Player Matchup

Chronos
Chronos
IamANarcissist
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MonsieurHood
Rama
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Ra
Ra
Rylo151
Ra
Level 160
God Stats
22W - 22L
1,653 SR
Queue Stats
580W - 680L
1,473 Elo+
Solo
Bellona
Bellona
SocksForMyToes
Bellona
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,631 Elo+
Party 2
Geb
Geb
lazerdome69
Geb
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,653 Elo+
Party 2
Team Averages
Level 109
1,531 SR
1,504 Elo+

VS

Team Averages
Level 144
1,601 SR
1,483 Elo+
Sobek
Sobek
GrayMist
Sobek
Level 160
God Stats
3W - 1L
1,631 SR
Queue Stats
31W - 32L
1,445 Elo+
Party 1
Bastet
Bastet
LeoDa92
Bastet
Level 146
God Stats
5W - 6L
1,500 SR
Queue Stats
341W - 255L
1,444 Elo+
Party 1
Osiris
Osiris
MobiusSu27
Osiris
Level 112
God Stats
5W - 1L
1,774 SR
Queue Stats
168W - 199L
1,424 Elo+
Solo
Anhur
Anhur
Shockie4
Anhur
Level 142
God Stats
8W - 9L
1,600 SR
Queue Stats
30W - 28L
1,562 Elo+
Solo
Ra
Ra
hooogh
Ra
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
448W - 430L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,545
504
3,758
6,802
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 0
5,237
476
2,537
6,280
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
5,135
467
1,213
4,608
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 2 / 0
6,197
563
5,252
7,736
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 0
5,048
459
1,616
8,634
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GrayMist
Sobek
9
3 / 1 / 2
5,799
527
2,067
5,419
2,237
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
LeoDa92
Bastet
11
3 / 0 / 5
6,592
599
5,322
7,286
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
MobiusSu27
Osiris
13
2 / 0 / 1
7,128
648
4,055
6,150
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Shockie4
Anhur
12
4 / 0 / 4
6,821
620
6,470
6,101
1,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
15
5 / 0 / 1
8,355
760
5,067
5,107
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
17
17
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
GrayMist
Sobek
3
1
2
4
L
0
2
0
0
W
Bastet
LeoDa92
Bastet
3
0
5
5.5
W
Osiris
MobiusSu27
Osiris
2
0
1
2.5
L
0
5
0
0
L
0
3
0
0
W
Anhur
Shockie4
Anhur
4
0
4
6
L
0
2
0
0
W
Ra
5
0
1
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,376
Damage
22,981
34,060
Taken
30,063
13,615
Mitigated
14,104
8,833
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
GrayMist
Sobek
2,067
165
384
2,022
5,419
2,237
124
1,268
4,151
11,241
0
L
3,758
1,316
0
2,305
6,802
1,679
0
317
6,485
28,734
0
W
Bastet
LeoDa92
Bastet
5,322
1,311
0
213
7,286
2,342
98
1,334
5,940
0
35,824
W
Osiris
MobiusSu27
Osiris
4,055
939
0
2,922
6,150
5,563
0
1,440
4,710
5,771
33,899
L
2,537
1,866
0
1,088
6,280
897
0
1,684
4,562
0
24,790
L
1,213
107
0
1,278
4,608
1,547
0
2,460
2,018
24,932
0
W
Anhur
Shockie4
Anhur
6,470
3,935
0
2,367
6,101
1,727
772
1,390
4,711
0
40,345
L
5,252
2,372
0
2,165
7,736
7,064
0
1,075
6,638
2,851
32,743
W
Ra
5,067
627
469
3,722
5,107
2,235
124
1,492
3,529
68,952
0
L
1,616
383
0
1,997
8,634
2,428
0
1,679
6,955
9,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,162
Gold Earned
34,695
286
Minions Killed
398
0
Camps Cleared
0
1,015,054
Distance Traveled
1,180,620
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,799
527
17
2
0
235,376
5
L
Chronos
5,545
504
68
6
0
224,790
3
W
Bastet
6,592
599
53
5
0
255,081
3
W
Osiris
7,128
648
98
9
0
231,755
2
L
Rama
5,237
476
68
6
0
196,471
2
L
Ra
5,135
467
52
5
0
140,072
1
W
Anhur
6,821
620
74
7
0
210,314
1
L
Bellona
6,197
563
92
8
0
229,242
0
W
Ra
8,355
760
156
14
0
248,094
4
L
Geb
5,048
459
6
1
0
224,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role