Player Matchup

Yemoja
Yemoja
BongSZN
Yemoja
Level 72
God Stats
25W - 22L
1,686 SR
Queue Stats
338W - 366L
1,429 Elo+
Party 2
The Morrigan
The Morrigan
JadDaN619
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,424 Elo+
Solo
Chronos
Chronos
SupremeTime
Chronos
Level 121
God Stats
29W - 45L
1,378 SR
Queue Stats
213W - 208L
1,432 Elo+
Solo
Chaac
Chaac
Tiindah
Chaac
Level 64
God Stats
9W - 8L
1,386 SR
Queue Stats
39W - 59L
1,594 Elo+
Party 2
Fenrir
Fenrir
Whiddey_
Fenrir
Level 95
God Stats
5W - 5L
1,770 SR
Queue Stats
398W - 398L
1,562 Elo+
Party 2
Team Averages
Level 83
1,544 SR
1,488 Elo+

VS

Team Averages
Level 113
1,473 SR
1,472 Elo+
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Active Asset
Guan Yu
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 155L
1,365 Elo+
Party 3
Arachne
Arachne
BronDovah
Arachne
Level 100
God Stats
15W - 23L
1,487 SR
Queue Stats
110W - 133L
1,397 Elo+
Party 3
Medusa
Medusa
EEffErvEscEncEE
Medusa
Level 146
God Stats
1W - 0L
1,251 SR
Queue Stats
29W - 29L
1,586 Elo+
Solo
Cabrakan
Cabrakan
Fleet_Admiral786
Cabrakan
Level 103
God Stats
106W - 82L
1,625 SR
Queue Stats
864W - 869L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BongSZN
Yemoja
18
5 / 6 / 16
13,000
448
17,063
25,764
24,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
JadDaN619
The Morrigan
20
8 / 10 / 11
14,511
500
27,050
15,759
6,327
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
SupremeTime
Chronos
20
6 / 6 / 16
14,745
508
26,918
23,496
13,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Tiindah
Chaac
19
4 / 3 / 9
13,213
456
24,613
29,506
44,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Whiddey_
Fenrir
20
13 / 6 / 6
15,109
521
22,089
30,884
20,423
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
4 / 7 / 2
13,255
457
10,714
36,753
40,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Active Asset
Guan Yu
18
2 / 8 / 15
12,792
441
13,741
30,769
36,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
BronDovah
Arachne
19
3 / 9 / 4
13,361
461
11,645
27,914
11,183
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 5 / 5
15,479
534
16,921
29,279
11,272
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 7 / 8
16,160
557
41,677
35,822
28,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
65
36
Kills
31
31
Deaths
36
58
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
7
2
0.71
W
Guan Yu
Active Asset
Guan Yu
2
8
15
1.19
L
Yemoja
BongSZN
Yemoja
5
6
16
2.17
W
Arachne
BronDovah
Arachne
3
9
4
0.56
W
5
5
5
1.5
W
17
7
8
3
L
The Morrigan
JadDaN619
The Morrigan
8
10
11
1.35
L
Chronos
SupremeTime
Chronos
6
6
16
2.33
L
Chaac
Tiindah
Chaac
4
3
9
2.83
L
Fenrir
Whiddey_
Fenrir
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,733
Damage
94,698
125,409
Taken
160,537
108,451
Mitigated
128,089
33,621
Healing
60,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,714
3,143
0
10,694
36,753
40,903
140
13,159
22,857
0
70,317
W
Guan Yu
Active Asset
Guan Yu
13,741
2,852
5,157
7,780
30,769
36,049
1,337
14,283
16,319
862
37,574
L
Yemoja
BongSZN
Yemoja
17,063
1,217
1,999
3,920
25,764
24,319
330
8,500
16,864
48,680
0
W
Arachne
BronDovah
Arachne
11,645
8,103
0
9,467
27,914
11,183
0
8,039
19,756
0
91,627
W
16,921
7,748
1,967
11,645
29,279
11,272
3,857
11,557
17,422
0
135,214
W
41,677
3,627
0
13,675
35,822
28,682
408
19,583
15,641
114,793
0
L
The Morrigan
JadDaN619
The Morrigan
27,050
4,097
0
1,799
15,759
6,327
124
8,321
7,230
95,264
7,773
L
Chronos
SupremeTime
Chronos
26,918
13,276
0
6,297
23,496
13,275
586
7,413
15,863
125,058
0
L
Chaac
Tiindah
Chaac
24,613
3,835
0
12,058
29,506
44,107
555
11,280
18,111
0
85,895
L
Fenrir
Whiddey_
Fenrir
22,089
6,652
0
7,548
30,884
20,423
679
7,000
23,709
0
96,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,578
Gold Earned
71,047
599
Minions Killed
586
0
Camps Cleared
0
2,616,570
Distance Traveled
2,519,718
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,255
457
118
4
0
453,714
0
W
Guan Yu
12,792
441
36
1
0
524,520
2
L
Yemoja
13,000
448
63
2
0
521,218
2
W
Arachne
13,361
461
127
4
0
550,972
3
W
Medusa
15,479
534
181
6
0
516,661
2
W
Cabrakan
16,160
557
124
4
0
473,851
2
L
The Morrigan
14,511
500
154
5
0
491,914
0
L
Chronos
14,745
508
153
5
0
502,151
1
L
Chaac
13,213
456
107
4
0
533,757
6
L
Fenrir
15,109
521
122
4
0
567,530
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role