Player Matchup

Baron Samedi
Baron Samedi
DouglastheKind
Baron Samedi
Level 129
God Stats
2W - 0L
1,737 SR
Queue Stats
23W - 24L
1,460 Elo+
Party 2
Bellona
Bellona
Nicobott
Bellona
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,251 Elo+
Party 2
Awilix
Awilix
White Death2156
Awilix
Level 65
God Stats
15W - 15L
1,135 SR
Queue Stats
173W - 155L
1,479 Elo+
Party 3
Skadi
Skadi
de Dino100
Skadi
Level 87
God Stats
4W - 0L
1,884 SR
Queue Stats
95W - 92L
1,482 Elo+
Party 3
Cabrakan
Cabrakan
pac430hes
Cabrakan
Level 145
God Stats
7W - 2L
1,500 SR
Queue Stats
215W - 210L
1,500 Elo+
Solo
Team Averages
Level 92
1,551 SR
1,434 Elo+

VS

Team Averages
Level 81
1,580 SR
1,567 Elo+
Hera
Hera
JuIcExxBoX
Hera
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 68L
1,470 Elo+
Solo
Mulan
Mulan
NotBeckham_551
Mulan
Level 45
God Stats
9W - 8L
1,603 SR
Queue Stats
282W - 256L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shwarzar
Cu Chulainn
Level 93
God Stats
4W - 3L
1,500 SR
Queue Stats
498W - 514L
1,679 Elo+
Solo
Danzaburou
Danzaburou
hugePERSONALITY
Danzaburou
Level 99
God Stats
12W - 10L
1,606 SR
Queue Stats
276W - 231L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
xdspanglerx
Ne Zha
Level 124
God Stats
1W - 1L
1,693 SR
Queue Stats
12W - 13L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DouglastheKind
Baron Samedi
18
7 / 0 / 9
10,639
591
17,117
10,722
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Nicobott
Bellona
16
2 / 2 / 5
9,459
526
11,590
9,603
8,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
9 / 0 / 4
11,124
618
7,459
9,836
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
15
6 / 5 / 3
10,036
558
9,273
11,268
3,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
pac430hes
Cabrakan
14
5 / 2 / 12
9,787
544
6,912
12,973
15,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 0
7,366
409
5,661
10,899
3,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 1
7,726
429
5,760
13,105
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Shwarzar
Cu Chulainn
11
0 / 7 / 2
6,998
389
7,389
17,143
11,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
hugePERSONALITY
Danzaburou
14
5 / 6 / 1
9,032
502
10,360
14,413
5,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
11
2 / 4 / 2
7,329
407
4,085
13,395
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
29
Kills
9
9
Deaths
30
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DouglastheKind
Baron Samedi
7
0
9
11.5
L
1
9
0
0.11
W
Bellona
Nicobott
Bellona
2
2
5
2.25
L
1
4
1
0.38
L
Cu Chulainn
Shwarzar
Cu Chulainn
0
7
2
0.14
W
9
0
4
11
W
Skadi
6
5
3
1.5
L
Danzaburou
hugePERSONALITY
Danzaburou
5
6
1
0.92
W
Cabrakan
pac430hes
Cabrakan
5
2
12
5.5
L
Ne Zha
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,351
Damage
33,255
54,402
Taken
68,955
36,213
Mitigated
36,613
24,274
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DouglastheKind
Baron Samedi
17,117
1,751
3,209
5,316
10,722
4,987
225
1,998
8,699
85,047
0
L
5,661
1,912
0
1,058
10,899
3,671
96
5,931
4,968
36,473
0
W
Bellona
Nicobott
Bellona
11,590
6,038
0
3,281
9,603
8,464
3,841
272
8,874
29
46,360
L
5,760
986
0
3,835
13,105
11,338
274
2,989
9,978
0
38,944
L
Cu Chulainn
Shwarzar
Cu Chulainn
7,389
1,774
0
2,899
17,143
11,826
0
5,798
11,230
0
35,917
W
7,459
2,435
0
6,133
9,836
3,892
829
1,441
8,320
0
73,188
W
Skadi
9,273
5,488
0
1,638
11,268
3,635
2,199
0
11,120
0
49,074
L
Danzaburou
hugePERSONALITY
Danzaburou
10,360
6,036
0
5,384
14,413
5,309
0
3,307
11,106
0
51,836
W
Cabrakan
pac430hes
Cabrakan
6,912
1,006
501
4,196
12,973
15,235
794
1,950
10,735
16,148
0
L
Ne Zha
4,085
984
0
4,057
13,395
4,469
0
6,033
7,337
0
28,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
38,451
486
Minions Killed
362
0
Camps Cleared
0
1,720,517
Distance Traveled
1,528,132
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,639
591
127
7
0
339,089
5
L
Hera
7,366
409
67
4
0
305,567
1
W
Bellona
9,459
526
101
6
0
346,884
7
L
Mulan
7,726
429
79
4
0
283,947
3
L
Cu Chulainn
6,998
389
68
4
0
345,661
4
W
Awilix
11,124
618
128
7
0
381,948
1
W
Skadi
10,036
558
115
6
0
277,723
2
L
Danzaburou
9,032
502
91
5
0
256,476
3
W
Cabrakan
9,787
544
15
1
0
374,873
5
L
Ne Zha
7,329
407
57
3
0
336,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role