Player Matchup

Cthulhu
Cthulhu
Cthulhu4502
Cthulhu
Level 158
God Stats
4W - 10L
1,142 SR
Queue Stats
228W - 257L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Depressiοn
Tsukuyomi
Level 129
God Stats
9W - 12L
1,581 SR
Queue Stats
190W - 206L
1,572 Elo+
Party 1
Ra
Ra
ProWoodchuck
Ra
Level 150
God Stats
3W - 5L
1,500 SR
Queue Stats
436W - 451L
1,589 Elo+
Party 1
Heimdallr
Heimdallr
ValhallazMisfit
Heimdallr
Level 109
God Stats
3W - 6L
1,239 SR
Queue Stats
83W - 111L
1,458 Elo+
Party 1
Bellona
Bellona
Zυko
Bellona
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 104L
1,706 Elo+
Party 1
Team Averages
Level 141
1,392 SR
1,566 Elo+

VS

Team Averages
Level 113
1,457 SR
1,495 Elo+
Camazotz
Camazotz
Alzeif
Camazotz
Level 138
God Stats
9W - 7L
1,500 SR
Queue Stats
277W - 261L
1,478 Elo+
Party 2
Tyr
Tyr
Darzkon
Tyr
Level 108
God Stats
10W - 8L
1,252 SR
Queue Stats
106W - 88L
1,527 Elo+
Party 2
Janus
Janus
SpareQucci
Janus
Level 126
God Stats
4W - 5L
1,445 SR
Queue Stats
175W - 172L
1,444 Elo+
Party 2
Apollo
Apollo
Tehtsu
Apollo
Level 85
God Stats
1W - 1L
1,587 SR
Queue Stats
10W - 12L
1,527 Elo+
Party 2
Ares
Ares
Valhalla Combi
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulhu4502
Cthulhu
9
1 / 1 / 3
5,943
594
5,044
8,568
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Depressiοn
Tsukuyomi
10
4 / 3 / 2
6,406
641
3,808
5,656
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 3
5,446
545
2,326
2,800
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
ValhallazMisfit
Heimdallr
10
1 / 2 / 2
5,894
589
3,314
4,965
1,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Zυko
Bellona
11
2 / 1 / 2
6,208
621
2,215
4,369
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alzeif
Camazotz
10
6 / 1 / 2
6,237
624
5,123
9,441
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
9
1 / 2 / 1
5,118
512
3,154
5,692
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
11
0 / 2 / 6
6,117
612
1,495
4,045
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Tehtsu
Apollo
5
0 / 1 / 1
3,693
369
353
1,107
306
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 0
4,650
465
1,291
5,786
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
8
Kills
8
8
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Alzeif
Camazotz
6
1
2
7
W
Cthulhu
Cthulhu4502
Cthulhu
1
1
3
2.5
L
Tyr
1
2
1
0.75
W
Tsukuyomi
Depressiοn
Tsukuyomi
4
3
2
1.67
W
0
1
3
1.5
L
Janus
0
2
6
1.5
L
Apollo
Tehtsu
Apollo
0
1
1
0.5
L
1
2
0
0.5
W
Heimdallr
ValhallazMisfit
Heimdallr
1
2
2
1
W
Bellona
Zυko
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
11,416
26,358
Taken
26,071
11,671
Mitigated
10,943
8,953
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Alzeif
Camazotz
5,123
1,806
0
5,423
9,441
3,039
0
3,338
6,103
0
24,088
W
Cthulhu
Cthulhu4502
Cthulhu
5,044
421
0
3,368
8,568
3,816
44
1,203
7,284
21,687
0
L
Tyr
3,154
334
0
1,547
5,692
3,785
0
824
4,868
0
22,257
W
Tsukuyomi
Depressiοn
Tsukuyomi
3,808
1,414
0
1,567
5,656
1,674
0
552
5,016
0
26,773
W
2,326
250
249
843
2,800
766
0
97
2,703
23,518
0
L
Janus
1,495
302
0
500
4,045
1,113
615
886
3,159
34,953
0
L
Apollo
Tehtsu
Apollo
353
353
0
89
1,107
306
0
146
961
0
3,170
L
1,291
315
128
1,515
5,786
2,700
0
2,235
3,551
9,723
0
W
Heimdallr
ValhallazMisfit
Heimdallr
3,314
1,254
0
1,320
4,965
1,588
2,356
497
4,464
0
31,552
W
Bellona
Zυko
Bellona
2,215
464
0
1,606
4,369
3,827
471
322
3,900
3,956
22,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
25,815
257
Minions Killed
195
0
Camps Cleared
0
944,759
Distance Traveled
879,319
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,237
624
45
5
0
226,073
3
W
Cthulhu
5,943
594
41
4
0
191,206
3
L
Tyr
5,118
512
41
4
0
175,911
4
W
Tsukuyomi
6,406
641
61
6
0
213,988
4
W
Ra
5,446
545
36
4
0
174,763
1
L
Janus
6,117
612
89
9
0
217,340
2
L
Apollo
3,693
369
5
1
0
82,001
0
L
Ares
4,650
465
15
2
0
177,994
1
W
Heimdallr
5,894
589
63
6
0
169,596
1
W
Bellona
6,208
621
56
6
0
195,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role