Player Matchup

Apollo
Apollo
AGUITA D UwU
Apollo
Level 11
God Stats
2W - 1L
1,547 SR
Queue Stats
4W - 8L
1,191 Elo+
Party 1
Ymir
Ymir
AwitaDeUwUOwO
Ymir
Level 13
God Stats
7W - 1L
1,446 SR
Queue Stats
12W - 10L
1,211 Elo+
Party 1
Ao Kuang
Ao Kuang
ElTioJonSnow
Ao Kuang
Level 61
God Stats
1W - 4L
1,615 SR
Queue Stats
255W - 376L
1,301 Elo+
Party 1
Team Averages
Level 28
1,536 SR
1,234 Elo+

VS

Team Averages
Level 17
1,360 SR
1,162 Elo+
Cthulhu
Cthulhu
Amzinoji
Cthulhu
Level 27
God Stats
1W - 6L
1,252 SR
Queue Stats
120W - 146L
1,338 Elo+
Party 2
Arachne
Arachne
Matchsticks26
Arachne
Level 17
God Stats
0W - 2L
1,252 SR
Queue Stats
13W - 31L
1,073 Elo+
Party 2
Anhur
Anhur
Silverzino
Anhur
Level 7
God Stats
1W - 4L
1,574 SR
Queue Stats
10W - 33L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
6 / 0 / 17
11,861
741
13,789
9,951
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 19
10,996
687
6,580
15,579
16,668
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ElTioJonSnow
Ao Kuang
15
17 / 2 / 7
13,714
857
16,442
11,456
5,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amzinoji
Cthulhu
11
1 / 8 / 1
9,567
598
10,786
21,124
17,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
12
0 / 7 / 2
8,939
559
2,348
10,006
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
10
1 / 11 / 0
8,487
530
4,079
12,079
3,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
5
26
Kills
2
3
Deaths
26
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
0
17
14.5
L
Cthulhu
Amzinoji
Cthulhu
1
8
1
0.19
W
3
1
19
12.5
W
Ao Kuang
ElTioJonSnow
Ao Kuang
17
2
7
10.25
L
Arachne
0
7
2
0.14
L
Anhur
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
17,213
36,986
Taken
43,209
26,427
Mitigated
24,961
10,195
Healing
1,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,789
8,884
513
5,794
9,951
4,094
1,323
4,063
5,888
0
64,871
L
Cthulhu
Amzinoji
Cthulhu
10,786
732
431
510
21,124
17,057
156
10,604
10,520
39,616
0
W
6,580
1,662
0
1,401
15,579
16,668
94
5,330
10,249
25,625
0
W
Ao Kuang
ElTioJonSnow
Ao Kuang
16,442
7,247
294
2,193
11,456
5,665
1,261
2,630
8,826
44,562
0
L
Arachne
2,348
1,630
0
326
10,006
3,993
0
4,865
5,141
0
19,709
L
Anhur
4,079
3,043
0
118
12,079
3,911
0
7,597
4,482
0
15,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
26,993
158
Minions Killed
104
0
Camps Cleared
0
836,345
Distance Traveled
721,494
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,861
741
90
6
0
318,131
5
L
Cthulhu
9,567
598
35
2
0
281,755
4
W
Ymir
10,996
687
29
2
0
216,016
4
W
Ao Kuang
13,714
857
39
2
0
302,198
0
L
Arachne
8,939
559
34
2
0
242,223
1
L
Anhur
8,487
530
35
2
0
197,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role