Player Matchup

Freya
Freya
 
Freya
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DouglastheKind
Sylvanus
Level 129
God Stats
0W - 2L
1,312 SR
Queue Stats
23W - 24L
1,505 Elo+
Party 3
Ne Zha
Ne Zha
Nicobott
Ne Zha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
aloha__kapualani
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
toenailmanwich
Erlang Shen
Level 62
God Stats
1W - 4L
1,537 SR
Queue Stats
127W - 112L
1,614 Elo+
Party 2
Team Averages
Level 60
1,470 SR
1,533 Elo+

VS

Team Averages
Level 58
1,473 SR
1,455 Elo+
Aphrodite
Aphrodite
AldinQt
Aphrodite
Level 44
God Stats
2W - 3L
1,305 SR
Queue Stats
41W - 45L
1,476 Elo+
Party 1
Izanami
Izanami
BluEqu4lizer
Izanami
Level 90
God Stats
11W - 8L
1,705 SR
Queue Stats
168W - 156L
1,601 Elo+
Party 1
Sol
Sol
NickGur_Ziggur
Sol
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 103L
1,601 Elo+
Party 1
Bakasura
Bakasura
YourDrunkUncIe
Bakasura
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,260 Elo+
Solo
Bellona
Bellona
bazeddj
Bellona
Level 17
God Stats
19W - 18L
1,352 SR
Queue Stats
20W - 20L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 4 / 3
5,271
479
4,596
8,199
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
10
1 / 1 / 1
6,125
557
3,564
9,323
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
Nicobott
Ne Zha
10
1 / 1 / 1
5,922
538
688
5,254
1,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 0
5,724
520
2,951
4,894
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
toenailmanwich
Erlang Shen
12
1 / 0 / 0
6,411
583
2,651
2,973
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AldinQt
Aphrodite
9
0 / 1 / 4
5,668
515
3,742
6,231
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
BluEqu4lizer
Izanami
10
3 / 2 / 1
6,146
559
7,205
7,254
2,220
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 1 / 0
6,565
597
4,161
5,212
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
10
0 / 1 / 1
5,760
524
2,467
6,952
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
bazeddj
Bellona
11
0 / 1 / 0
5,686
517
897
4,844
4,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
7
8
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
3
0.63
W
Aphrodite
AldinQt
Aphrodite
0
1
4
2
W
Izanami
BluEqu4lizer
Izanami
3
2
1
1.75
L
Sylvanus
1
1
1
1.5
W
4
1
0
4
L
Ne Zha
Nicobott
Ne Zha
1
1
1
1.5
W
Bakasura
0
1
1
0.5
L
2
2
0
1
W
Bellona
bazeddj
Bellona
0
1
0
0
L
Erlang Shen
toenailmanwich
Erlang Shen
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,450
Damage
18,472
30,643
Taken
30,493
13,063
Mitigated
13,250
13,357
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,596
1,789
222
2,308
8,199
2,081
0
2,784
5,135
14,893
0
W
Aphrodite
AldinQt
Aphrodite
3,742
1,233
2,755
3,843
6,231
2,669
0
3,427
2,748
11,215
0
W
Izanami
BluEqu4lizer
Izanami
7,205
5,892
0
1,267
7,254
2,220
806
3,952
3,260
0
43,737
L
Sylvanus
3,564
1,130
1,185
5,620
9,323
4,685
0
1,817
7,506
25,631
0
W
4,161
1,076
0
2,763
5,212
1,669
1,034
2,441
2,611
28,452
0
L
Ne Zha
Nicobott
Ne Zha
688
0
0
875
5,254
1,400
0
458
4,735
0
26,285
W
Bakasura
2,467
1,883
0
4,520
6,952
2,475
0
1,033
5,919
0
21,890
L
2,951
354
0
1,617
4,894
1,583
0
2,536
2,358
23,209
0
W
Bellona
bazeddj
Bellona
897
180
0
1,770
4,844
4,217
0
204
4,640
2,611
21,461
L
Erlang Shen
toenailmanwich
Erlang Shen
2,651
695
0
1,530
2,973
3,314
211
374
2,599
4,423
26,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
29,825
250
Minions Killed
302
0
Camps Cleared
0
998,402
Distance Traveled
1,035,871
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,271
479
21
2
0
189,855
1
W
Aphrodite
5,668
515
25
2
0
215,156
0
W
Izanami
6,146
559
82
7
0
181,705
1
L
Sylvanus
6,125
557
48
4
0
186,216
2
W
Sol
6,565
597
58
5
0
184,723
5
L
Ne Zha
5,922
538
59
5
0
236,609
4
W
Bakasura
5,760
524
80
7
0
238,124
0
L
Zeus
5,724
520
55
5
0
190,354
3
W
Bellona
5,686
517
57
5
0
216,163
2
L
Erlang Shen
6,411
583
67
6
0
195,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role