Player Matchup

Fenrir
Fenrir
GrandBigB
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,517 Elo+
Party 2
Izanami
Izanami
GrumpyxMonkey
Izanami
Level 22
God Stats
34W - 37L
1,346 SR
Queue Stats
129W - 127L
1,526 Elo+
Party 3
Nox
Nox
JokerGoon3301
Nox
Level 37
God Stats
1W - 8L
1,183 SR
Queue Stats
495W - 428L
1,525 Elo+
Party 3
King Arthur
King Arthur
PieceOfMind4244
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,517 Elo+
Party 2
Terra
Terra
x Aye Draco
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,350 Elo+
Solo
Team Averages
Level 15
1,406 SR
1,487 Elo+

VS

Team Averages
Level 33
1,521 SR
1,784 Elo+
Anubis
Anubis
BigDeadChicken
Anubis
Level 27
God Stats
29W - 20L
1,718 SR
Queue Stats
37W - 27L
1,772 Elo+
Solo
Danzaburou
Danzaburou
Pleb_Alpha
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,926 Elo+
Party 1
Nemesis
Nemesis
SomberGG
Nemesis
Level 8
God Stats
5W - 3L
1,758 SR
Queue Stats
13W - 6L
1,926 Elo+
Party 1
Erlang Shen
Erlang Shen
TavinHasNoHoes
Erlang Shen
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,926 Elo+
Party 1
Zeus
Zeus
lil wiII
Zeus
Level 27
God Stats
2W - 3L
1,130 SR
Queue Stats
184W - 213L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GrandBigB
Fenrir
8
0 / 4 / 4
6,474
360
0
8,376
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
14
3 / 11 / 5
9,011
501
5,510
14,582
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 6 / 1
9,930
552
7,554
10,716
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PieceOfMind4244
King Arthur
11
0 / 2 / 4
7,405
411
1,559
11,245
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 4
6,937
385
389
8,703
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 2
10,862
603
8,661
6,420
3,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Pleb_Alpha
Danzaburou
16
3 / 3 / 8
10,930
607
8,746
10,770
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
SomberGG
Nemesis
15
1 / 3 / 3
9,727
540
3,385
9,113
6,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
TavinHasNoHoes
Erlang Shen
17
12 / 3 / 4
11,375
632
13,715
12,186
10,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
15
2 / 1 / 3
9,901
550
3,878
3,431
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
9
Kills
22
24
Deaths
10
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Fenrir
GrandBigB
Fenrir
0
4
4
0.5
L
Izanami
3
11
5
0.5
L
6
6
1
1.08
L
King Arthur
PieceOfMind4244
King Arthur
0
2
4
1
W
Danzaburou
Pleb_Alpha
Danzaburou
3
3
8
2.33
W
Nemesis
SomberGG
Nemesis
1
3
3
0.83
W
Erlang Shen
TavinHasNoHoes
Erlang Shen
12
3
4
4.67
W
Zeus
2
1
3
3.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,012
Damage
38,385
53,622
Taken
41,920
19,241
Mitigated
25,323
12,255
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,661
158
0
4,052
6,420
3,497
4,299
900
5,297
68,103
0
L
Fenrir
GrandBigB
Fenrir
0
0
0
2,030
8,376
2,204
27
860
7,516
0
14,317
L
Izanami
5,510
3,375
0
1,000
14,582
3,652
540
2,524
12,058
0
31,367
L
7,554
1,523
0
2,331
10,716
3,604
1,289
1,413
9,303
48,413
0
L
King Arthur
PieceOfMind4244
King Arthur
1,559
425
0
2,735
11,245
6,018
222
3,981
7,264
0
22,680
W
Danzaburou
Pleb_Alpha
Danzaburou
8,746
3,816
0
4,385
10,770
4,282
5,523
2,106
8,472
0
68,361
W
Nemesis
SomberGG
Nemesis
3,385
1,034
0
500
9,113
6,191
1,047
732
8,365
9,332
49,458
W
Erlang Shen
TavinHasNoHoes
Erlang Shen
13,715
7,057
0
1,987
12,186
10,085
0
2,882
8,621
8,337
64,657
W
Zeus
3,878
65
0
1,169
3,431
1,268
1,567
890
2,501
50,013
0
L
389
46
147
4,012
8,703
3,763
0
4,563
4,140
18,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
52,795
284
Minions Killed
561
0
Camps Cleared
0
1,132,483
Distance Traveled
1,666,566
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,862
603
131
7
0
291,819
6
L
Fenrir
6,474
360
34
2
0
182,198
0
L
Izanami
9,011
501
62
3
0
263,805
1
L
Nox
9,930
552
100
6
0
336,106
1
L
King Arthur
7,405
411
56
3
0
189,210
0
W
Danzaburou
10,930
607
128
7
0
322,636
0
W
Nemesis
9,727
540
108
6
0
370,897
0
W
Erlang Shen
11,375
632
100
6
0
357,828
2
W
Zeus
9,901
550
94
5
0
323,386
5
L
Terra
6,937
385
32
2
0
161,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role