Player Matchup

Camazotz
Camazotz
Darkvi
Camazotz
Level 106
God Stats
1W - 3L
1,369 SR
Queue Stats
3W - 6L
1,400 Elo+
Solo
Rama
Rama
GBLuciel00
Rama
Level 42
God Stats
1W - 5L
1,297 SR
Queue Stats
210W - 212L
1,468 Elo+
Solo
Artio
Artio
TristanAdler
Artio
Level 149
God Stats
8W - 11L
1,612 SR
Queue Stats
111W - 73L
1,594 Elo+
Solo
Sol
Sol
ssierra740
Sol
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 304L
1,604 Elo+
Solo
Khepri
Khepri
ΑzοrΑhαι
Khepri
Level 141
God Stats
10W - 9L
1,637 SR
Queue Stats
53W - 75L
1,422 Elo+
Solo
Team Averages
Level 115
1,483 SR
1,498 Elo+

VS

Team Averages
Level 108
1,529 SR
1,437 Elo+
Bacchus
Bacchus
CashDspenser
Bacchus
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 121L
1,388 Elo+
Party 1
Mulan
Mulan
GubTiger
Mulan
Level 135
God Stats
22W - 19L
1,521 SR
Queue Stats
234W - 245L
1,462 Elo+
Party 1
Izanami
Izanami
Jgar3129
Izanami
Level 132
God Stats
12W - 10L
1,479 SR
Queue Stats
206W - 209L
1,572 Elo+
Solo
Kali
Kali
Jorncho
Kali
Level 59
God Stats
5W - 1L
1,240 SR
Queue Stats
307W - 322L
1,333 Elo+
Solo
Discordia
Discordia
KakashisenpaiT7
Discordia
Level 145
God Stats
1W - 0L
1,903 SR
Queue Stats
30W - 15L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Darkvi
Camazotz
14
2 / 8 / 3
9,911
431
9,514
22,905
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 8 / 2
9,308
405
6,597
18,557
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 6 / 2
10,967
477
19,939
26,207
28,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 8 / 3
12,101
526
16,910
28,047
10,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 8 / 4
8,921
388
5,765
24,454
22,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CashDspenser
Bacchus
18
5 / 2 / 15
11,868
516
10,323
17,154
18,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
GubTiger
Mulan
19
2 / 2 / 6
12,942
563
10,460
22,315
16,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Jgar3129
Izanami
20
16 / 1 / 9
15,378
669
35,515
20,485
11,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
Jorncho
Kali
19
8 / 3 / 12
13,763
598
16,277
24,637
13,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
KakashisenpaiT7
Discordia
20
7 / 2 / 12
14,170
616
23,291
14,710
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
8
Kills
38
38
Deaths
10
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CashDspenser
Bacchus
5
2
15
6.25
L
Camazotz
Darkvi
Camazotz
2
8
3
0.44
L
0
8
2
0.13
W
Mulan
GubTiger
Mulan
2
2
6
2.5
W
Izanami
Jgar3129
Izanami
16
1
9
20.5
W
Kali
Jorncho
Kali
8
3
12
4.67
W
Discordia
KakashisenpaiT7
Discordia
7
2
12
6.5
L
3
6
2
0.67
L
3
8
3
0.56
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,725
Damage
95,866
120,170
Taken
99,301
74,560
Mitigated
66,283
39,042
Healing
52,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CashDspenser
Bacchus
10,323
1,784
3,498
4,863
17,154
18,574
864
9,653
7,501
28,769
0
L
Camazotz
Darkvi
Camazotz
9,514
1,763
0
7,269
22,905
8,059
240
7,208
15,672
0
52,084
L
6,597
5,160
0
5,230
18,557
6,250
0
3,271
15,286
0
52,732
W
Mulan
GubTiger
Mulan
10,460
1,413
837
11,434
22,315
16,335
1,664
13,051
9,264
0
79,821
W
Izanami
Jgar3129
Izanami
35,515
28,003
0
10,309
20,485
11,407
7,126
8,975
11,510
8,118
158,965
W
Kali
Jorncho
Kali
16,277
9,608
0
15,041
24,637
13,680
4,691
8,823
15,814
13,591
83,201
W
Discordia
KakashisenpaiT7
Discordia
23,291
1,414
983
5,589
14,710
6,287
2,429
5,724
8,986
112,790
0
L
19,939
673
919
9,987
26,207
28,150
0
7,466
18,091
66,169
0
L
16,910
4,149
0
11,695
28,047
10,004
756
12,673
15,374
95,610
0
L
5,765
151
0
3,942
24,454
22,097
0
5,822
18,632
33,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,208
Gold Earned
68,121
494
Minions Killed
704
0
Camps Cleared
0
1,950,306
Distance Traveled
2,169,138
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,868
516
36
2
0
422,885
4
L
Camazotz
9,911
431
86
4
0
398,608
5
L
Rama
9,308
405
106
5
0
366,375
3
W
Mulan
12,942
563
159
7
0
406,803
0
W
Izanami
15,378
669
235
10
0
421,594
3
W
Kali
13,763
598
112
5
0
457,898
0
W
Discordia
14,170
616
162
7
0
459,958
11
L
Artio
10,967
477
103
4
0
415,000
1
L
Sol
12,101
526
158
7
0
391,588
2
L
Khepri
8,921
388
41
2
0
378,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role