Player Matchup

Scylla
Scylla
Gold I
Cinnam0nz
Scylla
Gold I
Level 149
God Stats
9W - 4L
1,662 SR
Queue Stats
446W - 424L
1,584 MMR
Party 3
Izanami
Izanami
Gold IV
DC Flash o
Izanami
Gold IV
Level 149
God Stats
17W - 15L
1,588 SR
Queue Stats
59W - 78L
1,586 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
MoncusB
Tsukuyomi
Gold V
Level 154
God Stats
6W - 7L
1,825 SR
Queue Stats
196W - 201L
1,525 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
Mr_Jhwan
Cu Chulainn
Gold III
Level 149
God Stats
14W - 17L
1,707 SR
Queue Stats
93W - 91L
1,663 MMR
Party 2
Horus
Horus
Gold II
WulfMessiah
Horus
Gold II
Level 126
God Stats
3W - 1L
1,711 SR
Queue Stats
506W - 514L
1,576 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,699 SR
1,587 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,724 SR
1,587 MMR
Ymir
Ymir
Gold III
NooBwarriorZ
Ymir
Gold III
Level 112
God Stats
5W - 3L
1,915 SR
Queue Stats
65W - 57L
1,571 MMR
Party 1
Heimdallr
Heimdallr
Silver I
Ragna721
Heimdallr
Silver I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 90L
1,581 MMR
Solo
Chang'e
Chang'e
Gold III
SrAlfred93
Chang'e
Gold III
Level 129
God Stats
14W - 17L
1,753 SR
Queue Stats
675W - 679L
1,584 MMR
Solo
Fenrir
Fenrir
Gold V
gurrrbeats
Fenrir
Gold V
Level 122
God Stats
3W - 1L
1,819 SR
Queue Stats
16W - 21L
1,579 MMR
Solo
Danzaburou
Danzaburou
Gold II
jason_james10
Danzaburou
Gold II
Level 119
God Stats
8W - 7L
1,631 SR
Queue Stats
61W - 55L
1,619 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cinnam0nz
Scylla
20
16 / 8 / 9
19,322
604
37,185
19,177
7,880
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
DC Flash o
Izanami
20
8 / 11 / 9
16,180
506
23,612
29,397
16,205
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
MoncusB
Tsukuyomi
20
5 / 7 / 15
17,194
537
18,931
28,930
14,750
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Mr_Jhwan
Cu Chulainn
20
9 / 3 / 17
16,800
525
30,581
36,210
43,063
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 7 / 19
16,189
506
14,724
31,033
33,819
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
King ArthurSetCthulhuErlang Shen

VS

Bans
Nu WaRaNemesisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 15
14,789
462
13,918
47,275
61,792
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Ragna721
Heimdallr
20
5 / 8 / 2
16,833
526
19,304
23,842
14,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SrAlfred93
Chang'e
20
9 / 6 / 7
16,974
530
25,892
32,357
19,120
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
gurrrbeats
Fenrir
20
7 / 9 / 5
15,994
500
16,135
32,692
24,978
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
jason_james10
Danzaburou
20
10 / 10 / 5
17,125
535
21,470
32,416
16,574
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
70
41
Kills
36
36
Deaths
41
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cinnam0nz
Scylla
16
8
9
2.56
W
Izanami
DC Flash o
Izanami
8
11
9
1.14
W
Tsukuyomi
MoncusB
Tsukuyomi
5
7
15
1.79
W
Cu Chulainn
Mr_Jhwan
Cu Chulainn
9
3
17
5.83
L
5
8
15
1.56
L
Heimdallr
Ragna721
Heimdallr
5
8
2
0.75
L
Chang'e
SrAlfred93
Chang'e
9
6
7
2.08
W
3
7
19
1.79
L
Fenrir
gurrrbeats
Fenrir
7
9
5
1.06
L
Danzaburou
jason_james10
Danzaburou
10
10
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,033
Damage
96,719
144,747
Taken
168,582
115,717
Mitigated
136,702
39,546
Healing
52,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cinnam0nz
Scylla
37,185
2,221
312
2,720
19,177
7,880
396
4,763
14,218
134,096
0
W
Izanami
DC Flash o
Izanami
23,612
17,177
0
6,683
29,397
16,205
3,844
10,127
19,049
6,009
100,504
W
Tsukuyomi
MoncusB
Tsukuyomi
18,931
4,254
0
7,942
28,930
14,750
2,253
12,013
16,611
0
126,219
W
Cu Chulainn
Mr_Jhwan
Cu Chulainn
30,581
8,156
0
8,756
36,210
43,063
315
6,603
29,522
24,692
97,437
L
13,918
1,393
0
11,756
47,275
61,792
0
14,028
32,939
54,377
0
L
Heimdallr
Ragna721
Heimdallr
19,304
8,448
0
3,667
23,842
14,238
2,997
9,196
14,542
0
122,854
L
Chang'e
SrAlfred93
Chang'e
25,892
698
3,688
15,147
32,357
19,120
258
6,280
25,555
140,136
0
W
14,724
7,824
2,341
10,792
31,033
33,819
0
8,216
22,607
0
68,066
L
Fenrir
gurrrbeats
Fenrir
16,135
4,537
0
7,661
32,692
24,978
0
7,632
24,950
0
97,782
L
Danzaburou
jason_james10
Danzaburou
21,470
11,724
0
11,015
32,416
16,574
550
7,683
24,629
0
134,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,685
Gold Earned
81,715
723
Minions Killed
750
0
Camps Cleared
0
3,024,342
Distance Traveled
2,599,096
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
19,322
604
162
5
0
612,761
2
W
Izanami
16,180
506
144
5
0
500,888
13
W
Tsukuyomi
17,194
537
201
6
0
610,914
3
W
Cu Chulainn
16,800
525
135
4
0
717,386
3
L
Ymir
14,789
462
65
2
0
518,276
11
L
Heimdallr
16,833
526
212
7
0
482,299
9
L
Chang'e
16,974
530
206
6
0
548,803
3
W
Horus
16,189
506
81
3
0
582,393
1
L
Fenrir
15,994
500
128
4
0
566,058
0
L
Danzaburou
17,125
535
139
4
0
483,660
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role