Player Matchup

Aphrodite
Aphrodite
Gold V
Joe01x
Aphrodite
Gold V
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 140L
1,399 MMR
Solo
Cerberus
Cerberus
Gold V
Polat-92
Cerberus
Gold V
Level 86
God Stats
1W - 4L
1,384 SR
Queue Stats
4W - 13L
1,484 MMR
Solo
Ne Zha
Ne Zha
Bronze III
pableras880
Ne Zha
Bronze III
Level 126
God Stats
13W - 17L
1,359 SR
Queue Stats
179W - 179L
1,413 MMR
Solo
Scylla
Scylla
Bronze III
quinnadjie
Scylla
Bronze III
Level 129
God Stats
13W - 10L
1,500 SR
Queue Stats
181W - 176L
1,466 MMR
Party 1
Apollo
Apollo
Gold V
xtiemenx
Apollo
Gold V
Level 123
God Stats
15W - 13L
1,305 SR
Queue Stats
391W - 399L
1,450 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,410 SR
1,442 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,526 SR
1,442 MMR
Fenrir
Fenrir
Silver II
Ali1yy
Fenrir
Silver II
Level 116
God Stats
14W - 13L
1,153 SR
Queue Stats
255W - 240L
1,424 MMR
Solo
Ymir
Ymir
Gold IV
AuG--Surf
Ymir
Gold IV
Level 135
God Stats
28W - 26L
1,794 SR
Queue Stats
661W - 665L
1,419 MMR
Solo
Poseidon
Poseidon
Gold V
Phil_Cashman
Poseidon
Gold V
Level 111
God Stats
28W - 37L
1,579 SR
Queue Stats
329W - 343L
1,433 MMR
Solo
Ullr
Ullr
Gold III
Veilchen88
Ullr
Gold III
Level 160
God Stats
2W - 1L
1,620 SR
Queue Stats
68W - 50L
1,493 MMR
Solo
King Arthur
King Arthur
Gold IV
XunzaA
King Arthur
Gold IV
Level 85
God Stats
22W - 37L
1,484 SR
Queue Stats
417W - 406L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Joe01x
Aphrodite
13
1 / 6 / 1
8,454
445
5,457
11,189
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Polat-92
Cerberus
13
1 / 6 / 4
7,977
420
7,069
19,082
19,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
14
4 / 9 / 1
8,941
471
8,573
18,536
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Scylla
quinnadjie
Scylla
16
1 / 6 / 3
9,220
485
10,170
11,805
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
xtiemenx
Apollo
14
0 / 5 / 1
8,359
440
7,732
16,932
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Erlang ShenDanzaburouSetNu WaCthulhu

VS

Bans
PersephoneTsukuyomiBakasuraHeimdallrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ali1yy
Fenrir
17
9 / 3 / 8
11,853
624
9,027
17,793
7,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
17
5 / 0 / 15
11,923
628
4,995
16,727
15,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Phil_Cashman
Poseidon
17
6 / 2 / 9
11,752
619
11,016
8,398
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 1 / 9
13,041
686
15,967
13,162
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
XunzaA
King Arthur
18
5 / 2 / 12
11,948
629
17,635
19,984
15,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
7
Kills
31
32
Deaths
8
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ali1yy
Fenrir
9
3
8
4.33
W
Ymir
5
0
15
12.5
L
Aphrodite
Joe01x
Aphrodite
1
6
1
0.25
W
Poseidon
Phil_Cashman
Poseidon
6
2
9
5.25
L
Cerberus
Polat-92
Cerberus
1
6
4
0.5
W
6
1
9
10.5
W
King Arthur
XunzaA
King Arthur
5
2
12
5.5
L
Ne Zha
4
9
1
0.5
L
Scylla
quinnadjie
Scylla
1
6
3
0.42
L
Apollo
xtiemenx
Apollo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,001
Damage
58,640
77,544
Taken
76,064
49,585
Mitigated
46,791
22,632
Healing
34,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ali1yy
Fenrir
9,027
1,903
0
7,896
17,793
7,316
2,071
5,272
12,315
0
71,467
W
Ymir
4,995
475
0
8,543
16,727
15,505
327
5,931
10,606
44,410
0
L
Aphrodite
Joe01x
Aphrodite
5,457
1,234
2,502
2,984
11,189
10,703
17
2,768
8,271
27,310
0
W
Poseidon
Phil_Cashman
Poseidon
11,016
1,119
0
1,434
8,398
3,034
1,257
3,582
4,602
68,543
0
L
Cerberus
Polat-92
Cerberus
7,069
176
0
6,183
19,082
19,302
0
3,484
15,161
39,744
0
W
15,967
8,902
0
8,536
13,162
5,699
6,490
2,896
10,248
0
108,392
W
King Arthur
XunzaA
King Arthur
17,635
2,074
0
7,727
19,984
15,237
336
6,778
12,785
0
62,621
L
Ne Zha
8,573
2,601
0
4,709
18,536
8,175
0
2,802
15,476
0
48,829
L
Scylla
quinnadjie
Scylla
10,170
159
0
941
11,805
4,597
0
3,140
8,665
76,133
0
L
Apollo
xtiemenx
Apollo
7,732
4,032
0
5,313
16,932
6,808
210
3,817
12,953
0
55,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,951
Gold Earned
60,517
489
Minions Killed
554
0
Camps Cleared
0
1,658,515
Distance Traveled
1,782,305
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,853
624
99
5
0
350,264
1
W
Ymir
11,923
628
59
3
0
337,261
6
L
Aphrodite
8,454
445
28
1
0
333,118
0
W
Poseidon
11,752
619
121
6
0
397,114
7
L
Cerberus
7,977
420
138
7
0
324,250
2
W
Ullr
13,041
686
176
9
0
346,776
3
W
King Arthur
11,948
629
99
5
0
350,890
2
L
Ne Zha
8,941
471
87
5
0
325,297
1
L
Scylla
9,220
485
128
7
0
332,919
3
L
Apollo
8,359
440
108
6
0
342,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role