Player Matchup

Izanami
Izanami
Codynne
Izanami
Level 28
God Stats
58W - 50L
1,600 SR
Queue Stats
76W - 79L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
HarmfulDuck
Danzaburou
Level 18
God Stats
26W - 17L
1,931 SR
Queue Stats
58W - 55L
1,584 Elo+
Party 1
Medusa
Medusa
Jon49er
Medusa
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
205W - 226L
1,462 Elo+
Party 2
Ymir
Ymir
LetsGoSleepy
Ymir
Level 42
God Stats
3W - 5L
1,367 SR
Queue Stats
19W - 25L
1,432 Elo+
Party 1
Chaac
Chaac
RFGxTiger
Chaac
Level 39
God Stats
43W - 41L
1,481 SR
Queue Stats
279W - 303L
1,441 Elo+
Party 2
Team Averages
Level 30
1,576 SR
1,477 Elo+

VS

Team Averages
Level 18
1,605 SR
1,528 Elo+
Hades
Hades
ElSneefy
Hades
Level 27
God Stats
12W - 9L
1,618 SR
Queue Stats
53W - 85L
1,406 Elo+
Solo
Neith
Neith
IMorghuI
Neith
Level 29
God Stats
19W - 7L
1,861 SR
Queue Stats
70W - 54L
1,730 Elo+
Solo
Pele
Pele
Nivalaya
Pele
Level 28
God Stats
10W - 6L
1,546 SR
Queue Stats
59W - 54L
1,505 Elo+
Solo
Scylla
Scylla
Senacidal
Scylla
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Bellona
Bellona
lion752super
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Codynne
Izanami
18
8 / 8 / 2
12,847
584
20,431
22,105
7,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
HarmfulDuck
Danzaburou
15
3 / 6 / 6
10,793
491
8,443
16,418
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Jon49er
Medusa
17
6 / 7 / 3
12,371
562
9,919
12,425
4,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 5 / 7
10,452
475
7,142
16,074
11,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
RFGxTiger
Chaac
20
7 / 0 / 1
13,549
616
10,950
12,926
9,475
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ElSneefy
Hades
15
9 / 6 / 5
10,276
467
15,328
17,779
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
IMorghuI
Neith
19
9 / 2 / 6
11,965
544
19,765
18,286
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
16
7 / 6 / 8
10,449
475
14,059
21,838
8,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Senacidal
Scylla
1
0 / 0 / 0
5,738
261
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Bellona
lion752super
Bellona
14
1 / 14 / 6
8,669
394
4,595
19,764
18,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
25
Kills
26
26
Deaths
28
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
Codynne
Izanami
8
8
2
1.13
L
Hades
ElSneefy
Hades
9
6
5
1.92
W
Danzaburou
HarmfulDuck
Danzaburou
3
6
6
1
L
Neith
IMorghuI
Neith
9
2
6
6
W
Medusa
Jon49er
Medusa
6
7
3
1.07
W
1
5
7
0.9
L
Pele
7
6
8
1.83
W
Chaac
RFGxTiger
Chaac
7
0
1
7.5
L
Scylla
Senacidal
Scylla
0
0
0
0
L
Bellona
lion752super
Bellona
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,885
Damage
53,747
79,948
Taken
77,667
40,021
Mitigated
47,153
24,646
Healing
23,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Codynne
Izanami
20,431
16,314
695
9,511
22,105
7,935
2,962
4,404
17,501
0
78,904
L
Hades
ElSneefy
Hades
15,328
1,472
87
3,661
17,779
12,418
0
2,330
15,449
38,140
0
W
Danzaburou
HarmfulDuck
Danzaburou
8,443
4,414
399
4,393
16,418
6,106
2,051
3,160
13,112
0
64,541
L
Neith
IMorghuI
Neith
19,765
10,550
0
9,074
18,286
8,198
3,685
1,642
16,644
0
91,938
W
Medusa
Jon49er
Medusa
9,919
5,212
0
354
12,425
4,979
2,727
3,457
8,643
0
58,989
W
7,142
1,722
513
1,219
16,074
11,526
782
3,279
12,719
30,316
0
L
Pele
14,059
2,520
310
9,558
21,838
8,309
110
2,273
19,565
0
53,635
W
Chaac
RFGxTiger
Chaac
10,950
4,327
0
7,562
12,926
9,475
6,019
506
12,207
0
94,078
L
Scylla
Senacidal
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
lion752super
Bellona
4,595
2,748
0
550
19,764
18,228
716
897
18,867
0
28,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,012
Gold Earned
47,097
544
Minions Killed
341
0
Camps Cleared
0
1,897,010
Distance Traveled
1,539,009
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,847
584
126
6
0
360,532
4
L
Hades
10,276
467
58
3
0
393,218
0
W
Danzaburou
10,793
491
95
4
0
362,388
2
L
Neith
11,965
544
137
6
0
338,958
8
W
Medusa
12,371
562
87
4
0
345,460
2
W
Ymir
10,452
475
35
2
0
417,143
1
L
Pele
10,449
475
89
4
0
403,886
7
W
Chaac
13,549
616
201
9
0
411,487
2
L
Scylla
5,738
261
0
0
0
7,450
0
L
Bellona
8,669
394
57
3
0
395,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role