Player Matchup

Danzaburou
Danzaburou
FinancedMage422
Danzaburou
Level 38
God Stats
4W - 3L
1,654 SR
Queue Stats
35W - 35L
1,453 Elo+
Party 1
Artemis
Artemis
Frankbob1212
Artemis
Level 11
God Stats
4W - 0L
1,799 SR
Queue Stats
9W - 5L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
ThreeBulletsInX
Cernunnos
Level 29
God Stats
9W - 4L
1,654 SR
Queue Stats
27W - 29L
1,456 Elo+
Party 1
Cerberus
Cerberus
georgebailey957
Cerberus
Level 29
God Stats
12W - 6L
1,582 SR
Queue Stats
66W - 81L
1,305 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tripdigitty10
Tsukuyomi
Level 29
God Stats
9W - 8L
1,429 SR
Queue Stats
40W - 44L
1,361 Elo+
Party 2
Team Averages
Level 27
1,624 SR
1,406 Elo+

VS

Team Averages
Level 19
1,516 SR
1,400 Elo+
Neith
Neith
DOGGISH911L
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hybrid_Tekdaddy
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,115 Elo+
Solo
Nemesis
Nemesis
deaths slave131
Nemesis
Level 29
God Stats
2W - 2L
1,582 SR
Queue Stats
128W - 143L
1,452 Elo+
Solo
Guan Yu
Guan Yu
iGustii_
Guan Yu
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 328L
1,432 Elo+
Solo
Jormungandr
Jormungandr
prime-amarante
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FinancedMage422
Danzaburou
16
11 / 4 / 10
10,937
643
16,447
10,537
4,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Frankbob1212
Artemis
14
6 / 5 / 9
9,482
558
7,472
9,296
3,023
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
ThreeBulletsInX
Cernunnos
13
6 / 3 / 6
8,745
514
7,659
9,741
3,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
6 / 1 / 9
9,608
565
6,436
11,856
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
tripdigitty10
Tsukuyomi
15
2 / 3 / 6
9,159
539
3,864
12,263
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
4,970
292
82
1,100
167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
15
8 / 6 / 4
9,558
562
15,340
10,634
4,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 5 / 4
9,239
543
11,820
12,763
8,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
iGustii_
Guan Yu
9
0 / 11 / 2
6,265
369
4,680
15,765
9,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
prime-amarante
Jormungandr
9
0 / 8 / 5
6,241
367
2,939
14,252
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
31
Kills
16
16
Deaths
31
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Danzaburou
FinancedMage422
Danzaburou
11
4
10
4
W
Artemis
Frankbob1212
Artemis
6
5
9
2.1
L
Kukulkan
8
6
4
1.67
W
Cernunnos
ThreeBulletsInX
Cernunnos
6
3
6
3
L
8
5
4
2
W
Cerberus
6
1
9
10.5
L
Guan Yu
iGustii_
Guan Yu
0
11
2
0.09
L
Jormungandr
prime-amarante
Jormungandr
0
8
5
0.31
W
Tsukuyomi
tripdigitty10
Tsukuyomi
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,878
Damage
34,861
53,693
Taken
54,514
23,352
Mitigated
27,991
14,838
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
82
82
0
144
1,100
167
0
0
1,100
0
1,309
W
Danzaburou
FinancedMage422
Danzaburou
16,447
8,545
594
3,515
10,537
4,263
3,096
5,727
4,810
0
51,869
W
Artemis
Frankbob1212
Artemis
7,472
3,657
617
672
9,296
3,023
1,964
4,812
4,484
0
27,104
L
Kukulkan
15,340
2,557
0
0
10,634
4,476
695
704
9,930
47,447
0
W
Cernunnos
ThreeBulletsInX
Cernunnos
7,659
4,005
0
1,216
9,741
3,082
2,702
4,036
5,705
0
29,501
L
11,820
5,060
0
1,091
12,763
8,123
0
1,911
10,852
4,890
37,439
W
Cerberus
6,436
175
0
3,477
11,856
8,980
405
2,763
9,093
35,209
0
L
Guan Yu
iGustii_
Guan Yu
4,680
730
102
1,661
15,765
9,074
21
1,651
14,114
59
22,832
L
Jormungandr
prime-amarante
Jormungandr
2,939
671
0
140
14,252
6,151
0
2,170
12,082
12,241
0
W
Tsukuyomi
tripdigitty10
Tsukuyomi
3,864
1,203
0
4,747
12,263
4,004
1,572
1,616
10,647
0
51,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
36,273
392
Minions Killed
193
0
Camps Cleared
0
1,406,400
Distance Traveled
1,016,732
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,970
292
0
0
0
55,395
0
W
Danzaburou
10,937
643
95
6
0
241,852
0
W
Artemis
9,482
558
60
4
0
234,329
0
L
Kukulkan
9,558
562
69
4
0
231,118
1
W
Cernunnos
8,745
514
55
3
0
310,632
0
L
Nemesis
9,239
543
67
4
0
309,756
0
W
Cerberus
9,608
565
77
5
0
296,029
0
L
Guan Yu
6,265
369
33
2
0
228,796
0
L
Jormungandr
6,241
367
24
1
0
191,667
0
W
Tsukuyomi
9,159
539
105
6
0
323,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role