Player Matchup

Cupid
Cupid
BungleWarlock
Cupid
Level 63
God Stats
6W - 6L
1,474 SR
Queue Stats
166W - 150L
1,329 Elo+
Party 2
Anubis
Anubis
Canadiator
Anubis
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,635 Elo+
Solo
Yemoja
Yemoja
PAWG_KiIIer
Yemoja
Level 88
God Stats
2W - 7L
1,192 SR
Queue Stats
136W - 116L
1,367 Elo+
Party 2
Team Averages
Level 82
1,389 SR
1,444 Elo+

VS

Team Averages
Level 88
1,528 SR
1,497 Elo+
Janus
Janus
DLooper2
Janus
Level 50
God Stats
5W - 4L
1,500 SR
Queue Stats
170W - 158L
1,511 Elo+
Party 1
Cupid
Cupid
TWOGalOfMiltank
Cupid
Level 126
God Stats
14W - 14L
1,584 SR
Queue Stats
217W - 279L
1,445 Elo+
Solo
Vamana
Vamana
yeknom geknud
Vamana
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
547W - 525L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,575
658
2,456
1,837
557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Canadiator
Anubis
9
2 / 4 / 2
6,623
662
6,438
6,820
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
9
0 / 0 / 4
6,836
684
4,033
4,620
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DLooper2
Janus
9
0 / 3 / 3
6,093
609
5,221
4,396
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 2
6,673
667
2,304
4,556
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 1
6,432
643
3,626
7,665
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
4
Kills
4
4
Deaths
4
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
L
Anubis
Canadiator
Anubis
2
4
2
0.75
W
Janus
DLooper2
Janus
0
3
3
0.5
L
Yemoja
0
0
4
2
W
2
0
2
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,927
Damage
11,151
13,277
Taken
16,617
5,785
Mitigated
6,486
5,123
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,456
844
836
1,073
1,837
557
0
761
978
0
13,145
L
Anubis
Canadiator
Anubis
6,438
273
0
1,393
6,820
2,760
0
2,344
4,210
24,691
0
W
Janus
DLooper2
Janus
5,221
275
0
189
4,396
950
34
3,168
1,028
19,404
0
L
Yemoja
4,033
404
465
1,356
4,620
2,468
0
1,850
2,670
19,342
0
W
2,304
794
677
1,640
4,556
1,206
455
3,221
1,133
0
20,022
W
3,626
1,368
0
1,210
7,665
4,330
228
3,529
3,960
2,026
18,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,034
Gold Earned
19,198
93
Minions Killed
98
0
Camps Cleared
0
492,754
Distance Traveled
521,133
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,575
658
34
3
0
182,394
1
L
Anubis
6,623
662
33
3
0
150,321
2
W
Janus
6,093
609
35
4
0
156,682
0
L
Yemoja
6,836
684
26
3
0
160,039
0
W
Cupid
6,673
667
37
4
0
165,588
1
W
Vamana
6,432
643
26
3
0
198,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role