Player Matchup

Medusa
Medusa
AelSword
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,459 Elo+
Solo
Ra
Ra
Chrisisborn
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 2
Agni
Agni
Jadedkissez
Agni
Level 29
God Stats
10W - 15L
1,448 SR
Queue Stats
81W - 98L
1,547 Elo+
Solo
Loki
Loki
SkoomSkoom
Loki
Level 12
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 12L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Squaidmaster
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 2
Team Averages
Level 13
1,532 SR
1,389 Elo+

VS

Team Averages
Level 16
1,625 SR
1,674 Elo+
Yemoja
Yemoja
GodOfLight04
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,297 Elo+
Solo
Hun Batz
Hun Batz
Gregolroth
Hun Batz
Level 27
God Stats
6W - 0L
1,864 SR
Queue Stats
301W - 126L
1,754 Elo+
Party 1
Artemis
Artemis
PiPiPuPuCaCa
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 137L
1,841 Elo+
Party 1
Ra
Ra
SkeeterGroot
Ra
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
331W - 150L
1,755 Elo+
Party 1
Odin
Odin
numbewrjuanzues
Odin
Level 7
God Stats
5W - 0L
1,762 SR
Queue Stats
157W - 49L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AelSword
Medusa
16
4 / 10 / 6
10,241
1,024
13,187
19,773
6,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 12 / 8
9,204
920
8,343
17,133
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 5
9,870
987
7,857
9,409
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 9 / 5
10,799
1,080
10,188
16,448
5,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Squaidmaster
Danzaburou
16
2 / 5 / 8
9,672
967
8,634
13,685
4,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

15

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 8 / 21
10,494
1,049
3,106
14,800
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Gregolroth
Hun Batz
18
11 / 1 / 20
12,487
1,249
22,638
11,702
5,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
PiPiPuPuCaCa
Artemis
18
13 / 2 / 16
12,883
1,288
21,945
12,450
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 2 / 20
11,867
1,187
16,607
8,060
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 2 / 22
11,617
1,162
7,214
8,567
6,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
138
15
Kills
39
39
Deaths
15
32
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Medusa
AelSword
Medusa
4
10
6
0.7
L
1
12
8
0.42
W
Yemoja
0
8
21
1.31
W
Hun Batz
Gregolroth
Hun Batz
11
1
20
21
L
2
3
5
1.5
W
Artemis
PiPiPuPuCaCa
Artemis
13
2
16
10.5
W
9
2
20
9.5
L
6
9
5
0.94
L
Danzaburou
Squaidmaster
Danzaburou
2
5
8
1.2
W
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,209
Damage
71,510
76,448
Taken
55,579
25,047
Mitigated
32,598
4,129
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AelSword
Medusa
13,187
6,679
0
0
19,773
6,683
0
3,584
16,189
0
27,823
L
8,343
1,296
547
1,600
17,133
5,827
0
5,008
12,125
17,848
0
W
Yemoja
3,106
1,158
785
884
14,800
12,660
0
3,247
11,553
12,084
0
W
Hun Batz
Gregolroth
Hun Batz
22,638
4,284
914
882
11,702
5,002
0
4,125
7,577
0
36,746
L
7,857
856
0
244
9,409
2,588
0
1,369
8,040
29,788
0
W
Artemis
PiPiPuPuCaCa
Artemis
21,945
12,293
0
5,906
12,450
5,293
0
4,054
8,396
0
39,542
W
16,607
290
4,507
2,950
8,060
3,595
0
2,127
5,933
51,540
0
L
10,188
2,382
0
457
16,448
5,370
0
6,148
10,300
0
22,485
L
Danzaburou
Squaidmaster
Danzaburou
8,634
3,535
243
1,038
13,685
4,579
0
3,604
10,081
0
25,869
W
7,214
2,349
0
0
8,567
6,048
0
2,647
5,920
0
17,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,786
Gold Earned
59,348
147
Minions Killed
205
6
Camps Cleared
6
768,790
Distance Traveled
884,617
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,241
1,024
30
3
2
157,423
1
L
Ra
9,204
920
30
3
1
126,433
0
W
Yemoja
10,494
1,049
22
2
0
115,334
1
W
Hun Batz
12,487
1,249
32
3
2
196,600
0
L
Agni
9,870
987
43
4
1
133,209
2
W
Artemis
12,883
1,288
40
4
1
179,772
0
W
Ra
11,867
1,187
88
9
0
200,302
0
L
Loki
10,799
1,080
11
1
1
188,235
0
L
Danzaburou
9,672
967
33
3
1
163,490
0
W
Odin
11,617
1,162
23
2
3
192,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role