Player Matchup

Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DEBOMB12206
Chaac
Level 30
God Stats
5W - 7L
1,509 SR
Queue Stats
82W - 81L
1,494 Elo+
Solo
Neith
Neith
DylnBeChilln
Neith
Level 29
God Stats
28W - 20L
1,866 SR
Queue Stats
31W - 24L
1,853 Elo+
Solo
Ymir
Ymir
Tryckyish
Ymir
Level 7
God Stats
4W - 0L
1,894 SR
Queue Stats
16W - 8L
1,848 Elo+
Party 1
Rama
Rama
xEric2006x
Rama
Level 27
God Stats
18W - 27L
1,363 SR
Queue Stats
20W - 32L
1,415 Elo+
Solo
Team Averages
Level 48
1,626 SR
1,622 Elo+

VS

Team Averages
Level 29
1,424 SR
1,376 Elo+
Bellona
Bellona
DEBASTADOR15
Bellona
Level 25
God Stats
19W - 31L
1,363 SR
Queue Stats
27W - 47L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
Kaeth1
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,290 Elo+
Party 2
Thor
Thor
MaMeitor ToXx
Thor
Level 49
God Stats
4W - 14L
1,171 SR
Queue Stats
59W - 108L
1,167 Elo+
Party 2
Scylla
Scylla
aNo_Hero
Scylla
Level 26
God Stats
41W - 42L
1,596 SR
Queue Stats
223W - 229L
1,664 Elo+
Solo
Artemis
Artemis
fertshooo
Artemis
Level 39
God Stats
16W - 12L
1,490 SR
Queue Stats
152W - 187L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 0 / 17
11,770
1,177
34,635
5,400
1,875
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 11
10,099
1,010
7,758
17,652
10,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 0 / 11
10,743
1,074
11,156
5,379
2,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
17
3 / 0 / 19
11,003
1,100
10,474
13,581
12,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 2 / 13
10,571
1,057
11,218
8,244
2,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

282

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DEBASTADOR15
Bellona
14
1 / 5 / 3
8,797
880
7,131
18,543
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Kaeth1
Sylvanus
15
0 / 10 / 5
9,481
948
4,814
25,537
19,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 7 / 2
9,159
916
5,934
17,272
5,804
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
aNo_Hero
Scylla
15
1 / 1 / 3
9,352
935
12,232
5,508
1,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
fertshooo
Artemis
15
1 / 6 / 4
9,177
918
15,558
15,001
5,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
29
Kills
5
5
Deaths
29
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
17
16.5
L
Bellona
DEBASTADOR15
Bellona
1
5
3
0.5
W
4
3
11
3.17
W
8
0
11
13.5
L
Sylvanus
Kaeth1
Sylvanus
0
10
5
0.25
L
2
7
2
0.43
W
Ymir
3
0
19
12.5
L
Scylla
aNo_Hero
Scylla
1
1
3
2.5
L
Artemis
fertshooo
Artemis
1
6
4
0.5
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,241
Damage
45,669
50,256
Taken
81,861
30,119
Mitigated
46,992
9,182
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
34,635
1,297
0
964
5,400
1,875
0
2,252
3,073
57,483
0
L
Bellona
DEBASTADOR15
Bellona
7,131
1,076
0
300
18,543
13,821
0
11,270
7,273
0
17,311
W
7,758
2,275
0
6,606
17,652
10,233
0
5,054
12,423
0
16,831
W
11,156
6,526
135
1,477
5,379
2,612
0
1,752
3,602
0
31,739
L
Sylvanus
Kaeth1
Sylvanus
4,814
1,010
1,571
2,312
25,537
19,918
0
10,707
14,830
10,527
0
L
5,934
1,713
0
0
17,272
5,804
0
11,460
5,812
0
19,794
W
Ymir
10,474
2,720
0
0
13,581
12,466
0
5,247
8,238
19,575
0
L
Scylla
aNo_Hero
Scylla
12,232
526
266
24
5,508
1,908
0
2,861
2,647
42,608
0
L
Artemis
fertshooo
Artemis
15,558
7,527
719
1,425
15,001
5,541
0
8,811
6,190
0
35,268
W
11,218
9,709
0
0
8,244
2,933
0
2,741
5,407
0
29,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,186
Gold Earned
45,966
196
Minions Killed
178
6
Camps Cleared
5
889,464
Distance Traveled
830,288
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,770
1,177
68
7
1
203,766
0
L
Bellona
8,797
880
30
3
0
216,985
0
W
Chaac
10,099
1,010
22
2
2
175,285
0
W
Neith
10,743
1,074
37
4
2
177,571
0
L
Sylvanus
9,481
948
13
1
0
113,271
0
L
Thor
9,159
916
29
3
2
151,022
0
W
Ymir
11,003
1,100
13
1
1
187,337
2
L
Scylla
9,352
935
78
8
0
192,716
0
L
Artemis
9,177
918
28
3
3
156,294
1
W
Rama
10,571
1,057
56
6
0
145,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role