Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Aero Snipers
Skadi
Level 29
God Stats
3W - 7L
1,397 SR
Queue Stats
134W - 170L
1,348 Elo+
Solo
Bastet
Bastet
NE ChipsAhoy
Bastet
Level 14
God Stats
11W - 21L
1,399 SR
Queue Stats
128W - 91L
1,320 Elo+
Party 1
King Arthur
King Arthur
NE HalfGiant
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 130L
1,444 Elo+
Party 1
Baba Yaga
Baba Yaga
yungkhaki
Baba Yaga
Level 28
God Stats
3W - 2L
1,330 SR
Queue Stats
6W - 5L
1,278 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,378 Elo+

VS

Team Averages
Level 29
1,510 SR
1,383 Elo+
Arachne
Arachne
 
Arachne
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Daicasthesharp
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,265 Elo+
Party 2
Baron Samedi
Baron Samedi
Draxx211
Baron Samedi
Level 28
God Stats
1W - 2L
1,667 SR
Queue Stats
10W - 29L
1,427 Elo+
Party 2
Anhur
Anhur
In_EJ_We_Trust
Anhur
Level 41
God Stats
5W - 13L
1,359 SR
Queue Stats
70W - 87L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
Solrth
Cthulhu
Level 14
God Stats
4W - 3L
1,524 SR
Queue Stats
4W - 3L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 7 / 2
6,266
392
2,765
14,217
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 6 / 1
6,183
386
4,064
10,834
2,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
8
0 / 7 / 0
5,871
367
3,970
8,227
2,036
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NE HalfGiant
King Arthur
9
0 / 8 / 0
5,736
359
2,607
11,500
5,764
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
yungkhaki
Baba Yaga
12
2 / 3 / 1
6,920
433
11,861
9,033
2,985
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
11 / 3 / 5
9,647
603
12,283
14,340
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 0 / 2
11,414
713
6,963
8,800
4,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Draxx211
Baron Samedi
12
1 / 2 / 10
7,917
495
7,133
9,679
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
8 / 0 / 11
8,907
557
8,543
9,194
3,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Solrth
Cthulhu
13
2 / 1 / 15
8,770
548
6,079
10,284
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
74
4
Kills
31
31
Deaths
6
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
2
0.14
W
Arachne
 
Arachne
11
3
5
4.5
L
2
6
1
0.42
W
9
0
2
10
W
Baron Samedi
Draxx211
Baron Samedi
1
2
10
3
W
8
0
11
13.5
L
Bastet
0
7
0
0
L
King Arthur
NE HalfGiant
King Arthur
0
8
0
0
W
Cthulhu
Solrth
Cthulhu
2
1
15
9.5
L
Baba Yaga
yungkhaki
Baba Yaga
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,267
Damage
41,001
53,811
Taken
52,297
19,292
Mitigated
28,186
5,942
Healing
26,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,765
660
0
1,727
14,217
5,845
651
3,450
10,696
18,840
0
W
Arachne
 
Arachne
12,283
7,936
0
9,028
14,340
5,144
796
2,570
11,572
0
57,494
L
4,064
1,422
0
2,182
10,834
2,662
1,672
3,961
6,748
0
16,419
W
6,963
4,264
0
4,722
8,800
4,675
4,951
1,365
7,215
0
74,335
W
Baron Samedi
Draxx211
Baron Samedi
7,133
145
2,526
4,615
9,679
7,440
996
3,896
5,662
29,491
0
W
8,543
3,649
660
3,885
9,194
3,562
2,920
3,166
6,028
0
41,218
L
Bastet
3,970
1,521
0
435
8,227
2,036
352
826
7,351
0
20,800
L
King Arthur
NE HalfGiant
King Arthur
2,607
728
0
150
11,500
5,764
32
2,324
9,052
0
12,382
W
Cthulhu
Solrth
Cthulhu
6,079
450
192
1,163
10,284
7,365
765
3,629
6,655
26,962
0
L
Baba Yaga
yungkhaki
Baba Yaga
11,861
581
0
1,448
9,033
2,985
182
2,006
6,752
44,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
46,655
197
Minions Killed
416
0
Camps Cleared
0
1,347,018
Distance Traveled
1,530,594
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,266
392
30
2
0
258,076
0
W
Arachne
9,647
603
81
5
0
345,244
0
L
Skadi
6,183
386
31
2
0
267,982
6
W
Vamana
11,414
713
155
10
0
287,336
0
W
Baron Samedi
7,917
495
52
3
0
280,424
0
W
Anhur
8,907
557
82
5
0
276,896
0
L
Bastet
5,871
367
46
3
0
274,982
5
L
King Arthur
5,736
359
21
1
0
268,682
2
W
Cthulhu
8,770
548
46
3
0
340,694
3
L
Baba Yaga
6,920
433
69
4
0
277,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role