Player Matchup

Agni
Agni
CaptnSugaNuts
Agni
Level 114
God Stats
8W - 5L
1,729 SR
Queue Stats
220W - 161L
1,772 Elo+
Party 2
Baron Samedi
Baron Samedi
MidasTouchedMe
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Scoobedoo
Ao Kuang
Level 67
God Stats
21W - 13L
1,686 SR
Queue Stats
311W - 334L
1,564 Elo+
Solo
Chaac
Chaac
sadlykisime
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,530 Elo+
Party 3
Neith
Neith
zuzro
Neith
Level 19
God Stats
14W - 5L
1,861 SR
Queue Stats
46W - 37L
1,748 Elo+
Party 2
Team Averages
Level 63
1,655 SR
1,623 Elo+

VS

Team Averages
Level 37
1,546 SR
1,418 Elo+
Kukulkan
Kukulkan
Askenlight
Kukulkan
Level 5
God Stats
5W - 5L
1,536 SR
Queue Stats
6W - 7L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
Peachyyyyy
Nu Wa
Level 5
God Stats
47W - 37L
1,958 SR
Queue Stats
244W - 248L
1,610 Elo+
Party 1
Xing Tian
Xing Tian
Quixor
Xing Tian
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,415 Elo+
Party 1
Rama
Rama
ShugsKnight
Rama
Level 49
God Stats
1W - 5L
1,238 SR
Queue Stats
246W - 250L
1,485 Elo+
Party 1
Pele
Pele
TheRealBacca
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
10,773
1,077
14,823
6,594
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
MidasTouchedMe
Baron Samedi
17
8 / 0 / 7
11,160
1,116
20,633
4,818
2,528
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Scoobedoo
Ao Kuang
16
3 / 0 / 11
10,640
1,064
5,469
9,316
5,265
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
1 / 0 / 17
10,249
1,025
11,169
8,377
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
zuzro
Neith
16
2 / 1 / 10
10,224
1,022
7,031
4,145
2,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

406

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Askenlight
Kukulkan
13
0 / 3 / 0
8,312
831
2,575
6,599
2,459
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
14
0 / 5 / 2
8,821
882
3,950
11,848
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Quixor
Xing Tian
14
0 / 3 / 2
9,045
905
3,091
11,694
8,528
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 1
8,970
897
4,155
12,944
4,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 6 / 1
8,837
884
7,876
17,867
6,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
20
Kills
2
3
Deaths
20
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Askenlight
Kukulkan
0
3
0
0
W
6
2
7
4.75
W
Baron Samedi
MidasTouchedMe
Baron Samedi
8
0
7
11.5
L
Nu Wa
0
5
2
0.2
L
Xing Tian
Quixor
Xing Tian
0
3
2
0.33
W
Ao Kuang
Scoobedoo
Ao Kuang
3
0
11
8.5
L
1
3
1
0.5
L
1
6
1
0.25
W
1
0
17
9.5
W
Neith
zuzro
Neith
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,125
Damage
21,647
33,250
Taken
60,952
20,933
Mitigated
26,664
11,866
Healing
1,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Askenlight
Kukulkan
2,575
44
0
0
6,599
2,459
0
3,643
2,812
11,323
0
W
14,823
724
340
717
6,594
2,337
0
1,556
4,234
30,823
0
W
Baron Samedi
MidasTouchedMe
Baron Samedi
20,633
577
1,585
2,785
4,818
2,528
0
1,951
2,867
41,141
0
L
Nu Wa
3,950
653
0
52
11,848
4,280
0
8,406
3,042
15,222
0
L
Xing Tian
Quixor
Xing Tian
3,091
78
0
228
11,694
8,528
0
7,593
3,841
5,001
0
W
Ao Kuang
Scoobedoo
Ao Kuang
5,469
1,179
0
1,722
9,316
5,265
0
1,575
7,321
22,134
0
L
4,155
2,894
0
0
12,944
4,703
0
8,460
4,204
0
13,398
L
7,876
1,009
0
824
17,867
6,694
0
11,751
5,703
0
14,438
W
11,169
642
0
3,600
8,377
8,704
0
3,299
5,078
0
29,489
W
Neith
zuzro
Neith
7,031
2,083
0
1,117
4,145
2,099
0
1,235
2,910
0
33,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,046
Gold Earned
43,985
236
Minions Killed
82
13
Camps Cleared
3
900,037
Distance Traveled
678,508
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,312
831
21
2
0
75,821
0
W
Agni
10,773
1,077
52
5
2
184,634
1
W
Baron Samedi
11,160
1,116
54
5
1
174,229
0
L
Nu Wa
8,821
882
25
3
1
145,913
0
L
Xing Tian
9,045
905
2
0
0
137,325
2
W
Ao Kuang
10,640
1,064
25
3
5
206,034
0
L
Rama
8,970
897
18
2
1
136,347
1
L
Pele
8,837
884
16
2
1
183,102
1
W
Chaac
10,249
1,025
41
4
3
171,827
0
W
Neith
10,224
1,022
64
6
2
163,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role