Player Matchup

Raijin
Raijin
ArmedElfarto
Raijin
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
598W - 673L
1,491 Elo+
Solo
Yemoja
Yemoja
MobiusSu27
Yemoja
Level 112
God Stats
0W - 2L
1,332 SR
Queue Stats
168W - 199L
1,447 Elo+
Solo
Ne Zha
Ne Zha
Peacee
Ne Zha
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
277W - 123L
1,681 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuperRedBlanket
Cu Chulainn
Level 87
God Stats
6W - 4L
1,497 SR
Queue Stats
79W - 92L
1,273 Elo+
Solo
Skadi
Skadi
hYpeR__H4ZE
Skadi
Level 82
God Stats
1W - 4L
1,546 SR
Queue Stats
21W - 31L
1,489 Elo+
Solo
Team Averages
Level 104
1,475 SR
1,476 Elo+

VS

Team Averages
Level 92
1,484 SR
1,457 Elo+
Da Ji
Da Ji
GoldenBanBoy
Da Ji
Level 28
God Stats
29W - 27L
1,709 SR
Queue Stats
850W - 821L
1,486 Elo+
Party 1
Chiron
Chiron
LeeRogers
Chiron
Level 160
God Stats
60W - 47L
1,567 SR
Queue Stats
1,281W - 1,353L
1,496 Elo+
Party 1
Horus
Horus
LonelyDesolation
Horus
Level 59
God Stats
10W - 11L
1,344 SR
Queue Stats
227W - 282L
1,376 Elo+
Solo
Bellona
Bellona
SUPERCHIMPr
Bellona
Level 112
God Stats
21W - 22L
1,502 SR
Queue Stats
44W - 40L
1,492 Elo+
Solo
Anubis
Anubis
SUPER_PAANTIEEZ
Anubis
Level 103
God Stats
3W - 3L
1,297 SR
Queue Stats
150W - 267L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
3 / 5 / 5
13,432
497
23,216
24,583
16,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
MobiusSu27
Yemoja
17
2 / 6 / 5
11,642
431
7,505
24,771
27,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Peacee
Ne Zha
18
6 / 6 / 6
12,204
452
22,028
26,665
20,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SuperRedBlanket
Cu Chulainn
19
3 / 6 / 8
12,633
468
21,242
24,735
29,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
0 / 8 / 5
10,817
401
11,634
19,854
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 9
15,251
565
27,944
22,641
11,851
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
LeeRogers
Chiron
20
5 / 1 / 9
16,121
597
25,749
23,704
11,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 15
12,620
467
10,215
26,509
25,483
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
SUPERCHIMPr
Bellona
18
2 / 7 / 9
12,201
452
11,491
28,924
35,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 2 / 9
13,909
515
18,038
20,951
13,123
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
14
Kills
29
31
Deaths
14
29
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
5
5
1.1
W
14
2
9
9.25
W
Chiron
LeeRogers
Chiron
5
1
9
9.5
W
1
2
15
4.25
L
Yemoja
MobiusSu27
Yemoja
2
6
5
0.75
L
Ne Zha
Peacee
Ne Zha
6
6
6
1.5
W
Bellona
SUPERCHIMPr
Bellona
2
7
9
0.93
W
7
2
9
5.75
L
Cu Chulainn
SuperRedBlanket
Cu Chulainn
3
6
8
1.17
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,625
Damage
93,437
120,608
Taken
122,729
102,438
Mitigated
97,839
33,301
Healing
55,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
23,216
2,700
0
4,848
24,583
16,326
0
4,894
19,689
127,809
0
W
27,944
10,106
0
6,902
22,641
11,851
0
4,090
18,551
0
111,439
W
Chiron
LeeRogers
Chiron
25,749
8,184
1,996
14,585
23,704
11,491
670
9,864
13,840
0
169,352
W
10,215
5,935
6,599
9,879
26,509
25,483
30
8,969
17,540
393
36,929
L
Yemoja
MobiusSu27
Yemoja
7,505
1,781
8,318
5,185
24,771
27,122
61
7,038
17,733
25,817
0
L
Ne Zha
Peacee
Ne Zha
22,028
5,507
0
8,900
26,665
20,633
0
1,989
24,676
0
87,360
W
Bellona
SUPERCHIMPr
Bellona
11,491
3,420
0
2,749
28,924
35,891
0
7,793
21,131
6,169
73,790
W
18,038
1,936
0
12,439
20,951
13,123
0
8,151
12,800
111,797
0
L
Cu Chulainn
SuperRedBlanket
Cu Chulainn
21,242
4,263
0
2,666
24,735
29,938
235
2,919
21,816
14,867
72,036
L
11,634
4,630
0
3,384
19,854
8,419
1,305
2,179
17,675
0
87,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,728
Gold Earned
70,102
656
Minions Killed
705
0
Camps Cleared
0
2,340,841
Distance Traveled
2,465,412
37
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,432
497
211
8
0
432,640
3
W
Da Ji
15,251
565
126
5
0
547,853
0
W
Chiron
16,121
597
243
9
0
463,197
5
W
Horus
12,620
467
44
2
0
502,353
2
L
Yemoja
11,642
431
37
1
0
444,494
8
L
Ne Zha
12,204
452
121
4
0
515,864
5
W
Bellona
12,201
452
124
5
0
472,997
6
W
Anubis
13,909
515
168
6
0
479,012
5
L
Cu Chulainn
12,633
468
141
5
0
520,869
11
L
Skadi
10,817
401
146
5
0
426,974
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role