Player Matchup

Bellona
Bellona
DreadAkatsuki
Bellona
Level 145
God Stats
18W - 15L
1,494 SR
Queue Stats
225W - 171L
1,618 Elo+
Party 3
Ares
Ares
Kill4plesher649
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
Skywa1ker195
Danzaburou
Level 125
God Stats
6W - 2L
1,288 SR
Queue Stats
303W - 248L
1,613 Elo+
Party 3
Izanami
Izanami
WastedBILL
Izanami
Level 115
God Stats
5W - 5L
1,359 SR
Queue Stats
49W - 46L
1,462 Elo+
Party 3
Janus
Janus
oAchim
Janus
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 202L
1,466 Elo+
Party 3
Team Averages
Level 101
1,428 SR
1,531 Elo+

VS

Team Averages
Level 73
1,722 SR
1,525 Elo+
Cupid
Cupid
 
Cupid
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Condon-Usado789
Mercury
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 29L
1,518 Elo+
Party 1
Khepri
Khepri
Dios_Hendrixx
Khepri
Level 46
God Stats
5W - 8L
1,707 SR
Queue Stats
13W - 34L
1,472 Elo+
Solo
Nike
Nike
IllicitEntity
Nike
Level 34
God Stats
4W - 3L
1,839 SR
Queue Stats
176W - 179L
1,640 Elo+
Party 2
Hel
Hel
saitro
Hel
Level 156
God Stats
0W - 2L
2,065 SR
Queue Stats
520W - 486L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
3 / 3 / 2
8,838
589
6,644
13,226
9,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 6 / 4
6,223
415
2,144
11,613
6,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Skywa1ker195
Danzaburou
15
6 / 4 / 4
8,747
583
11,230
9,837
3,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
WastedBILL
Izanami
16
4 / 1 / 6
9,424
628
14,651
8,208
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
oAchim
Janus
14
5 / 0 / 1
8,252
550
5,594
5,690
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 4 / 1
6,481
432
3,707
8,593
2,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 3
8,056
537
3,973
9,853
6,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 0
6,084
406
2,375
11,268
5,618
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 2 / 1
8,572
571
8,234
13,410
8,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
saitro
Hel
14
5 / 5 / 2
8,524
568
10,192
14,250
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
18
Kills
14
14
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
1
0.38
L
3
3
3
1.5
L
0
4
0
0
W
Bellona
3
3
2
1.33
L
5
2
1
2.75
W
0
6
4
0.33
W
Danzaburou
Skywa1ker195
Danzaburou
6
4
4
2
W
Izanami
WastedBILL
Izanami
4
1
6
7
W
Janus
oAchim
Janus
5
0
1
5.5
L
Hel
saitro
Hel
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
28,481
48,574
Taken
57,374
26,878
Mitigated
28,608
18,514
Healing
18,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,707
2,398
255
2,993
8,593
2,453
504
1,397
7,196
0
32,703
L
3,973
1,691
0
0
9,853
6,423
0
653
9,200
5,393
42,244
L
2,375
0
540
2,670
11,268
5,618
0
1,640
9,628
24,281
0
W
Bellona
6,644
1,765
0
7,727
13,226
9,684
1,034
1,128
12,080
0
53,328
L
8,234
1,365
0
3,347
13,410
8,477
0
2,712
10,698
0
54,860
W
2,144
550
0
1,348
11,613
6,761
83
2,443
9,094
19,156
0
W
Danzaburou
Skywa1ker195
Danzaburou
11,230
4,039
0
3,631
9,837
3,819
1,395
3,924
5,619
0
56,503
W
Izanami
WastedBILL
Izanami
14,651
11,241
0
2,661
8,208
4,929
380
3,056
5,107
4,511
69,069
W
Janus
oAchim
Janus
5,594
228
0
3,147
5,690
1,685
0
1,656
3,982
50,882
0
L
Hel
saitro
Hel
10,192
519
1,534
6,775
14,250
5,637
0
3,126
11,124
51,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,484
Gold Earned
37,717
467
Minions Killed
398
0
Camps Cleared
0
1,386,081
Distance Traveled
1,386,002
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,481
432
75
5
0
256,487
7
L
Mercury
8,056
537
90
6
0
313,202
1
L
Khepri
6,084
406
36
2
0
259,613
6
W
Bellona
8,838
589
105
7
0
280,454
1
L
Nike
8,572
571
101
7
0
280,982
3
W
Ares
6,223
415
25
2
0
260,310
1
W
Danzaburou
8,747
583
87
6
0
260,913
1
W
Izanami
9,424
628
144
10
0
265,518
1
W
Janus
8,252
550
106
7
0
318,886
0
L
Hel
8,524
568
96
6
0
275,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role