Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Aphrodite
Aphrodite
Silver II
HarryPorker--
Aphrodite
Silver II
Level 66
God Stats
2W - 3L
1,490 SR
Queue Stats
419W - 405L
997 MMR
Party 1
Merlin
Merlin
Silver I
Mystic EXI
Merlin
Silver I
Level 121
God Stats
6W - 5L
1,490 SR
Queue Stats
57W - 68L
1,212 MMR
Party 3
Hou Yi
Hou Yi
Silver II
OdeloT10
Hou Yi
Silver II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
780W - 787L
1,110 MMR
Solo
Nemesis
Nemesis
Silver III
ohBlossomz
Nemesis
Silver III
Level 103
God Stats
30W - 32L
1,453 SR
Queue Stats
121W - 114L
1,228 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,487 SR
1,209 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,558 SR
1,151 MMR
Baron Samedi
Baron Samedi
Silver I
Eclxst
Baron Samedi
Silver I
Level 72
God Stats
5W - 7L
1,586 SR
Queue Stats
92W - 97L
1,237 MMR
Solo
Pele
Pele
Silver II
GRIM REAPER0076
Pele
Silver II
Level 144
God Stats
3W - 5L
1,500 SR
Queue Stats
268W - 323L
1,090 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
ZzSoloKingzZ
Tsukuyomi
Silver II
Level 63
God Stats
1W - 0L
1,795 SR
Queue Stats
73W - 79L
1,077 MMR
Party 2
Nu Wa
Nu Wa
Silver I
dexace
Nu Wa
Silver I
Level 160
God Stats
33W - 34L
1,333 SR
Queue Stats
911W - 942L
1,140 MMR
Solo
Neith
Neith
Silver I
zZJboogyZz
Neith
Silver I
Level 63
God Stats
28W - 28L
1,578 SR
Queue Stats
90W - 102L
1,212 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 8 / 2
10,988
458
10,615
24,328
18,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
HarryPorker--
Aphrodite
16
1 / 5 / 5
9,583
399
5,619
16,176
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Mystic EXI
Merlin
17
1 / 7 / 2
10,769
449
10,652
15,600
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
OdeloT10
Hou Yi
19
0 / 4 / 1
12,168
507
7,389
20,245
7,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
ohBlossomz
Nemesis
17
6 / 2 / 2
11,174
466
12,200
18,114
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaSetJanusCthulhuDanzaburou

VS

Bans
Cu ChulainnApolloBellonaCupidSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eclxst
Baron Samedi
19
6 / 1 / 10
12,343
514
18,398
17,122
21,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 4 / 8
12,749
531
5,387
19,201
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ZzSoloKingzZ
Tsukuyomi
20
5 / 2 / 2
13,416
559
17,659
17,969
15,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
dexace
Nu Wa
20
7 / 1 / 10
13,373
557
17,426
8,465
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
20
2 / 1 / 8
14,101
588
14,570
15,199
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
9
Kills
26
26
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
8
2
0.25
W
Baron Samedi
Eclxst
Baron Samedi
6
1
10
11
W
6
4
8
2.5
L
Aphrodite
HarryPorker--
Aphrodite
1
5
5
0.7
L
Merlin
Mystic EXI
Merlin
1
7
2
0.29
L
Hou Yi
OdeloT10
Hou Yi
0
4
1
0.13
W
Tsukuyomi
ZzSoloKingzZ
Tsukuyomi
5
2
2
3
W
Nu Wa
dexace
Nu Wa
7
1
10
12
L
Nemesis
ohBlossomz
Nemesis
6
2
2
3.5
W
Neith
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,475
Damage
73,440
94,463
Taken
77,956
45,092
Mitigated
54,694
29,596
Healing
36,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,615
898
0
1,398
24,328
18,879
132
7,669
16,463
62
71,332
W
Baron Samedi
Eclxst
Baron Samedi
18,398
1,989
1,220
6,811
17,122
21,583
780
5,111
11,803
57,865
0
W
5,387
1,639
0
7,891
19,201
7,040
1,220
2,425
16,630
0
89,948
L
Aphrodite
HarryPorker--
Aphrodite
5,619
904
7,127
7,870
16,176
6,689
0
8,348
7,552
47,361
0
L
Merlin
Mystic EXI
Merlin
10,652
164
0
1,993
15,600
5,260
476
7,666
7,652
91,710
0
L
Hou Yi
OdeloT10
Hou Yi
7,389
3,794
0
5,910
20,245
7,455
1,671
4,791
15,308
0
91,127
W
Tsukuyomi
ZzSoloKingzZ
Tsukuyomi
17,659
2,886
0
9,085
17,969
15,772
1,820
2,593
15,300
0
93,231
W
Nu Wa
dexace
Nu Wa
17,426
4,404
0
2,995
8,465
3,177
2,796
3,278
5,023
78,265
0
L
Nemesis
ohBlossomz
Nemesis
12,200
4,438
0
5,298
18,114
6,809
0
6,197
11,664
0
65,108
W
Neith
14,570
4,681
0
8,976
15,199
7,122
7,006
2,158
12,929
0
109,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,682
Gold Earned
65,982
655
Minions Killed
690
0
Camps Cleared
0
2,091,798
Distance Traveled
2,265,870
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,988
458
126
5
0
390,156
5
W
Baron Samedi
12,343
514
57
2
0
442,626
2
W
Pele
12,749
531
134
6
0
478,450
1
L
Aphrodite
9,583
399
94
4
0
438,536
2
L
Merlin
10,769
449
166
7
0
379,915
7
L
Hou Yi
12,168
507
171
7
0
386,751
5
W
Tsukuyomi
13,416
559
159
7
0
476,285
4
W
Nu Wa
13,373
557
129
5
0
454,614
11
L
Nemesis
11,174
466
98
4
0
496,440
5
W
Neith
14,101
588
211
9
0
413,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role