Player Matchup

Ymir
Ymir
Death By Steph
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
NEYAXE17
Apollo
Level 14
God Stats
43W - 38L
1,476 SR
Queue Stats
59W - 57L
1,349 Elo+
Solo
King Arthur
King Arthur
NOSrampage88
King Arthur
Level 28
God Stats
1W - 6L
1,150 SR
Queue Stats
36W - 58L
1,355 Elo+
Solo
Guan Yu
Guan Yu
chris_dom7
Guan Yu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 35L
1,309 Elo+
Solo
Anhur
Anhur
hey_imangus
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,425 SR
1,403 Elo+

VS

Team Averages
Level 22
1,505 SR
1,390 Elo+
Ah Puch
Ah Puch
Dark_Zerkrom
Ah Puch
Level 26
God Stats
25W - 22L
1,245 SR
Queue Stats
94W - 106L
1,269 Elo+
Solo
Bellona
Bellona
casual-shark2
Bellona
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
40W - 58L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
mechewpanda
Kuzenbo
Level 28
God Stats
30W - 25L
1,555 SR
Queue Stats
57W - 64L
1,403 Elo+
Solo
Raijin
Raijin
metalalfredo
Raijin
Level 29
God Stats
8W - 10L
1,483 SR
Queue Stats
113W - 116L
1,339 Elo+
Solo
Nemesis
Nemesis
Пикатю
Nemesis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
2,909
485
68
2,594
947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
NEYAXE17
Apollo
4
0 / 1 / 0
3,149
525
431
2,942
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
NOSrampage88
King Arthur
5
0 / 2 / 0
3,230
538
428
2,092
1,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
chris_dom7
Guan Yu
2
0 / 1 / 0
2,865
478
0
1,343
692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
1 / 5 / 0
3,314
552
887
4,012
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dark_Zerkrom
Ah Puch
6
6 / 0 / 0
4,165
694
1,883
1,534
216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
5
1 / 1 / 2
3,623
604
287
2,141
1,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
mechewpanda
Kuzenbo
5
0 / 0 / 0
3,656
609
0
2,621
1,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
6
4 / 0 / 3
4,182
697
3,190
1,187
242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Пикатю
Nemesis
4
0 / 4 / 2
3,172
529
644
3,783
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
12
Deaths
5
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dark_Zerkrom
Ah Puch
6
0
0
6
L
0
3
0
0
L
Apollo
NEYAXE17
Apollo
0
1
0
0
L
King Arthur
NOSrampage88
King Arthur
0
2
0
0
W
Bellona
1
1
2
2
L
Guan Yu
chris_dom7
Guan Yu
0
1
0
0
L
1
5
0
0.2
W
Kuzenbo
mechewpanda
Kuzenbo
0
0
0
0
W
Raijin
4
0
3
5.5
W
Nemesis
Пикатю
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,814
Damage
6,004
12,983
Taken
11,266
4,425
Mitigated
4,195
1,557
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dark_Zerkrom
Ah Puch
1,883
208
0
679
1,534
216
93
0
1,484
7,566
0
L
68
0
0
144
2,594
947
0
1,080
1,404
2,085
0
L
Apollo
NEYAXE17
Apollo
431
115
0
1,120
2,942
766
23
1,389
1,465
0
7,930
L
King Arthur
NOSrampage88
King Arthur
428
13
0
93
2,092
1,140
0
1,151
893
0
3,540
W
Bellona
287
0
0
165
2,141
1,565
453
0
2,141
0
10,757
L
Guan Yu
chris_dom7
Guan Yu
0
0
0
0
1,343
692
0
0
1,320
0
2,161
L
887
635
0
200
4,012
880
24
1,085
2,805
0
3,155
W
Kuzenbo
mechewpanda
Kuzenbo
0
0
234
567
2,621
1,474
975
0
2,621
6,984
0
W
Raijin
3,190
1,058
0
245
1,187
242
448
68
1,094
12,430
0
W
Nemesis
Пикатю
Nemesis
644
482
0
93
3,783
698
573
0
3,783
0
3,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,467
Gold Earned
18,798
51
Minions Killed
75
0
Camps Cleared
0
452,066
Distance Traveled
544,755
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,165
694
13
2
0
106,694
0
L
Ymir
2,909
485
4
1
0
76,069
0
L
Apollo
3,149
525
27
5
0
91,578
1
L
King Arthur
3,230
538
8
1
0
111,774
0
W
Bellona
3,623
604
29
5
0
84,180
2
L
Guan Yu
2,865
478
6
1
0
68,689
0
L
Anhur
3,314
552
6
1
0
103,956
0
W
Kuzenbo
3,656
609
8
1
0
106,961
1
W
Raijin
4,182
697
21
4
0
109,537
0
W
Nemesis
3,172
529
4
1
0
137,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role