Player Matchup

Merlin
Merlin
TeamEclipse8
Merlin
Level 17
God Stats
3W - 6L
1,525 SR
Queue Stats
6W - 8L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
WL x Abyss
Hun Batz
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,354 Elo+
Party 1
Bellona
Bellona
WL x Titan
Bellona
Level 45
God Stats
1W - 1L
1,732 SR
Queue Stats
9W - 8L
1,418 Elo+
Party 1
Team Averages
Level 51
1,586 SR
1,436 Elo+

VS

Team Averages
Level 25
1,437 SR
1,455 Elo+
Anubis
Anubis
ImAssAtThis-
Anubis
Level 29
God Stats
28W - 14L
1,609 SR
Queue Stats
49W - 35L
1,467 Elo+
Party 2
Ares
Ares
Mutchu2
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,418 Elo+
Solo
Xbalanque
Xbalanque
T00NIExTUNES
Xbalanque
Level 20
God Stats
1W - 3L
1,203 SR
Queue Stats
63W - 64L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 10 / 7
10,899
606
14,629
14,476
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
WL x Abyss
Hun Batz
14
6 / 10 / 5
11,572
643
16,457
19,183
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WL x Titan
Bellona
14
5 / 6 / 6
11,627
646
11,428
19,155
14,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
12 / 9 / 10
13,483
749
20,290
16,041
11,349
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Mutchu2
Ares
17
9 / 0 / 12
13,978
777
14,678
20,107
27,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
T00NIExTUNES
Xbalanque
16
5 / 4 / 13
12,461
692
8,880
15,079
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
13
Kills
26
26
Deaths
13
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
9
10
1.89
W
Ares
Mutchu2
Ares
9
0
12
15
W
Xbalanque
T00NIExTUNES
Xbalanque
5
4
13
2.88
L
Merlin
2
10
7
0.55
L
Hun Batz
WL x Abyss
Hun Batz
6
10
5
0.85
L
Bellona
WL x Titan
Bellona
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,514
Damage
43,848
52,814
Taken
51,227
25,275
Mitigated
47,087
6,799
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,290
917
0
3,029
16,041
11,349
627
3,341
12,334
46,161
0
W
Ares
Mutchu2
Ares
14,678
411
0
6,194
20,107
27,884
385
6,333
12,801
26,781
0
W
Xbalanque
T00NIExTUNES
Xbalanque
8,880
4,734
0
4,539
15,079
7,854
2,112
3,789
10,751
0
60,091
L
Merlin
14,629
139
0
1,097
14,476
4,928
0
9,442
4,796
52,064
0
L
Hun Batz
WL x Abyss
Hun Batz
16,457
4,160
0
2,685
19,183
6,239
0
10,692
8,241
0
44,028
L
Bellona
WL x Titan
Bellona
11,428
2,422
705
2,312
19,155
14,108
972
14,186
4,755
0
26,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
39,922
163
Minions Killed
153
0
Camps Cleared
0
848,049
Distance Traveled
897,662
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,483
749
49
3
0
237,108
0
W
Ares
13,978
777
17
1
0
359,359
4
W
Xbalanque
12,461
692
87
5
0
301,195
2
L
Merlin
10,899
606
85
5
0
255,258
0
L
Hun Batz
11,572
643
58
3
0
297,397
7
L
Bellona
11,627
646
20
1
0
295,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role