Player Matchup

Danzaburou
Danzaburou
Scougr
Danzaburou
Level 112
God Stats
4W - 1L
1,597 SR
Queue Stats
81W - 41L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
The Mahdster
Baron Samedi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 30L
1,797 Elo+
Party 1
Osiris
Osiris
de5ault
Osiris
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
2,113 Elo+
Party 1
Team Averages
Level 95
1,532 SR
1,803 Elo+

VS

Team Averages
Level 37
1,519 SR
1,505 Elo+
Chaac
Chaac
StrangeMusic001
Chaac
Level 26
God Stats
1W - 3L
1,556 SR
Queue Stats
38W - 43L
1,534 Elo+
Party 2
Neith
Neith
Tryntea
Neith
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 25L
1,434 Elo+
Party 2
Hel
Hel
YzKc
Hel
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 250L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Scougr
Danzaburou
9
0 / 1 / 5
10,554
528
3,923
4,992
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
The Mahdster
Baron Samedi
19
6 / 2 / 12
14,085
704
13,476
13,012
8,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
de5ault
Osiris
19
16 / 1 / 5
15,099
755
27,692
19,988
24,069
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
11,522
576
9,646
22,540
13,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Tryntea
Neith
13
0 / 9 / 3
10,794
540
4,048
14,677
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
YzKc
Hel
15
3 / 8 / 1
12,158
608
13,319
20,147
8,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
3
4
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Scougr
Danzaburou
0
1
5
2.5
L
0
5
3
0.3
W
Baron Samedi
The Mahdster
Baron Samedi
6
2
12
6
L
Neith
Tryntea
Neith
0
9
3
0.17
L
Hel
YzKc
Hel
3
8
1
0.44
W
Osiris
de5ault
Osiris
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,091
Damage
27,013
37,992
Taken
57,364
35,154
Mitigated
29,133
7,186
Healing
22,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Scougr
Danzaburou
3,923
1,609
0
402
4,992
2,424
731
1,722
3,270
1,772
21,509
L
9,646
2,577
280
8,967
22,540
13,265
917
4,980
17,560
0
64,408
W
Baron Samedi
The Mahdster
Baron Samedi
13,476
1,516
1,200
3,466
13,012
8,661
527
5,823
7,189
73,083
0
L
Neith
Tryntea
Neith
4,048
1,443
0
393
14,677
7,683
1,000
4,165
10,512
1,064
16,087
L
Hel
YzKc
Hel
13,319
323
5,519
7,306
20,147
8,185
518
4,646
15,501
67,014
0
W
Osiris
de5ault
Osiris
27,692
12,498
656
1,462
19,988
24,069
956
6,099
13,889
0
79,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
34,474
214
Minions Killed
207
0
Camps Cleared
0
908,246
Distance Traveled
968,746
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,554
528
54
3
0
158,214
0
L
Chaac
11,522
576
77
4
0
378,502
2
W
Baron Samedi
14,085
704
88
4
0
345,128
0
L
Neith
10,794
540
33
2
0
266,755
1
L
Hel
12,158
608
97
5
0
323,489
4
W
Osiris
15,099
755
72
4
0
404,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role