Player Matchup

Hou Yi
Hou Yi
CaptainFishGuts
Hou Yi
Level 40
God Stats
4W - 6L
1,395 SR
Queue Stats
148W - 175L
1,259 Elo+
Solo
Anubis
Anubis
DiamondExtract
Anubis
Level 29
God Stats
32W - 14L
1,546 SR
Queue Stats
609W - 568L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
FilthyRoss
Cthulhu
Level 27
God Stats
5W - 0L
1,806 SR
Queue Stats
25W - 23L
1,918 Elo+
Party 1
Arachne
Arachne
Hunterstride
Arachne
Level 48
God Stats
11W - 6L
1,237 SR
Queue Stats
535W - 470L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
OnlyShelton
Ah Puch
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 52
1,497 SR
1,519 Elo+

VS

Team Averages
Level 58
1,657 SR
1,402 Elo+
Izanami
Izanami
Forynix
Izanami
Level 21
God Stats
1W - 3L
1,547 SR
Queue Stats
1W - 6L
1,362 Elo+
Party 3
Chaac
Chaac
Gigqnotosaurus
Chaac
Level 31
God Stats
2W - 4L
1,721 SR
Queue Stats
8W - 17L
1,401 Elo+
Party 3
Aphrodite
Aphrodite
MainAka_
Aphrodite
Level 42
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 17L
1,401 Elo+
Party 3
Ah Puch
Ah Puch
Temerus
Ah Puch
Level 155
God Stats
0W - 1L
1,734 SR
Queue Stats
119W - 113L
1,483 Elo+
Solo
Loki
Loki
sidou223
Loki
Level 42
God Stats
5W - 9L
1,547 SR
Queue Stats
35W - 53L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,559
505
6,485
7,117
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 1 / 4
7,397
569
3,762
3,477
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FilthyRoss
Cthulhu
10
0 / 2 / 5
6,366
490
5,113
8,522
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Hunterstride
Arachne
13
5 / 0 / 3
7,579
583
3,316
5,518
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
OnlyShelton
Ah Puch
15
6 / 0 / 2
8,991
692
4,965
3,406
1,516
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Forynix
Izanami
8
0 / 2 / 2
5,320
409
3,828
7,937
2,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 2 / 0
6,327
487
1,275
5,123
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
MainAka_
Aphrodite
9
2 / 6 / 1
5,538
426
2,273
8,275
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Temerus
Ah Puch
13
1 / 3 / 0
7,126
548
2,649
7,662
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
9
1 / 3 / 0
5,731
441
1,835
7,814
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
0
1
4
2
W
Cthulhu
FilthyRoss
Cthulhu
0
2
5
1.25
L
Izanami
Forynix
Izanami
0
2
2
0.5
L
0
2
0
0
W
Arachne
Hunterstride
Arachne
5
0
3
6.5
L
Aphrodite
MainAka_
Aphrodite
2
6
1
0.42
W
Ah Puch
OnlyShelton
Ah Puch
6
0
2
7
L
Ah Puch
Temerus
Ah Puch
1
3
0
0.33
L
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,641
Damage
11,860
28,040
Taken
36,811
13,115
Mitigated
11,199
8,687
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,485
1,784
0
3,327
7,117
2,045
1,402
867
6,250
0
29,127
W
3,762
177
0
1,192
3,477
1,484
338
1,068
2,200
35,854
0
W
Cthulhu
FilthyRoss
Cthulhu
5,113
424
80
564
8,522
4,073
34
1,406
7,116
24,568
0
L
Izanami
Forynix
Izanami
3,828
2,770
0
1,554
7,937
2,072
157
3,447
4,490
0
23,539
L
1,275
56
0
1,725
5,123
2,549
216
2,222
2,719
0
30,652
W
Arachne
Hunterstride
Arachne
3,316
2,372
0
1,652
5,518
3,997
326
892
4,553
8,405
30,963
L
Aphrodite
MainAka_
Aphrodite
2,273
718
2,346
3,234
8,275
2,915
104
4,147
4,128
14,266
0
W
Ah Puch
OnlyShelton
Ah Puch
4,965
381
0
1,872
3,406
1,516
456
486
2,824
60,356
0
L
Ah Puch
Temerus
Ah Puch
2,649
70
0
2,741
7,662
1,939
354
2,445
5,175
43,759
0
L
Loki
1,835
339
0
2,341
7,814
1,724
0
1,540
6,192
0
31,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,892
Gold Earned
30,042
391
Minions Killed
304
0
Camps Cleared
0
1,199,564
Distance Traveled
1,221,399
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,559
505
50
4
0
230,558
1
W
Anubis
7,397
569
90
7
0
190,412
4
W
Cthulhu
6,366
490
42
3
0
267,869
4
L
Izanami
5,320
409
51
4
0
225,397
0
L
Chaac
6,327
487
62
5
0
266,314
2
W
Arachne
7,579
583
78
6
0
268,812
3
L
Aphrodite
5,538
426
31
2
0
215,926
0
W
Ah Puch
8,991
692
131
10
0
241,913
4
L
Ah Puch
7,126
548
103
8
0
228,981
4
L
Loki
5,731
441
57
4
0
284,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role