Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GRSAMO
Cthulhu
Level 13
God Stats
1W - 1L
1,311 SR
Queue Stats
11W - 10L
1,539 Elo+
Party 1
Achilles
Achilles
GeeVibes
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 457L
1,282 Elo+
Solo
Jing Wei
Jing Wei
Gzngar
Jing Wei
Level 8
God Stats
3W - 0L
1,133 SR
Queue Stats
5W - 5L
1,258 Elo+
Party 1
Thanatos
Thanatos
Happyllamasog
Thanatos
Level 85
God Stats
4W - 2L
1,194 SR
Queue Stats
337W - 279L
1,574 Elo+
Party 1
Team Averages
Level 55
1,327 SR
1,431 Elo+

VS

Team Averages
Level 13
1,469 SR
1,461 Elo+
Osiris
Osiris
Kqastr
Osiris
Level 26
God Stats
7W - 11L
1,344 SR
Queue Stats
127W - 157L
1,353 Elo+
Solo
Terra
Terra
Zybastig
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,684 Elo+
Solo
Cu Chulainn
Cu Chulainn
apeorg
Cu Chulainn
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 163L
1,442 Elo+
Solo
Anubis
Anubis
qopcw
Anubis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,425 Elo+
Solo
Artemis
Artemis
暗杀者丿
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 73L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 0 / 8
7,871
605
7,751
5,132
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
GRSAMO
Cthulhu
11
1 / 0 / 3
6,519
501
1,760
3,875
1,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
GeeVibes
Achilles
10
0 / 3 / 4
5,747
442
2,162
7,295
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
Gzngar
Jing Wei
10
5 / 3 / 8
6,597
507
7,030
8,606
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Happyllamasog
Thanatos
15
13 / 0 / 5
9,011
693
10,634
6,751
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kqastr
Osiris
9
3 / 3 / 0
5,931
456
3,452
7,659
3,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Zybastig
Terra
7
0 / 6 / 4
5,109
393
3,333
10,216
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
apeorg
Cu Chulainn
10
0 / 3 / 0
5,820
448
3,278
6,646
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
qopcw
Anubis
8
2 / 7 / 0
5,745
442
3,367
6,801
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
暗杀者丿
Artemis
8
0 / 5 / 4
5,323
409
3,886
9,199
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
24
Kills
5
6
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
8
9
W
Cthulhu
GRSAMO
Cthulhu
1
0
3
2.5
W
Achilles
GeeVibes
Achilles
0
3
4
0.67
W
Jing Wei
Gzngar
Jing Wei
5
3
8
3
W
Thanatos
Happyllamasog
Thanatos
13
0
5
15.5
L
Osiris
Kqastr
Osiris
3
3
0
1
L
Terra
Zybastig
Terra
0
6
4
0.33
L
Cu Chulainn
apeorg
Cu Chulainn
0
3
0
0
L
Anubis
qopcw
Anubis
2
7
0
0.29
L
Artemis
暗杀者丿
Artemis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
17,316
31,659
Taken
40,521
15,169
Mitigated
18,420
16,270
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,751
632
655
2,783
5,132
1,486
175
2,072
3,060
45,312
0
W
Cthulhu
GRSAMO
Cthulhu
1,760
98
0
1,164
3,875
1,748
492
691
3,184
19,623
0
W
Achilles
GeeVibes
Achilles
2,162
810
0
935
7,295
5,196
122
1,103
6,192
239
29,337
W
Jing Wei
Gzngar
Jing Wei
7,030
4,647
0
2,441
8,606
2,095
564
2,445
6,161
0
22,844
W
Thanatos
Happyllamasog
Thanatos
10,634
3,793
0
8,292
6,751
4,644
185
606
6,145
7,604
55,381
L
Osiris
Kqastr
Osiris
3,452
1,542
0
250
7,659
3,524
0
1,168
6,441
0
22,302
L
Terra
Zybastig
Terra
3,333
1,065
928
1,432
10,216
5,438
0
2,196
7,970
9,459
0
L
Cu Chulainn
apeorg
Cu Chulainn
3,278
849
0
504
6,646
4,005
0
2,334
4,312
2,461
21,074
L
Anubis
qopcw
Anubis
3,367
205
0
872
6,801
2,697
90
1,555
5,246
21,213
0
L
Artemis
暗杀者丿
Artemis
3,886
2,438
0
2,333
9,199
2,756
0
2,566
6,483
0
17,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
27,928
322
Minions Killed
168
0
Camps Cleared
0
1,203,074
Distance Traveled
1,123,625
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,871
605
72
6
0
250,391
4
W
Cthulhu
6,519
501
46
4
0
214,818
2
W
Achilles
5,747
442
41
3
0
213,786
2
W
Jing Wei
6,597
507
49
4
0
241,013
1
W
Thanatos
9,011
693
114
9
0
283,066
0
L
Osiris
5,931
456
39
3
0
266,862
0
L
Terra
5,109
393
8
1
0
253,437
3
L
Cu Chulainn
5,820
448
43
3
0
233,761
0
L
Anubis
5,745
442
50
4
0
175,233
2
L
Artemis
5,323
409
28
2
0
194,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role