Player Matchup

Danzaburou
Danzaburou
BADLILMOFO_HV
Danzaburou
Level 46
God Stats
18W - 7L
1,692 SR
Queue Stats
343W - 239L
1,776 Elo+
Party 1
Merlin
Merlin
ChaoticNodens
Merlin
Level 99
God Stats
7W - 8L
1,508 SR
Queue Stats
394W - 283L
1,755 Elo+
Party 1
Chaac
Chaac
HalfManeHalfCain
Chaac
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 72L
1,786 Elo+
Party 1
Ares
Ares
MegaSeaMonkey
Ares
Level 160
God Stats
4W - 4L
1,290 SR
Queue Stats
693W - 651L
1,645 Elo+
Party 1
Erlang Shen
Erlang Shen
PurpleKalameet
Erlang Shen
Level 159
God Stats
23W - 11L
1,840 SR
Queue Stats
407W - 294L
1,844 Elo+
Party 1
Team Averages
Level 115
1,566 SR
1,761 Elo+

VS

Team Averages
Level 80
1,575 SR
1,665 Elo+
King Arthur
King Arthur
HokageOf_TheLeaf
King Arthur
Level 126
God Stats
1W - 2L
1,671 SR
Queue Stats
37W - 45L
1,764 Elo+
Party 2
Ra
Ra
ImNotASmurfGoofy
Ra
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,743 Elo+
Solo
Olorun
Olorun
MESimba1029
Olorun
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
363W - 330L
1,654 Elo+
Party 2
Mulan
Mulan
pro_noob119
Mulan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 61L
1,554 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xMattMoans
Tsukuyomi
Level 42
God Stats
7W - 6L
1,704 SR
Queue Stats
25W - 22L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BADLILMOFO_HV
Danzaburou
9
2 / 1 / 6
5,564
556
3,890
5,152
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 0 / 4
6,627
663
5,740
4,419
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 1
6,231
623
4,875
9,321
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 4 / 6
5,298
530
3,275
7,912
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
PurpleKalameet
Erlang Shen
12
8 / 0 / 4
6,913
691
7,030
5,882
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HokageOf_TheLeaf
King Arthur
11
2 / 2 / 0
6,386
639
6,935
7,867
5,529
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 2 / 0
6,069
607
1,835
4,864
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
8
3 / 3 / 1
5,291
529
3,950
6,571
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 4
5,167
517
4,609
7,741
2,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
xMattMoans
Tsukuyomi
8
2 / 5 / 2
5,308
531
2,885
7,321
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
7
7
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BADLILMOFO_HV
Danzaburou
2
1
6
5
W
3
0
4
5
W
2
2
1
1.25
L
King Arthur
HokageOf_TheLeaf
King Arthur
2
2
0
1
L
0
2
0
0
L
Olorun
3
3
1
1.17
W
1
4
6
1
W
Erlang Shen
PurpleKalameet
Erlang Shen
8
0
4
10
L
0
4
4
0.5
L
Tsukuyomi
xMattMoans
Tsukuyomi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,810
Damage
20,214
32,686
Taken
34,364
21,504
Mitigated
14,937
13,880
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BADLILMOFO_HV
Danzaburou
3,890
1,631
0
2,963
5,152
1,457
135
1,785
3,367
0
24,544
W
5,740
763
0
1,896
4,419
1,549
0
1,301
3,118
39,754
0
W
4,875
1,225
0
5,585
9,321
9,590
0
0
9,321
0
34,283
L
King Arthur
HokageOf_TheLeaf
King Arthur
6,935
2,070
0
855
7,867
5,529
0
156
7,348
0
38,033
L
1,835
237
0
1,342
4,864
1,694
0
2,501
2,161
39,681
0
L
Olorun
3,950
1,791
513
2,386
6,571
3,321
0
2,145
4,404
25,088
0
W
3,275
127
0
1,934
7,912
4,258
0
1,774
6,138
9,962
0
W
Erlang Shen
PurpleKalameet
Erlang Shen
7,030
4,136
0
1,502
5,882
4,650
0
925
4,957
8,260
31,710
L
4,609
930
0
1,006
7,741
2,573
0
2,757
4,926
0
10,313
L
Tsukuyomi
xMattMoans
Tsukuyomi
2,885
884
0
2,005
7,321
1,820
0
1,644
5,570
0
17,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
28,221
278
Minions Killed
280
0
Camps Cleared
0
1,019,867
Distance Traveled
970,988
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,564
556
48
5
0
183,767
1
W
Merlin
6,627
663
82
8
0
199,259
2
W
Chaac
6,231
623
76
8
0
188,286
0
L
King Arthur
6,386
639
80
8
0
183,700
1
L
Ra
6,069
607
93
9
0
202,047
4
L
Olorun
5,291
529
49
5
0
182,442
3
W
Ares
5,298
530
8
1
0
212,746
6
W
Erlang Shen
6,913
691
64
6
0
235,809
0
L
Mulan
5,167
517
21
2
0
201,187
3
L
Tsukuyomi
5,308
531
37
4
0
201,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role