Player Matchup

Loki
Loki
Blur on XBL
Loki
Level 40
God Stats
3W - 0L
1,657 SR
Queue Stats
80W - 46L
1,411 Elo+
Party 2
Scylla
Scylla
LWiicho66
Scylla
Level 27
God Stats
10W - 8L
1,577 SR
Queue Stats
126W - 126L
1,574 Elo+
Solo
Odin
Odin
ODST11723
Odin
Level 21
God Stats
16W - 10L
1,508 SR
Queue Stats
50W - 59L
1,410 Elo+
Party 2
Hercules
Hercules
l Mandalor l
Hercules
Level 122
God Stats
5W - 3L
1,495 SR
Queue Stats
110W - 77L
1,608 Elo+
Party 2
Ra
Ra
lToXic Jynxl
Ra
Level 8
God Stats
2W - 3L
1,657 SR
Queue Stats
5W - 4L
1,411 Elo+
Party 2
Team Averages
Level 44
1,579 SR
1,483 Elo+

VS

Team Averages
Level 30
1,453 SR
1,415 Elo+
Hel
Hel
BlackCondor0418
Hel
Level 102
God Stats
3W - 5L
1,500 SR
Queue Stats
66W - 88L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chosen127
Tsukuyomi
Level 6
God Stats
2W - 1L
1,690 SR
Queue Stats
3W - 7L
1,299 Elo+
Solo
Bakasura
Bakasura
Sazcuatch
Bakasura
Level 27
God Stats
16W - 19L
1,468 SR
Queue Stats
17W - 23L
1,428 Elo+
Solo
Scylla
Scylla
poisonivy97769
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
spud meyer1994
Cthulhu
Level 7
God Stats
7W - 6L
1,109 SR
Queue Stats
65W - 71L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 19
12,834
1,167
15,373
8,721
3,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
LWiicho66
Scylla
18
3 / 1 / 19
11,527
1,048
13,933
5,209
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
19
11 / 0 / 17
12,249
1,114
11,324
5,998
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
l Mandalor l
Hercules
19
15 / 0 / 19
13,482
1,226
32,688
16,021
12,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 4 / 14
10,848
986
12,248
7,899
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
10,255
932
12,278
21,229
9,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Chosen127
Tsukuyomi
14
1 / 6 / 0
9,185
835
3,250
7,672
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
Sazcuatch
Bakasura
16
1 / 13 / 2
10,116
920
9,024
25,172
9,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 11 / 0
9,038
822
3,846
14,415
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 3
10,102
918
9,558
24,020
17,106
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
13
44
Kills
5
5
Deaths
44
88
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
12
0
19
21.5
L
Tsukuyomi
Chosen127
Tsukuyomi
1
6
0
0.17
W
Scylla
LWiicho66
Scylla
3
1
19
12.5
W
Odin
11
0
17
19.5
L
Bakasura
Sazcuatch
Bakasura
1
13
2
0.15
W
Hercules
l Mandalor l
Hercules
15
0
19
24.5
W
3
4
14
2.5
L
0
11
0
0
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,566
Damage
37,956
43,848
Taken
92,508
27,842
Mitigated
43,914
9,470
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,278
1,242
2,493
4,290
21,229
9,810
0
7,224
13,633
44,898
0
W
15,373
4,345
972
799
8,721
3,501
0
5,516
2,936
0
33,261
L
Tsukuyomi
Chosen127
Tsukuyomi
3,250
889
0
416
7,672
2,753
0
2,413
4,956
0
7,577
W
Scylla
LWiicho66
Scylla
13,933
1,902
0
0
5,209
1,932
0
2,051
2,658
28,472
0
W
Odin
11,324
2,493
640
603
5,998
5,855
0
4,060
1,809
0
18,399
L
Bakasura
Sazcuatch
Bakasura
9,024
6,443
0
871
25,172
9,931
0
4,795
20,016
0
17,695
W
Hercules
l Mandalor l
Hercules
32,688
15,918
0
4,312
16,021
12,902
0
9,122
6,513
0
52,223
W
12,248
2,771
825
1,319
7,899
3,652
0
4,933
2,645
27,876
0
L
3,846
1,285
0
0
14,415
4,314
0
4,643
9,554
8,573
0
L
9,558
810
112
4,503
24,020
17,106
0
6,366
17,084
16,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,940
Gold Earned
48,696
180
Minions Killed
136
8
Camps Cleared
4
1,079,348
Distance Traveled
893,077
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,255
932
96
9
0
200,637
0
W
Loki
12,834
1,167
30
3
3
251,811
3
L
Tsukuyomi
9,185
835
7
1
0
94,028
0
W
Scylla
11,527
1,048
41
4
1
192,618
0
W
Odin
12,249
1,114
18
2
0
238,466
0
L
Bakasura
10,116
920
18
2
3
221,974
3
W
Hercules
13,482
1,226
44
4
3
210,519
0
W
Ra
10,848
986
47
4
1
185,934
0
L
Scylla
9,038
822
9
1
0
144,423
0
L
Cthulhu
10,102
918
6
1
1
232,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role