Player Matchup

Ymir
Ymir
BaByChUnKs99
Ymir
Level 116
God Stats
13W - 12L
1,938 SR
Queue Stats
331W - 321L
1,567 Elo+
Party 1
Ares
Ares
DarlingsKnight
Ares
Level 28
God Stats
1W - 1L
1,517 SR
Queue Stats
55W - 57L
1,503 Elo+
Party 1
Arachne
Arachne
Dezzy_Boy_Wonder
Arachne
Level 129
God Stats
1W - 1L
1,303 SR
Queue Stats
71W - 80L
1,576 Elo+
Party 1
Izanami
Izanami
JAKEINTOR5000
Izanami
Level 100
God Stats
15W - 9L
1,633 SR
Queue Stats
54W - 62L
1,483 Elo+
Party 1
Discordia
Discordia
SadisticDarling
Discordia
Level 103
God Stats
5W - 1L
1,678 SR
Queue Stats
55W - 62L
1,502 Elo+
Party 1
Team Averages
Level 95
1,614 SR
1,526 Elo+

VS

Team Averages
Level 61
1,594 SR
1,472 Elo+
Nemesis
Nemesis
Lil Baccpacc
Nemesis
Level 14
God Stats
1W - 3L
1,823 SR
Queue Stats
1W - 4L
1,717 Elo+
Party 2
Heimdallr
Heimdallr
N Money PH
Heimdallr
Level 61
God Stats
9W - 8L
1,646 SR
Queue Stats
23W - 27L
1,478 Elo+
Party 2
Ganesha
Ganesha
NayNay8889
Ganesha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 133L
1,442 Elo+
Party 2
Skadi
Skadi
Uncle Ron697926
Skadi
Level 42
God Stats
1W - 2L
1,499 SR
Queue Stats
8W - 24L
1,269 Elo+
Party 2
Baron Samedi
Baron Samedi
bagonoodlez
Baron Samedi
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 75L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,124
712
5,307
4,092
1,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 1
5,501
550
2,983
6,869
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
8 / 1 / 0
7,349
735
4,386
5,048
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
11
3 / 0 / 1
5,914
591
5,250
3,233
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SadisticDarling
Discordia
10
0 / 2 / 6
6,370
637
3,550
3,528
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lil Baccpacc
Nemesis
8
0 / 2 / 0
4,329
433
1,682
5,098
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
N Money PH
Heimdallr
7
0 / 3 / 1
4,670
467
1,796
6,867
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
NayNay8889
Ganesha
7
0 / 1 / 0
4,955
496
2,408
6,780
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,775
478
3,382
5,540
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
bagonoodlez
Baron Samedi
9
3 / 6 / 0
5,470
547
3,245
7,246
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
3
3
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
1
0
1
1.5
W
8
1
0
8
W
Izanami
3
0
1
3.5
L
Nemesis
Lil Baccpacc
Nemesis
0
2
0
0
L
Heimdallr
N Money PH
Heimdallr
0
3
1
0.17
L
Ganesha
NayNay8889
Ganesha
0
1
0
0
W
Discordia
SadisticDarling
Discordia
0
2
6
1.5
L
0
3
0
0
L
Baron Samedi
bagonoodlez
Baron Samedi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,476
Damage
12,513
22,770
Taken
31,531
10,276
Mitigated
11,635
8,267
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,307
1,221
0
1,313
4,092
1,993
272
65
4,015
36,921
0
W
2,983
475
135
1,542
6,869
3,049
96
1,786
5,083
12,731
0
W
4,386
2,757
0
2,099
5,048
3,250
1,123
1,090
3,842
4,455
23,941
W
Izanami
5,250
3,605
306
1,883
3,233
968
1,136
622
2,611
0
34,657
L
Nemesis
Lil Baccpacc
Nemesis
1,682
301
0
400
5,098
2,153
85
2,710
2,388
0
10,884
L
Heimdallr
N Money PH
Heimdallr
1,796
853
0
2,305
6,867
2,168
39
2,370
4,469
0
19,699
L
Ganesha
NayNay8889
Ganesha
2,408
333
0
1,747
6,780
3,093
412
1,041
5,739
16,151
0
W
Discordia
SadisticDarling
Discordia
3,550
42
0
989
3,528
1,016
592
1,733
1,566
36,284
0
L
3,382
1,679
345
1,123
5,540
1,355
447
1,942
3,598
0
19,671
L
Baron Samedi
bagonoodlez
Baron Samedi
3,245
309
0
1,016
7,246
2,866
0
3,628
3,218
25,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
24,199
311
Minions Killed
186
0
Camps Cleared
0
980,593
Distance Traveled
906,848
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,124
712
71
7
0
190,056
2
W
Ares
5,501
550
22
2
0
196,929
3
W
Arachne
7,349
735
65
7
0
235,357
2
W
Izanami
5,914
591
74
7
0
178,234
5
L
Nemesis
4,329
433
20
2
0
190,764
0
L
Heimdallr
4,670
467
44
4
0
161,613
2
L
Ganesha
4,955
496
6
1
0
191,679
1
W
Discordia
6,370
637
79
8
0
180,017
6
L
Skadi
4,775
478
63
6
0
176,450
0
L
Baron Samedi
5,470
547
53
5
0
186,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role