Player Matchup
Team Averages
Gold IV
Average Tier
Level 109
1,609 SR
1,506
MMR
VS
Team Averages
Bronze III
Average Tier
Level 30
1,500 SR
1,344
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
FluTuraShH
Ra
11
2 / 0 / 0
5,663
1,133
2,816
4,330
1,404
Conduit Gem
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
Y10 Soul Gem
+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction
PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DangelDawn
Kali
9
0 / 2 / 0
4,138
828
2,059
5,209
1,934
Combat Boots
+10
Physical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,138
828
21
4
0
116,000
2
W
5,663
1,133
61
12
0
108,832
3