Player Matchup

Cabrakan
Cabrakan
Appŀe
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
KawaiiEther
Achilles
Level 63
God Stats
2W - 3L
1,261 SR
Queue Stats
60W - 64L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Pandapocolipse
Danzaburou
Level 108
God Stats
3W - 3L
1,656 SR
Queue Stats
92W - 63L
1,627 Elo+
Party 1
Thanatos
Thanatos
gabe0511
Thanatos
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
167W - 101L
1,690 Elo+
Party 1
Hera
Hera
mushroomhoues
Hera
Level 23
God Stats
3W - 0L
1,849 SR
Queue Stats
24W - 5L
1,769 Elo+
Party 1
Team Averages
Level 96
1,553 SR
1,610 Elo+

VS

Team Averages
Level 89
1,641 SR
1,556 Elo+
Thor
Thor
GoopyWizard
Thor
Level 81
God Stats
1W - 3L
1,305 SR
Queue Stats
167W - 167L
1,500 Elo+
Party 2
Cerberus
Cerberus
JackSpartan107
Cerberus
Level 108
God Stats
26W - 11L
1,807 SR
Queue Stats
183W - 179L
1,595 Elo+
Party 2
Athena
Athena
Killerisakiller
Athena
Level 101
God Stats
13W - 8L
1,500 SR
Queue Stats
277W - 271L
1,519 Elo+
Solo
Apollo
Apollo
Salzballz
Apollo
Level 125
God Stats
9W - 8L
1,761 SR
Queue Stats
210W - 210L
1,590 Elo+
Solo
Raijin
Raijin
squanto478
Raijin
Level 30
God Stats
13W - 8L
1,835 SR
Queue Stats
103W - 128L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Appŀe
Cabrakan
13
2 / 1 / 1
7,453
573
8,234
7,552
5,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
KawaiiEther
Achilles
11
2 / 1 / 9
7,107
547
5,991
7,230
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Pandapocolipse
Danzaburou
12
7 / 3 / 8
7,787
599
11,433
10,494
2,970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
gabe0511
Thanatos
14
10 / 1 / 6
8,241
634
7,903
10,282
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 1 / 8
8,306
639
8,599
5,721
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,097
469
5,468
9,388
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
12
1 / 3 / 0
6,903
531
3,639
11,651
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 8 / 4
5,775
444
5,086
15,752
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Salzballz
Apollo
11
3 / 4 / 1
6,487
499
5,618
10,039
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
squanto478
Raijin
9
0 / 8 / 1
5,259
405
2,802
7,759
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
28
Kills
7
7
Deaths
28
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Appŀe
Cabrakan
2
1
1
2.5
L
2
5
2
0.6
L
Cerberus
1
3
0
0.33
W
Achilles
KawaiiEther
Achilles
2
1
9
6.5
L
1
8
4
0.38
W
Danzaburou
Pandapocolipse
Danzaburou
7
3
8
3.67
L
Apollo
Salzballz
Apollo
3
4
1
0.88
W
Thanatos
gabe0511
Thanatos
10
1
6
13
W
7
1
8
11
L
Raijin
squanto478
Raijin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,160
Damage
22,613
41,279
Taken
54,589
19,191
Mitigated
22,757
23,883
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Appŀe
Cabrakan
8,234
1,300
0
3,451
7,552
5,283
0
2,635
4,605
42,877
0
L
5,468
1,030
0
1,780
9,388
2,466
0
1,721
7,583
0
26,048
L
Cerberus
3,639
196
0
4,859
11,651
8,372
0
7,989
3,662
38,624
0
W
Achilles
KawaiiEther
Achilles
5,991
2,608
0
1,184
7,230
5,494
475
2,313
4,839
0
17,942
L
5,086
1,015
0
2,900
15,752
6,843
0
1,997
13,687
12,577
0
W
Danzaburou
Pandapocolipse
Danzaburou
11,433
7,396
0
5,536
10,494
2,970
2,128
2,607
7,879
0
44,381
L
Apollo
Salzballz
Apollo
5,618
2,591
0
3,378
10,039
2,931
0
1,496
8,523
0
32,589
W
Thanatos
gabe0511
Thanatos
7,903
2,698
0
11,956
10,282
3,667
0
1,424
8,801
0
44,412
W
8,599
2,967
0
1,756
5,721
1,777
34
1,879
3,628
55,861
0
L
Raijin
squanto478
Raijin
2,802
142
0
490
7,759
2,145
0
3,200
4,301
20,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
30,521
362
Minions Killed
260
0
Camps Cleared
0
1,205,165
Distance Traveled
1,124,030
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,453
573
82
6
0
215,861
5
L
Thor
6,097
469
53
4
0
241,049
1
L
Cerberus
6,903
531
83
6
0
235,340
1
W
Achilles
7,107
547
31
2
0
241,268
0
L
Athena
5,775
444
27
2
0
217,714
0
W
Danzaburou
7,787
599
63
5
0
210,720
0
L
Apollo
6,487
499
62
5
0
222,435
0
W
Thanatos
8,241
634
85
7
0
278,983
3
W
Hera
8,306
639
101
8
0
258,333
4
L
Raijin
5,259
405
35
3
0
207,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role