Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
T Rooskiee
Apollo
Silver II
Level 101
God Stats
18W - 18L
1,392 SR
Queue Stats
92W - 90L
1,193 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Teasdale93
Cu Chulainn
Silver II
Level 143
God Stats
22W - 12L
1,614 SR
Queue Stats
334W - 341L
977 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
jurain
Baron Samedi
Silver II
Level 139
God Stats
47W - 33L
1,079 SR
Queue Stats
303W - 339L
1,042 MMR
Solo
Arachne
Arachne
Silver II
vKiiyu
Arachne
Silver II
Level 69
God Stats
67W - 51L
1,180 SR
Queue Stats
253W - 255L
1,172 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,353 SR
1,177 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,530 SR
1,129 MMR
Vamana
Vamana
Silver IV
 
Vamana
Silver IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze IV
Capt_Red_Eye
Zhong Kui
Bronze IV
Level 125
God Stats
4W - 5L
1,285 SR
Queue Stats
50W - 67L
950 MMR
Solo
Artemis
Artemis
Silver III
Ice_Cold_Lemon80
Artemis
Silver III
Level 42
God Stats
0W - 1L
1,692 SR
Queue Stats
113W - 123L
1,023 MMR
Solo
Eset
Eset
Silver I
Jumpunt
Eset
Silver I
Level 128
God Stats
1W - 1L
1,673 SR
Queue Stats
133W - 152L
1,079 MMR
Solo
Chaac
Chaac
Bronze IV
elegomark
Chaac
Bronze IV
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 74L
1,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 2 / 5
10,505
584
9,960
9,809
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
T Rooskiee
Apollo
15
3 / 1 / 3
9,321
518
4,095
8,967
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Teasdale93
Cu Chulainn
15
7 / 3 / 2
9,385
521
12,469
12,343
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
jurain
Baron Samedi
12
1 / 2 / 7
7,290
405
6,384
8,856
9,774
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
vKiiyu
Arachne
17
8 / 1 / 2
10,241
569
13,940
14,517
10,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouAphroditeCthulhuAnubisHera

VS

Bans
JormungandrXbalanqueKumbhakarnaKing ArthurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 1 / 3
9,326
518
9,174
16,713
8,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Capt_Red_Eye
Zhong Kui
12
3 / 8 / 1
7,969
443
7,171
11,898
5,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 1
7,150
397
5,363
8,984
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
Jumpunt
Eset
14
3 / 7 / 0
8,915
495
7,200
13,063
6,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
elegomark
Chaac
12
1 / 5 / 0
7,265
404
5,412
13,429
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
26
Kills
9
9
Deaths
26
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
5
4.75
L
Vamana
 
Vamana
2
1
3
3.5
L
Zhong Kui
Capt_Red_Eye
Zhong Kui
3
8
1
0.44
L
0
5
1
0.1
L
Eset
Jumpunt
Eset
3
7
0
0.43
W
Apollo
T Rooskiee
Apollo
3
1
3
4.5
W
Cu Chulainn
Teasdale93
Cu Chulainn
7
3
2
2.67
L
Chaac
elegomark
Chaac
1
5
0
0.2
W
Baron Samedi
jurain
Baron Samedi
1
2
7
2.25
W
Arachne
vKiiyu
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,848
Damage
34,320
54,492
Taken
64,087
39,050
Mitigated
28,638
19,458
Healing
17,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,960
564
0
3,494
9,809
3,674
258
3,595
6,214
67,499
0
L
Vamana
 
Vamana
9,174
4,457
0
7,182
16,713
8,172
0
4,785
11,679
0
64,451
L
Zhong Kui
Capt_Red_Eye
Zhong Kui
7,171
902
0
2,205
11,898
5,446
440
5,618
5,912
31,137
0
L
5,363
2,189
0
2,062
8,984
2,642
0
2,695
6,224
0
35,140
L
Eset
Jumpunt
Eset
7,200
594
0
3,318
13,063
6,181
32
1,062
11,555
48,576
0
W
Apollo
T Rooskiee
Apollo
4,095
1,808
0
2,311
8,967
5,370
1,118
0
8,967
8,158
62,154
W
Cu Chulainn
Teasdale93
Cu Chulainn
12,469
2,361
0
3,382
12,343
9,877
396
4,019
8,324
489
54,517
L
Chaac
elegomark
Chaac
5,412
512
0
2,926
13,429
6,197
0
3,137
10,189
0
36,421
W
Baron Samedi
jurain
Baron Samedi
6,384
430
605
3,059
8,856
9,774
281
2,355
6,501
19,689
0
W
Arachne
vKiiyu
Arachne
13,940
7,856
0
6,607
14,517
10,355
652
4,402
10,115
11,669
69,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,742
Gold Earned
40,625
493
Minions Killed
412
0
Camps Cleared
0
1,674,310
Distance Traveled
1,500,429
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,505
584
125
7
0
333,820
7
L
Vamana
9,326
518
122
7
0
383,075
2
L
Zhong Kui
7,969
443
59
3
0
238,192
0
L
Artemis
7,150
397
81
5
0
287,575
8
L
Eset
8,915
495
95
5
0
278,503
4
W
Apollo
9,321
518
137
8
0
306,442
2
W
Cu Chulainn
9,385
521
95
5
0
347,738
2
L
Chaac
7,265
404
55
3
0
313,084
8
W
Baron Samedi
7,290
405
26
1
0
271,367
0
W
Arachne
10,241
569
110
6
0
414,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role