Player Matchup

Achilles
Achilles
Silver I
CDOC1
Achilles
Silver I
Level 53
God Stats
7W - 14L
1,287 SR
Queue Stats
17W - 34L
1,633 MMR
Solo
Medusa
Medusa
Silver I
NN Dotcy
Medusa
Silver I
Level 58
God Stats
0W - 3L
1,589 SR
Queue Stats
116W - 104L
1,635 MMR
Solo
Nu Wa
Nu Wa
Gold IV
ReVoluTioNs Cv
Nu Wa
Gold IV
Level 39
God Stats
2W - 2L
1,781 SR
Queue Stats
6W - 14L
1,694 MMR
Party 1
Nemesis
Nemesis
Gold IV
Was Once
Nemesis
Gold IV
Level 155
God Stats
0W - 1L
1,733 SR
Queue Stats
43W - 36L
1,633 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
l Supports l
Kumbhakarna
Gold V
Level 85
God Stats
1W - 1L
1,291 SR
Queue Stats
57W - 56L
1,568 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 78
1,536 SR
1,633 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,778 SR
1,606 MMR
Fenrir
Fenrir
Gold II
Blink Susano
Fenrir
Gold II
Level 160
God Stats
60W - 49L
1,820 SR
Queue Stats
450W - 431L
1,631 MMR
Solo
Eset
Eset
Gold II
NRA
Eset
Gold II
Level 146
God Stats
11W - 12L
1,839 SR
Queue Stats
97W - 77L
1,636 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Rousseau-9
Sun Wukong
Gold II
Level 109
God Stats
5W - 5L
1,803 SR
Queue Stats
620W - 603L
1,630 MMR
Solo
Arachne
Arachne
Gold IV
TwitchYoBobby
Arachne
Gold IV
Level 153
God Stats
289W - 226L
1,928 SR
Queue Stats
349W - 327L
1,634 MMR
Solo
Artemis
Artemis
Gold II
Y0S3N
Artemis
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CDOC1
Achilles
15
3 / 9 / 3
10,570
440
7,825
23,018
23,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
NN Dotcy
Medusa
19
3 / 5 / 4
11,899
496
12,642
17,552
8,144
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 8 / 8
11,170
465
19,869
18,564
7,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Was Once
Nemesis
18
9 / 5 / 3
11,784
491
16,594
22,279
15,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
l Supports l
Kumbhakarna
15
1 / 4 / 8
10,053
419
5,148
25,587
25,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeTsukuyomiSetCthulhuErlang Shen

VS

Bans
Cu ChulainnBastetApolloCerberusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 2 / 7
13,376
557
11,599
21,925
10,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
NRA
Eset
20
9 / 4 / 14
14,744
614
23,520
18,057
7,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Rousseau-9
Sun Wukong
18
4 / 6 / 14
11,996
500
11,952
28,925
18,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
20
5 / 4 / 3
14,482
603
16,006
27,422
15,700
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Y0S3N
Artemis
20
9 / 2 / 10
14,363
598
24,062
16,049
7,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
18
Kills
31
31
Deaths
18
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
7
3.75
L
Achilles
CDOC1
Achilles
3
9
3
0.5
L
Medusa
NN Dotcy
Medusa
3
5
4
1
W
Eset
NRA
Eset
9
4
14
4
L
2
8
8
0.75
W
Sun Wukong
Rousseau-9
Sun Wukong
4
6
14
1.83
W
Arachne
5
4
3
1.63
L
Nemesis
Was Once
Nemesis
9
5
3
2.1
W
Artemis
Y0S3N
Artemis
9
2
10
7
L
Kumbhakarna
l Supports l
Kumbhakarna
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,078
Damage
87,139
107,000
Taken
112,378
79,553
Mitigated
58,922
15,389
Healing
50,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,599
2,304
0
10,047
21,925
10,387
0
3,243
18,494
0
105,572
L
Achilles
CDOC1
Achilles
7,825
2,013
0
3,267
23,018
23,400
0
4,667
18,228
3,254
52,949
L
Medusa
NN Dotcy
Medusa
12,642
5,497
0
3,820
17,552
8,144
568
3,216
14,200
0
100,353
W
Eset
NRA
Eset
23,520
2,028
2,103
8,877
18,057
7,043
1,923
6,894
10,709
98,001
0
L
19,869
4,000
172
1,476
18,564
7,228
0
3,872
14,462
72,556
0
W
Sun Wukong
Rousseau-9
Sun Wukong
11,952
1,023
0
7,249
28,925
18,558
262
7,373
21,328
0
46,663
W
Arachne
16,006
11,428
0
15,900
27,422
15,700
4,447
5,206
22,032
0
124,687
L
Nemesis
Was Once
Nemesis
16,594
6,077
0
4,297
22,279
15,327
0
6,603
15,378
8,246
78,528
W
Artemis
Y0S3N
Artemis
24,062
15,191
0
6,694
16,049
7,234
6,985
3,392
12,441
0
114,958
L
Kumbhakarna
l Supports l
Kumbhakarna
5,148
770
0
2,357
25,587
25,454
0
4,402
20,923
30,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,476
Gold Earned
68,961
572
Minions Killed
710
0
Camps Cleared
0
2,162,223
Distance Traveled
2,305,900
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,376
557
147
6
0
486,447
2
L
Achilles
10,570
440
109
5
0
383,124
0
L
Medusa
11,899
496
172
7
0
425,401
8
W
Eset
14,744
614
178
7
0
451,176
9
L
Nu Wa
11,170
465
133
6
0
405,122
6
W
Sun Wukong
11,996
500
50
2
0
445,462
0
W
Arachne
14,482
603
183
8
0
475,189
2
L
Nemesis
11,784
491
129
5
0
484,401
7
W
Artemis
14,363
598
152
6
0
447,626
4
L
Kumbhakarna
10,053
419
29
1
0
464,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role