Player Matchup

Nox
Nox
JustSomeGuy10
Nox
Level 38
God Stats
5W - 3L
1,801 SR
Queue Stats
11W - 9L
1,623 Elo+
Party 1
Da Ji
Da Ji
italywon1
Da Ji
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 57L
1,704 Elo+
Party 1
Ganesha
Ganesha
jay-andrade
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 83L
1,688 Elo+
Party 1
Team Averages
Level 99
1,600 SR
1,671 Elo+

VS

Team Averages
Level 77
1,556 SR
1,642 Elo+
Bakasura
Bakasura
Cultss
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Noxalumos
Hera
Level 84
God Stats
1W - 3L
1,667 SR
Queue Stats
215W - 182L
1,586 Elo+
Solo
Cthulhu
Cthulhu
iDestrouihur
Cthulhu
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 108L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
9,018
752
6,747
7,244
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
italywon1
Da Ji
12
7 / 2 / 3
9,259
772
6,312
8,203
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
jay-andrade
Ganesha
12
0 / 0 / 9
8,657
721
5,768
9,217
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cultss
Bakasura
10
0 / 2 / 3
7,424
619
2,251
6,896
2,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
12
2 / 5 / 2
8,295
691
8,413
6,932
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
iDestrouihur
Cthulhu
10
2 / 4 / 1
7,995
666
7,219
10,118
7,694
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cultss
Bakasura
0
2
3
0.75
W
4
2
6
3.5
L
Hera
2
5
2
0.6
L
Cthulhu
iDestrouihur
Cthulhu
2
4
1
0.63
W
Da Ji
italywon1
Da Ji
7
2
3
4.25
W
Ganesha
jay-andrade
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,827
Damage
17,883
24,664
Taken
23,946
14,105
Mitigated
12,223
4,369
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cultss
Bakasura
2,251
2,015
0
2,058
6,896
2,409
0
2,991
3,795
0
10,395
W
6,747
525
0
1,345
7,244
2,952
700
5,385
1,485
43,615
0
L
Hera
8,413
1,913
0
899
6,932
2,120
132
3,855
2,902
34,415
0
L
Cthulhu
iDestrouihur
Cthulhu
7,219
881
318
2,339
10,118
7,694
0
5,302
4,686
26,473
0
W
Da Ji
italywon1
Da Ji
6,312
1,599
0
974
8,203
3,765
567
3,821
4,043
0
25,394
W
Ganesha
jay-andrade
Ganesha
5,768
846
0
2,050
9,217
7,388
0
5,484
3,305
23,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
23,714
136
Minions Killed
122
0
Camps Cleared
0
691,616
Distance Traveled
638,365
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,424
619
37
3
0
243,445
0
W
Nox
9,018
752
81
7
0
229,180
3
L
Hera
8,295
691
50
4
0
207,774
2
L
Cthulhu
7,995
666
35
3
0
187,146
3
W
Da Ji
9,259
772
39
3
0
232,835
5
W
Ganesha
8,657
721
16
1
0
229,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role