570
59
6
0
205,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role