Player Matchup

Artemis
Artemis
BungleWarlock
Artemis
Level 63
God Stats
4W - 2L
1,234 SR
Queue Stats
166W - 150L
1,317 Elo+
Party 1
Zeus
Zeus
DubBurglarFr
Zeus
Level 13
God Stats
12W - 7L
1,000 SR
Queue Stats
75W - 78L
1,177 Elo+
Party 1
Yemoja
Yemoja
PAWG_KiIIer
Yemoja
Level 88
God Stats
2W - 7L
1,166 SR
Queue Stats
136W - 116L
1,357 Elo+
Party 1
Team Averages
Level 55
1,133 SR
1,284 Elo+

VS

Team Averages
Level 52
1,482 SR
1,359 Elo+
Sylvanus
Sylvanus
Ball Sacramento
Sylvanus
Level 104
God Stats
4W - 11L
1,459 SR
Queue Stats
252W - 272L
1,577 Elo+
Solo
King Arthur
King Arthur
Brando_Irving
King Arthur
Level 24
God Stats
10W - 7L
1,500 SR
Queue Stats
150W - 209L
1,134 Elo+
Solo
Khepri
Khepri
Drunkensharkdrak
Khepri
Level 29
God Stats
27W - 22L
1,487 SR
Queue Stats
32W - 33L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
1 / 0 / 5
6,175
772
3,374
2,219
707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
4 / 0 / 2
6,631
829
4,660
3,223
883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
9
1 / 0 / 5
6,831
854
4,120
4,391
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 0
5,504
688
4,352
7,395
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Brando_Irving
King Arthur
8
0 / 4 / 0
5,202
650
676
6,268
2,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

4
0 / 1 / 0
5,011
626
274
1,987
954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
1
0
0
L
King Arthur
Brando_Irving
King Arthur
0
4
0
0
W
Artemis
1
0
5
3.5
L
0
1
0
0
W
4
0
2
5
W
Yemoja
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,154
Damage
5,302
9,833
Taken
15,650
3,842
Mitigated
7,073
3,075
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,352
726
844
3,731
7,395
3,378
0
4,488
2,907
23,511
0
L
King Arthur
Brando_Irving
King Arthur
676
321
0
25
6,268
2,741
0
3,046
3,222
0
2,877
W
Artemis
3,374
1,704
0
1,105
2,219
707
817
1,383
836
0
14,882
L
274
0
97
577
1,987
954
0
1,270
717
3,026
0
W
4,660
530
0
384
3,223
883
344
1,535
1,688
14,893
0
W
Yemoja
4,120
1,256
204
1,382
4,391
2,252
631
1,760
2,581
20,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,637
Gold Earned
15,717
86
Minions Killed
52
0
Camps Cleared
0
423,299
Distance Traveled
319,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,504
688
42
5
0
127,562
0
L
King Arthur
5,202
650
7
1
0
163,983
0
W
Artemis
6,175
772
31
4
0
146,908
0
L
Khepri
5,011
626
3
0
0
28,424
0
W
Zeus
6,631
829
28
4
0
138,856
0
W
Yemoja
6,831
854
27
3
0
137,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role