Player Matchup

Artio
Artio
Kineyro
Artio
Level 23
God Stats
1W - 2L
1,523 SR
Queue Stats
7W - 12L
1,330 Elo+
Solo
Set
Set
MrSchlaubi
Set
Level 27
God Stats
3W - 6L
1,588 SR
Queue Stats
97W - 92L
1,613 Elo+
Solo
Nemesis
Nemesis
SoughtUrr
Nemesis
Level 18
God Stats
14W - 12L
1,430 SR
Queue Stats
39W - 40L
1,914 Elo+
Solo
Izanami
Izanami
akkettsy
Izanami
Level 24
God Stats
5W - 9L
1,546 SR
Queue Stats
94W - 98L
1,615 Elo+
Solo
Cthulhu
Cthulhu
theonetruekenma
Cthulhu
Level 6
God Stats
2W - 2L
1,543 SR
Queue Stats
4W - 3L
1,451 Elo+
Solo
Team Averages
Level 20
1,526 SR
1,584 Elo+

VS

Team Averages
Level 21
1,514 SR
1,541 Elo+
Thor
Thor
AHenryWoodhouse
Thor
Level 25
God Stats
2W - 4L
1,301 SR
Queue Stats
214W - 231L
1,507 Elo+
Solo
Hachiman
Hachiman
JustProblem
Hachiman
Level 28
God Stats
18W - 12L
1,636 SR
Queue Stats
56W - 54L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
Khazadinator
Sun Wukong
Level 19
God Stats
30W - 28L
1,592 SR
Queue Stats
776W - 667L
1,573 Elo+
Solo
Scylla
Scylla
Ziegle666
Scylla
Level 29
God Stats
30W - 28L
1,543 SR
Queue Stats
55W - 49L
1,494 Elo+
Party 1
Susano
Susano
iSlasyer
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kineyro
Artio
11
0 / 3 / 2
7,626
424
3,975
12,991
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
7,467
415
3,210
7,450
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
SoughtUrr
Nemesis
11
0 / 5 / 1
7,562
420
1,763
11,860
3,592
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
akkettsy
Izanami
14
2 / 3 / 0
8,845
491
6,937
10,819
2,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 7 / 0
7,766
431
3,321
14,125
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
9,082
505
4,929
8,650
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
JustProblem
Hachiman
15
6 / 2 / 4
9,186
510
10,804
14,173
5,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Khazadinator
Sun Wukong
13
1 / 0 / 7
7,758
431
4,905
9,025
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Ziegle666
Scylla
16
10 / 0 / 6
10,272
571
12,326
6,207
2,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
iSlasyer
Susano
14
1 / 0 / 3
8,108
450
3,037
6,875
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
20
20
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Hachiman
JustProblem
Hachiman
6
2
4
4
W
Sun Wukong
Khazadinator
Sun Wukong
1
0
7
4.5
L
Artio
Kineyro
Artio
0
3
2
0.33
L
0
2
0
0
L
Nemesis
SoughtUrr
Nemesis
0
5
1
0.1
W
Scylla
Ziegle666
Scylla
10
0
6
13
L
Izanami
akkettsy
Izanami
2
3
0
0.67
W
Susano
iSlasyer
Susano
1
0
3
2.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,206
Damage
36,001
57,245
Taken
44,930
24,581
Mitigated
20,777
15,377
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,929
1,809
0
3,303
8,650
2,893
567
1,492
7,158
0
58,538
W
Hachiman
JustProblem
Hachiman
10,804
5,330
0
5,632
14,173
5,902
603
1,902
12,246
0
72,787
W
Sun Wukong
Khazadinator
Sun Wukong
4,905
922
0
2,710
9,025
7,043
259
1,816
7,186
0
34,254
L
Artio
Kineyro
Artio
3,975
624
444
3,936
12,991
5,194
0
2,213
10,628
17,340
0
L
3,210
1,395
0
1,512
7,450
4,634
0
2,418
4,963
0
32,280
L
Nemesis
SoughtUrr
Nemesis
1,763
653
0
5,112
11,860
3,592
0
1,210
10,600
0
39,689
W
Scylla
Ziegle666
Scylla
12,326
994
0
1,417
6,207
2,431
683
1,545
4,662
54,004
0
L
Izanami
akkettsy
Izanami
6,937
4,692
0
4,277
10,819
2,884
3,878
3,250
7,494
0
68,441
W
Susano
iSlasyer
Susano
3,037
625
0
2,232
6,875
2,508
0
541
6,259
0
39,175
L
3,321
436
0
96
14,125
8,277
932
3,235
10,865
32,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
44,406
333
Minions Killed
445
0
Camps Cleared
0
1,452,714
Distance Traveled
1,739,567
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,082
505
108
6
0
316,717
0
W
Hachiman
9,186
510
88
5
0
325,792
4
W
Sun Wukong
7,758
431
59
3
0
368,785
0
L
Artio
7,626
424
21
1
0
352,885
1
L
Set
7,467
415
68
4
0
223,023
0
L
Nemesis
7,562
420
65
4
0
251,174
0
W
Scylla
10,272
571
112
6
0
378,193
5
L
Izanami
8,845
491
135
8
0
337,940
7
W
Susano
8,108
450
78
4
0
350,080
2
L
Cthulhu
7,766
431
44
2
0
287,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role