Player Matchup

Janus
Janus
LumbarCarrot33
Janus
Level 14
God Stats
1W - 0L
1,311 SR
Queue Stats
14W - 7L
1,530 Elo+
Solo
Loki
Loki
Transmoke
Loki
Level 29
God Stats
30W - 16L
1,813 SR
Queue Stats
80W - 73L
1,579 Elo+
Party 2
Yemoja
Yemoja
Watterier_
Yemoja
Level 23
God Stats
13W - 8L
1,754 SR
Queue Stats
115W - 122L
1,659 Elo+
Party 3
Artemis
Artemis
hellbot98
Artemis
Level 28
God Stats
7W - 2L
1,246 SR
Queue Stats
15W - 20L
1,305 Elo+
Party 3
Izanami
Izanami
killered214
Izanami
Level 20
God Stats
22W - 24L
1,630 SR
Queue Stats
41W - 56L
1,534 Elo+
Party 2
Team Averages
Level 23
1,551 SR
1,522 Elo+

VS

Team Averages
Level 21
1,484 SR
1,551 Elo+
Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Sgt_Smelse
Terra
Level 29
God Stats
2W - 3L
1,590 SR
Queue Stats
46W - 62L
1,534 Elo+
Solo
Loki
Loki
imainem
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,575 Elo+
Party 1
Cu Chulainn
Cu Chulainn
konan kakashi
Cu Chulainn
Level 18
God Stats
2W - 5L
1,330 SR
Queue Stats
65W - 46L
1,647 Elo+
Solo
Janus
Janus
levistone
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,916
657
3,756
1,878
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
10
2 / 0 / 0
5,571
619
2,388
4,956
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
Watterier_
Yemoja
8
1 / 1 / 0
5,043
560
2,923
3,635
1,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
hellbot98
Artemis
7
0 / 1 / 1
4,488
499
2,413
4,147
733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
killered214
Izanami
8
1 / 0 / 0
5,037
560
991
3,080
792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
2 / 1 / 0
4,473
497
3,865
6,036
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Terra
6
0 / 0 / 1
3,891
432
603
5,156
1,846
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
imainem
Loki
9
0 / 2 / 1
5,009
557
3,948
5,614
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
konan kakashi
Cu Chulainn
1
0 / 0 / 0
1,707
190
0
0
0
Janus
levistone
Janus
7
0 / 4 / 0
4,141
460
137
3,290
826
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
7
Kills
2
2
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
W
3
0
1
3.5
L
Terra
0
0
1
0.5
W
Loki
2
0
0
2
W
Yemoja
Watterier_
Yemoja
1
1
0
1
W
Artemis
hellbot98
Artemis
0
1
1
0.5
L
Loki
imainem
Loki
0
2
1
0.25
W
Izanami
killered214
Izanami
1
0
0
1
L
Cu Chulainn
konan kakashi
Cu Chulainn
0
0
0
0
L
Janus
levistone
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,471
Damage
8,553
17,696
Taken
20,096
4,314
Mitigated
5,498
8,612
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,865
1,111
0
3,096
6,036
1,321
0
1,278
4,661
0
21,854
W
3,756
385
0
690
1,878
393
90
47
1,831
27,401
0
L
Terra
603
223
778
1,486
5,156
1,846
0
2,198
2,878
4,988
0
W
Loki
2,388
653
183
3,153
4,956
1,162
0
73
4,883
0
29,065
W
Yemoja
Watterier_
Yemoja
2,923
518
491
1,230
3,635
1,234
0
356
3,279
13,350
0
W
Artemis
hellbot98
Artemis
2,413
856
0
1,688
4,147
733
0
174
3,973
0
18,575
L
Loki
imainem
Loki
3,948
1,174
0
1,266
5,614
1,505
0
1,261
4,248
0
26,296
W
Izanami
killered214
Izanami
991
663
0
1,177
3,080
792
620
90
2,990
0
20,075
L
Cu Chulainn
konan kakashi
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Janus
levistone
Janus
137
76
0
0
3,290
826
37
1,639
1,533
9,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
19,221
224
Minions Killed
120
0
Camps Cleared
0
875,881
Distance Traveled
628,471
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,473
497
30
3
0
157,734
2
W
Janus
5,916
657
51
6
0
177,618
5
L
Terra
3,891
432
15
2
0
169,573
2
W
Loki
5,571
619
71
8
0
201,345
1
W
Yemoja
5,043
560
25
3
0
168,309
5
W
Artemis
4,488
499
34
4
0
157,304
0
L
Loki
5,009
557
52
6
0
180,245
1
W
Izanami
5,037
560
43
5
0
171,305
3
L
Cu Chulainn
1,707
190
0
0
0
0
0
L
Janus
4,141
460
23
3
0
120,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role