Player Matchup

Neith
Neith
Silver I
ClarkyK4F
Neith
Silver I
Level 122
God Stats
6W - 5L
1,340 SR
Queue Stats
135W - 128L
1,543 MMR
Solo
Geb
Geb
Gold III
Courtroom
Geb
Gold III
Level 160
God Stats
15W - 11L
1,500 SR
Queue Stats
354W - 345L
1,518 MMR
Solo
Thoth
Thoth
Gold V
CrazZyLuckY
Thoth
Gold V
Level 129
God Stats
12W - 6L
1,552 SR
Queue Stats
171W - 165L
1,543 MMR
Party 1
Ne Zha
Ne Zha
Silver I
NinjaSaurioRex
Ne Zha
Silver I
Level 126
God Stats
8W - 12L
1,686 SR
Queue Stats
87W - 84L
1,461 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
ceesardm99
Cu Chulainn
Silver I
Level 42
God Stats
5W - 3L
1,755 SR
Queue Stats
64W - 51L
1,540 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,566 SR
1,521 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,579 SR
1,521 MMR
Nu Wa
Nu Wa
Silver I
ManRal
Nu Wa
Silver I
Level 79
God Stats
1W - 8L
1,419 SR
Queue Stats
41W - 72L
1,545 MMR
Solo
Ravana
Ravana
Bronze III
TotalToad
Ravana
Bronze III
Level 85
God Stats
10W - 10L
1,377 SR
Queue Stats
181W - 180L
1,505 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
UDARrrr
Sun Wukong
Gold IV
Level 160
God Stats
0W - 4L
1,837 SR
Queue Stats
92W - 78L
1,548 MMR
Solo
Tyr
Tyr
Gold III
Zouick
Tyr
Gold III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 94L
1,507 MMR
Solo
Freya
Freya
Bronze III
kieranmystery
Freya
Bronze III
Level 69
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ClarkyK4F
Neith
16
3 / 1 / 4
9,905
619
6,347
6,750
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 0 / 12
8,553
535
5,058
10,217
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 3 / 8
8,852
553
13,466
7,675
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 7
9,072
567
4,162
8,415
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
ceesardm99
Cu Chulainn
17
5 / 0 / 5
10,411
651
13,668
12,511
12,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
DanzaburouScyllaNemesisSetApollo

VS

Bans
JanusSobekYmirArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ManRal
Nu Wa
11
0 / 5 / 2
6,876
430
6,422
11,394
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
TotalToad
Ravana
12
0 / 6 / 1
7,101
444
4,205
10,774
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
UDARrrr
Sun Wukong
14
0 / 1 / 0
8,211
513
6,773
15,473
9,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyr
Zouick
Tyr
12
2 / 4 / 2
7,064
442
5,219
12,957
10,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 0
8,045
503
2,678
7,686
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
19
Kills
4
4
Deaths
19
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
ClarkyK4F
Neith
3
1
4
5
W
3
0
12
9
W
5
3
8
3
L
Nu Wa
ManRal
Nu Wa
0
5
2
0.2
W
3
0
7
6.5
L
Ravana
TotalToad
Ravana
0
6
1
0.08
L
Sun Wukong
UDARrrr
Sun Wukong
0
1
0
0
L
Tyr
Zouick
Tyr
2
4
2
0.75
W
Cu Chulainn
ceesardm99
Cu Chulainn
5
0
5
7.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
25,297
45,568
Taken
58,284
28,128
Mitigated
32,753
12,730
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ClarkyK4F
Neith
6,347
2,368
0
2,057
6,750
2,267
1,754
1,559
5,141
0
63,665
W
5,058
425
0
2,828
10,217
6,255
149
2,145
7,947
20,168
0
W
13,466
378
0
1,050
7,675
2,418
42
2,810
4,765
56,778
0
L
Nu Wa
ManRal
Nu Wa
6,422
2,871
0
2,582
11,394
3,350
0
6,996
4,000
37,342
0
W
4,162
1,402
0
1,120
8,415
4,716
52
945
7,445
0
64,127
L
Ravana
TotalToad
Ravana
4,205
786
0
3,784
10,774
4,108
0
3,214
7,396
0
48,302
L
Sun Wukong
UDARrrr
Sun Wukong
6,773
722
0
6,317
15,473
9,956
282
4,342
11,001
0
62,645
L
Tyr
Zouick
Tyr
5,219
912
0
2,907
12,957
10,953
0
4,160
8,587
0
25,297
W
Cu Chulainn
ceesardm99
Cu Chulainn
13,668
2,775
0
5,675
12,511
12,472
0
1,641
10,848
14,875
71,688
L
2,678
860
0
3,204
7,686
4,386
0
1,531
6,119
49,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
37,297
484
Minions Killed
426
0
Camps Cleared
0
1,660,069
Distance Traveled
1,534,961
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,905
619
129
8
0
251,522
7
W
Geb
8,553
535
10
1
0
335,055
11
W
Thoth
8,852
553
87
5
0
351,457
6
L
Nu Wa
6,876
430
72
5
0
272,759
2
W
Ne Zha
9,072
567
97
6
0
379,366
4
L
Ravana
7,101
444
86
5
0
309,527
3
L
Sun Wukong
8,211
513
140
9
0
333,412
6
L
Tyr
7,064
442
39
2
0
336,428
2
W
Cu Chulainn
10,411
651
161
10
0
342,669
6
L
Freya
8,045
503
89
6
0
282,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role