Player Matchup

Merlin
Merlin
Ruffruff67
Merlin
Level 23
God Stats
8W - 8L
1,320 SR
Queue Stats
9W - 9L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Sebas_USA1978
Kukulkan
Level 6
God Stats
0W - 6L
1,166 SR
Queue Stats
0W - 7L
986 Elo+
Solo
Izanami
Izanami
Sleepain
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,197 Elo+
Solo
Zeus
Zeus
gerardino123
Zeus
Level 28
God Stats
35W - 31L
1,557 SR
Queue Stats
86W - 109L
1,575 Elo+
Solo
Baba Yaga
Baba Yaga
yungkhaki
Baba Yaga
Level 28
God Stats
3W - 2L
1,424 SR
Queue Stats
6W - 5L
1,368 Elo+
Solo
Team Averages
Level 18
1,393 SR
1,302 Elo+

VS

Team Averages
Level 29
1,562 SR
1,514 Elo+
Cthulhu
Cthulhu
HectickMoose
Cthulhu
Level 17
God Stats
40W - 34L
1,639 SR
Queue Stats
654W - 669L
1,524 Elo+
Party 1
Nemesis
Nemesis
I_SomeMexican_I
Nemesis
Level 68
God Stats
16W - 13L
1,691 SR
Queue Stats
355W - 378L
1,524 Elo+
Party 1
Artemis
Artemis
LiLxPoGxCHaMP
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,705 Elo+
Party 1
Zeus
Zeus
VIcksVaporRub365
Zeus
Level 30
God Stats
6W - 6L
1,328 SR
Queue Stats
11W - 16L
1,300 Elo+
Solo
Bellona
Bellona
zekethegeek816
Bellona
Level 29
God Stats
15W - 8L
1,652 SR
Queue Stats
553W - 579L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ruffruff67
Merlin
9
1 / 7 / 3
6,093
469
4,848
7,930
1,820
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Sebas_USA1978
Kukulkan
8
0 / 7 / 0
4,976
383
1,244
6,007
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Sleepain
Izanami
11
5 / 5 / 1
7,367
567
6,197
10,459
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
5,828
448
5,364
7,352
1,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
yungkhaki
Baba Yaga
11
2 / 3 / 1
6,697
515
5,753
6,454
2,381
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HectickMoose
Cthulhu
11
1 / 2 / 10
7,055
543
5,210
7,853
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
8 / 0 / 4
8,209
631
5,983
6,555
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
13
11 / 3 / 3
7,926
610
8,685
11,138
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 3
6,497
500
3,337
5,826
1,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 1 / 4
8,175
629
6,714
7,032
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
9
Kills
27
27
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HectickMoose
Cthulhu
1
2
10
3
W
8
0
4
10
W
Artemis
11
3
3
4.17
L
Merlin
Ruffruff67
Merlin
1
7
3
0.36
L
Kukulkan
Sebas_USA1978
Kukulkan
0
7
0
0
L
Izanami
Sleepain
Izanami
5
5
1
1.1
W
1
3
3
0.83
L
1
5
0
0.2
L
Baba Yaga
yungkhaki
Baba Yaga
2
3
1
0.83
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
29,929
38,202
Taken
38,404
10,881
Mitigated
18,937
6,086
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HectickMoose
Cthulhu
5,210
493
745
1,060
7,853
4,005
322
3,266
4,587
21,078
0
W
5,983
2,092
0
1,366
6,555
4,335
0
1,848
4,707
8,539
47,358
W
Artemis
8,685
4,267
333
5,174
11,138
3,526
666
3,627
7,511
0
31,376
L
Merlin
Ruffruff67
Merlin
4,848
263
0
566
7,930
1,820
263
1,724
6,206
21,981
0
L
Kukulkan
Sebas_USA1978
Kukulkan
1,244
334
0
0
6,007
1,606
0
806
5,201
11,292
0
L
Izanami
Sleepain
Izanami
6,197
3,770
0
2,244
10,459
3,124
883
2,570
7,889
0
40,397
W
3,337
425
0
20
5,826
1,908
276
4,253
1,573
28,115
0
L
5,364
645
294
2,172
7,352
1,950
818
1,473
5,879
26,198
0
L
Baba Yaga
yungkhaki
Baba Yaga
5,753
160
0
810
6,454
2,381
0
2,395
4,059
26,959
0
W
6,714
1,248
0
775
7,032
5,163
897
4,215
2,817
2,107
38,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
37,862
204
Minions Killed
338
0
Camps Cleared
0
1,136,258
Distance Traveled
1,337,509
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,055
543
41
3
0
287,898
0
W
Nemesis
8,209
631
92
7
0
303,448
2
W
Artemis
7,926
610
59
5
0
230,261
2
L
Merlin
6,093
469
26
2
0
212,050
3
L
Kukulkan
4,976
383
29
2
0
222,771
2
L
Izanami
7,367
567
73
6
0
225,599
2
W
Zeus
6,497
500
63
5
0
242,583
7
L
Zeus
5,828
448
38
3
0
238,541
0
L
Baba Yaga
6,697
515
38
3
0
237,297
0
W
Bellona
8,175
629
83
6
0
273,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role