Player Matchup

Cu Chulainn
Cu Chulainn
FallenKingdom45
Cu Chulainn
Level 105
God Stats
9W - 10L
1,855 SR
Queue Stats
574W - 517L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
KiwiandGreen
Baron Samedi
Level 28
God Stats
1W - 1L
1,699 SR
Queue Stats
59W - 43L
1,760 Elo+
Party 1
Nu Wa
Nu Wa
PatchhctaP
Nu Wa
Level 17
God Stats
10W - 6L
1,569 SR
Queue Stats
30W - 26L
1,616 Elo+
Party 1
Hachiman
Hachiman
bmanbmoney
Hachiman
Level 67
God Stats
25W - 26L
1,475 SR
Queue Stats
319W - 243L
1,557 Elo+
Party 1
Erlang Shen
Erlang Shen
tattioittat
Erlang Shen
Level 116
God Stats
17W - 17L
1,373 SR
Queue Stats
329W - 352L
1,546 Elo+
Party 1
Team Averages
Level 67
1,594 SR
1,589 Elo+

VS

Team Averages
Level 73
1,589 SR
1,528 Elo+
Artio
Artio
Antonio1205
Artio
Level 152
God Stats
5W - 4L
1,500 SR
Queue Stats
68W - 62L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Hsxpro2121
Cthulhu
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 5L
1,318 Elo+
Party 2
Izanami
Izanami
Koochiedays
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Yaniimi
Anubis
Level 42
God Stats
4W - 6L
1,703 SR
Queue Stats
19W - 20L
1,654 Elo+
Party 3
Tsukuyomi
Tsukuyomi
albinausse132
Tsukuyomi
Level 27
God Stats
15W - 11L
1,527 SR
Queue Stats
59W - 43L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FallenKingdom45
Cu Chulainn
13
1 / 8 / 2
8,453
423
9,888
14,628
10,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
KiwiandGreen
Baron Samedi
16
6 / 5 / 11
10,763
538
11,288
14,444
11,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
18
14 / 7 / 6
12,188
609
23,433
14,408
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
bmanbmoney
Hachiman
17
1 / 4 / 3
10,142
507
6,186
15,529
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
tattioittat
Erlang Shen
16
2 / 9 / 3
9,626
481
5,198
17,583
7,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 2
11,316
566
10,735
21,920
21,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Hsxpro2121
Cthulhu
17
4 / 4 / 6
11,371
569
8,133
15,162
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Koochiedays
Izanami
20
1 / 3 / 7
12,061
603
7,900
14,033
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Yaniimi
Anubis
18
12 / 6 / 6
12,477
624
15,312
13,692
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
albinausse132
Tsukuyomi
19
9 / 6 / 9
12,269
613
12,656
18,331
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
63
24
Kills
33
33
Deaths
24
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
5
2
1.6
L
Cu Chulainn
FallenKingdom45
Cu Chulainn
1
8
2
0.25
W
Cthulhu
Hsxpro2121
Cthulhu
4
4
6
1.75
L
Baron Samedi
KiwiandGreen
Baron Samedi
6
5
11
2.3
W
Izanami
Koochiedays
Izanami
1
3
7
1.5
L
Nu Wa
14
7
6
2.43
W
Anubis
Yaniimi
Anubis
12
6
6
2.5
W
Tsukuyomi
albinausse132
Tsukuyomi
9
6
9
2.25
L
Hachiman
bmanbmoney
Hachiman
1
4
3
0.63
L
Erlang Shen
tattioittat
Erlang Shen
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,993
Damage
54,736
76,592
Taken
83,138
38,988
Mitigated
47,598
17,853
Healing
33,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,735
985
442
11,205
21,920
21,600
387
8,172
13,516
58,969
0
L
Cu Chulainn
FallenKingdom45
Cu Chulainn
9,888
3,238
0
2,133
14,628
10,191
151
8,103
6,525
5,053
42,119
W
Cthulhu
Hsxpro2121
Cthulhu
8,133
375
495
4,138
15,162
9,170
448
7,358
7,577
42,926
0
L
Baron Samedi
KiwiandGreen
Baron Samedi
11,288
1,131
1,109
3,890
14,444
11,216
34
6,309
8,135
46,287
0
W
Izanami
Koochiedays
Izanami
7,900
4,448
0
7,326
14,033
4,107
2,126
4,458
9,395
0
86,881
L
Nu Wa
23,433
7,319
0
1,743
14,408
4,710
845
9,046
5,362
51,358
0
W
Anubis
Yaniimi
Anubis
15,312
86
0
4,917
13,692
5,882
1,944
8,447
4,803
58,258
0
W
Tsukuyomi
albinausse132
Tsukuyomi
12,656
3,623
0
4,746
18,331
6,839
3,135
6,131
12,014
0
85,473
L
Hachiman
bmanbmoney
Hachiman
6,186
3,384
0
7,008
15,529
5,062
0
3,509
12,020
0
64,925
L
Erlang Shen
tattioittat
Erlang Shen
5,198
2,793
0
1,970
17,583
7,809
357
7,487
10,096
0
66,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,172
Gold Earned
59,494
453
Minions Killed
570
0
Camps Cleared
0
1,597,458
Distance Traveled
1,754,746
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,316
566
112
6
0
323,526
4
L
Cu Chulainn
8,453
423
88
4
0
266,984
1
W
Cthulhu
11,371
569
77
4
0
393,805
9
L
Baron Samedi
10,763
538
53
3
0
344,503
6
W
Izanami
12,061
603
178
9
0
335,259
5
L
Nu Wa
12,188
609
72
4
0
284,672
5
W
Anubis
12,477
624
97
5
0
325,729
0
W
Tsukuyomi
12,269
613
106
5
0
376,427
0
L
Hachiman
10,142
507
132
7
0
341,015
1
L
Erlang Shen
9,626
481
108
5
0
360,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role