Player Matchup

Sol
Sol
Agunimonfuegox
Sol
Level 41
God Stats
1W - 3L
1,454 SR
Queue Stats
1W - 7L
1,325 Elo+
Solo
Fenrir
Fenrir
PaBL0 ThA WaCko
Fenrir
Level 94
God Stats
8W - 16L
1,597 SR
Queue Stats
50W - 82L
1,493 Elo+
Party 2
Bellona
Bellona
SnoWolf599
Bellona
Level 101
God Stats
3W - 3L
1,913 SR
Queue Stats
22W - 32L
1,611 Elo+
Party 2
Team Averages
Level 79
1,655 SR
1,477 Elo+

VS

Team Averages
Level 67
1,594 SR
1,477 Elo+
Nu Wa
Nu Wa
ImNotAGod_
Nu Wa
Level 48
God Stats
17W - 9L
1,507 SR
Queue Stats
149W - 157L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
LOLISANSAD
Jormungandr
Level 58
God Stats
6W - 4L
1,556 SR
Queue Stats
152W - 168L
1,490 Elo+
Party 1
Ratatoskr
Ratatoskr
VulgarVulpine
Ratatoskr
Level 94
God Stats
1W - 0L
1,720 SR
Queue Stats
26W - 27L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
9,395
553
6,852
13,317
5,964
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 8 / 2
10,568
622
6,444
12,718
4,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
SnoWolf599
Bellona
15
5 / 5 / 1
11,940
702
13,120
16,567
16,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
8 / 1 / 11
12,457
733
14,208
7,264
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LOLISANSAD
Jormungandr
16
10 / 3 / 8
13,102
771
10,650
16,317
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
VulgarVulpine
Ratatoskr
14
1 / 2 / 13
10,611
624
8,108
12,868
10,281
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
19
19
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Nu Wa
8
1
11
13.5
W
Jormungandr
LOLISANSAD
Jormungandr
10
3
8
4.67
L
1
8
2
0.25
L
Bellona
SnoWolf599
Bellona
5
5
1
1.1
W
Ratatoskr
VulgarVulpine
Ratatoskr
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,416
Damage
32,966
42,602
Taken
36,449
27,503
Mitigated
27,167
5,787
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,852
1,294
874
2,019
13,317
5,964
587
9,055
3,826
44,371
0
W
Nu Wa
14,208
4,822
0
1,260
7,264
2,534
520
1,544
5,670
57,606
0
W
Jormungandr
LOLISANSAD
Jormungandr
10,650
2,383
0
1,090
16,317
14,352
272
3,311
12,731
48,010
0
L
6,444
1,678
0
810
12,718
4,886
843
6,602
5,928
0
30,309
L
Bellona
SnoWolf599
Bellona
13,120
3,036
0
2,084
16,567
16,653
0
8,304
7,875
0
55,726
W
Ratatoskr
VulgarVulpine
Ratatoskr
8,108
1,806
0
1,325
12,868
10,281
1,075
2,033
10,585
0
36,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
36,170
186
Minions Killed
208
0
Camps Cleared
0
786,495
Distance Traveled
947,130
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,395
553
73
4
0
243,313
3
W
Nu Wa
12,457
733
99
6
0
311,941
4
W
Jormungandr
13,102
771
59
3
0
298,860
0
L
Fenrir
10,568
622
45
3
0
267,720
0
L
Bellona
11,940
702
68
4
0
275,462
2
W
Ratatoskr
10,611
624
50
3
0
336,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role