Player Matchup

Sun Wukong
Sun Wukong
Gold III
Luffy6274
Sun Wukong
Gold III
Level 149
God Stats
9W - 4L
1,734 SR
Queue Stats
58W - 34L
1,669 MMR
Solo
Sylvanus
Sylvanus
Gold V
SuchA_Nerd
Sylvanus
Gold V
Level 153
God Stats
28W - 28L
1,769 SR
Queue Stats
222W - 206L
1,643 MMR
Solo
Nu Wa
Nu Wa
Silver I
WeBareeBears
Nu Wa
Silver I
Level 78
God Stats
3W - 0L
1,833 SR
Queue Stats
6W - 3L
1,679 MMR
Party 2
Thanatos
Thanatos
Gold II
WinterSin-
Thanatos
Gold II
Level 126
God Stats
6W - 9L
1,420 SR
Queue Stats
347W - 345L
1,670 MMR
Solo
Chernobog
Chernobog
Silver II
iDontWantToLive0
Chernobog
Silver II
Level 81
God Stats
4W - 0L
1,906 SR
Queue Stats
86W - 72L
1,604 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,732 SR
1,653 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,581 SR
1,570 MMR
Kumbhakarna
Kumbhakarna
Silver I
Ace HoodLoom
Kumbhakarna
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,562 MMR
Party 1
Osiris
Osiris
Gold III
BimiTenpix
Osiris
Gold III
Level 148
God Stats
14W - 8L
1,618 SR
Queue Stats
954W - 950L
1,609 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
ForsakenTurtlez
Tsukuyomi
Gold IV
Level 57
God Stats
12W - 9L
1,436 SR
Queue Stats
426W - 419L
1,532 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Medaaaa7
Hou Yi
Gold IV
Level 105
God Stats
1W - 2L
1,521 SR
Queue Stats
220W - 202L
1,584 MMR
Solo
Chang'e
Chang'e
Silver II
ZzRazorBladezZx
Chang'e
Silver II
Level 143
God Stats
7W - 2L
1,828 SR
Queue Stats
54W - 47L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Luffy6274
Sun Wukong
20
7 / 1 / 14
16,924
627
25,805
33,163
35,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
SuchA_Nerd
Sylvanus
20
3 / 3 / 14
14,736
546
18,181
21,594
31,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 10 / 9
14,452
535
21,569
20,331
7,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
WinterSin-
Thanatos
20
15 / 5 / 5
15,677
581
13,699
23,079
11,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
20
10 / 3 / 9
15,234
564
23,726
20,970
11,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ApolloKing ArthurPersephoneCu ChulainnAphrodite

VS

Bans
DanzaburouCthulhuJormungandrCupidHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ace HoodLoom
Kumbhakarna
16
2 / 4 / 6
11,078
410
7,169
31,576
32,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
BimiTenpix
Osiris
20
4 / 9 / 3
12,656
469
14,497
24,237
24,723
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
ForsakenTurtlez
Tsukuyomi
17
1 / 10 / 4
11,493
426
11,105
22,696
8,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Medaaaa7
Hou Yi
19
4 / 9 / 4
12,890
477
17,658
23,206
13,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
11 / 6 / 5
14,798
548
24,468
29,784
12,308
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
38
Kills
22
22
Deaths
38
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ace HoodLoom
Kumbhakarna
2
4
6
1.25
L
Osiris
BimiTenpix
Osiris
4
9
3
0.61
L
Tsukuyomi
ForsakenTurtlez
Tsukuyomi
1
10
4
0.3
W
Sun Wukong
Luffy6274
Sun Wukong
7
1
14
14
L
Hou Yi
Medaaaa7
Hou Yi
4
9
4
0.67
W
Sylvanus
SuchA_Nerd
Sylvanus
3
3
14
3.33
W
3
10
9
0.75
W
Thanatos
WinterSin-
Thanatos
15
5
5
3.5
L
11
6
5
2.25
W
Chernobog
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,980
Damage
74,897
119,137
Taken
131,499
98,167
Mitigated
91,082
66,292
Healing
28,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ace HoodLoom
Kumbhakarna
7,169
1,321
0
5,152
31,576
32,580
160
9,287
21,935
28,203
0
L
Osiris
BimiTenpix
Osiris
14,497
5,840
0
2,710
24,237
24,723
58
4,457
19,671
9,892
80,717
L
Tsukuyomi
ForsakenTurtlez
Tsukuyomi
11,105
2,057
0
3,269
22,696
8,427
0
9,123
13,337
0
69,462
W
Sun Wukong
Luffy6274
Sun Wukong
25,805
6,236
0
16,255
33,163
35,888
1,556
5,286
27,583
796
137,962
L
Hou Yi
Medaaaa7
Hou Yi
17,658
9,196
0
3,010
23,206
13,044
375
5,747
17,326
7,245
90,996
W
Sylvanus
SuchA_Nerd
Sylvanus
18,181
3,855
5,515
11,216
21,594
31,793
2,357
6,400
15,032
97,835
0
W
21,569
5,170
183
3,929
20,331
7,329
901
9,199
10,730
99,987
0
W
Thanatos
WinterSin-
Thanatos
13,699
1,339
0
20,292
23,079
11,485
2,048
7,791
15,042
0
89,585
L
24,468
1,742
4,391
10,194
29,784
12,308
1,742
10,694
18,702
100,417
0
W
Chernobog
23,726
15,292
0
8,902
20,970
11,672
2,570
5,421
15,407
0
118,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,023
Gold Earned
62,915
719
Minions Killed
598
0
Camps Cleared
0
2,399,292
Distance Traveled
2,425,654
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,078
410
31
1
0
536,620
5
L
Osiris
12,656
469
152
6
0
446,796
5
L
Tsukuyomi
11,493
426
108
4
0
527,557
4
W
Sun Wukong
16,924
627
199
7
0
550,337
2
L
Hou Yi
12,890
477
131
5
0
431,933
2
W
Sylvanus
14,736
546
135
5
0
452,312
2
W
Nu Wa
14,452
535
135
5
0
396,739
2
W
Thanatos
15,677
581
109
4
0
496,459
8
L
Chang'e
14,798
548
176
7
0
482,748
11
W
Chernobog
15,234
564
141
5
0
503,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role