Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
TendersDuBled
Hercules
Level 98
God Stats
7W - 6L
1,286 SR
Queue Stats
227W - 156L
1,494 Elo+
Party 1
Ra
Ra
joebar9101
Ra
Level 144
God Stats
4W - 0L
1,704 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 1
Team Averages
Level 134
1,497 SR
1,498 Elo+

VS

Team Averages
Level 43
1,497 SR
1,303 Elo+
Mercury
Mercury
DAVIDfv460
Mercury
Level 16
God Stats
3W - 10L
1,182 SR
Queue Stats
4W - 13L
1,184 Elo+
Party 2
Rama
Rama
ImYxurSugarDaddy
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,179 Elo+
Party 2
Raijin
Raijin
Karma351
Raijin
Level 106
God Stats
13W - 12L
1,810 SR
Queue Stats
151W - 185L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
11 / 2 / 6
9,706
971
11,009
8,446
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
TendersDuBled
Hercules
11
6 / 2 / 7
7,998
800
6,440
14,377
8,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 2 / 12
8,172
817
6,522
5,929
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DAVIDfv460
Mercury
8
1 / 7 / 3
6,646
665
2,025
8,419
2,668
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 9 / 4
6,393
639
6,048
10,186
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Karma351
Raijin
12
5 / 3 / 0
7,786
779
11,181
8,818
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
6
6
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
2
6
7
L
Mercury
DAVIDfv460
Mercury
1
7
3
0.36
L
0
9
4
0.22
L
Raijin
Karma351
Raijin
5
3
0
1.67
W
Hercules
TendersDuBled
Hercules
6
2
7
4.75
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,971
Damage
19,254
28,752
Taken
27,423
14,942
Mitigated
10,918
8,737
Healing
2,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,009
5,259
0
900
8,446
4,309
2,123
3,938
4,117
2,543
30,594
L
Mercury
DAVIDfv460
Mercury
2,025
1,098
0
0
8,419
2,668
0
2,504
5,915
0
9,451
L
6,048
4,639
0
282
10,186
5,037
305
2,337
7,849
0
10,125
L
Raijin
Karma351
Raijin
11,181
499
0
1,913
8,818
3,213
0
2,207
6,611
31,203
0
W
Hercules
TendersDuBled
Hercules
6,440
1,463
0
3,558
14,377
8,422
0
3,176
10,567
0
15,260
W
6,522
325
2,237
2,042
5,929
2,211
256
3,206
2,462
35,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,876
Gold Earned
20,825
124
Minions Killed
69
0
Camps Cleared
0
545,668
Distance Traveled
452,718
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,706
971
53
5
0
175,967
0
L
Mercury
6,646
665
12
1
0
156,810
0
L
Rama
6,393
639
11
1
0
121,857
0
L
Raijin
7,786
779
46
5
0
174,051
2
W
Hercules
7,998
800
12
1
0
185,771
1
W
Ra
8,172
817
59
6
0
183,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role