Player Matchup

Yemoja
Yemoja
AvatarKorra2886
Yemoja
Level 16
God Stats
2W - 6L
1,203 SR
Queue Stats
53W - 33L
1,314 Elo+
Party 3
Janus
Janus
Dangerously_Hard
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,499 Elo+
Party 2
Nox
Nox
Forever-_-Pain
Nox
Level 29
God Stats
3W - 6L
1,913 SR
Queue Stats
19W - 27L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
RainingVisions
Danzaburou
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,216 Elo+
Party 3
Apollo
Apollo
U_Aint4PF
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,372 Elo+
Party 2
Team Averages
Level 46
1,523 SR
1,380 Elo+

VS

Team Averages
Level 71
1,507 SR
1,292 Elo+
Tyr
Tyr
BucketHeadD1852
Tyr
Level 126
God Stats
1W - 0L
1,654 SR
Queue Stats
6W - 3L
1,260 Elo+
Party 1
Bastet
Bastet
Master DPM41613
Bastet
Level 144
God Stats
2W - 2L
1,288 SR
Queue Stats
38W - 41L
1,293 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Operatist
Cu Chulainn
Level 50
God Stats
2W - 1L
1,585 SR
Queue Stats
2W - 1L
1,260 Elo+
Party 1
Sol
Sol
Psychopath429
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,260 Elo+
Party 1
Kukulkan
Kukulkan
Řåëłï
Kukulkan
Level 34
God Stats
4W - 3L
1,510 SR
Queue Stats
9W - 13L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 6
11,081
1,007
3,167
18,477
18,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 14 / 3
10,863
988
15,349
23,306
8,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 3
11,527
1,048
9,544
16,459
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RainingVisions
Danzaburou
17
2 / 3 / 7
11,500
1,045
11,103
15,100
6,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
U_Aint4PF
Apollo
16
2 / 11 / 6
10,559
960
7,924
21,794
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 16
12,183
1,108
17,234
14,168
9,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
14 / 1 / 3
12,737
1,158
15,421
9,549
4,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Operatist
Cu Chulainn
18
1 / 3 / 20
11,129
1,012
4,922
10,600
10,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 2 / 19
12,838
1,167
28,312
14,955
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Řåëłï
Kukulkan
19
9 / 2 / 14
12,915
1,174
22,870
7,729
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
113
11
Kills
41
41
Deaths
11
25
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
8
3
16
5.33
L
3
14
3
0.32
L
4
6
3
0.92
W
14
1
3
15.5
W
Cu Chulainn
Operatist
Cu Chulainn
1
3
20
3.67
W
9
2
19
9.25
L
Danzaburou
RainingVisions
Danzaburou
2
3
7
1.83
L
Apollo
U_Aint4PF
Apollo
2
11
6
0.45
W
Kukulkan
Řåëłï
Kukulkan
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,087
Damage
88,759
95,136
Taken
57,001
48,377
Mitigated
33,948
9,990
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,167
468
5,151
2,772
18,477
18,701
0
9,017
9,218
13,286
0
W
17,234
2,743
0
2,376
14,168
9,505
0
6,455
7,713
0
29,176
L
15,349
1,516
0
0
23,306
8,223
0
10,287
12,817
38,771
0
L
9,544
821
0
344
16,459
6,372
0
9,471
6,856
26,498
0
W
15,421
5,369
0
293
9,549
4,022
0
3,614
5,935
0
31,684
W
Cu Chulainn
Operatist
Cu Chulainn
4,922
1,083
0
273
10,600
10,418
0
6,685
3,915
0
10,616
W
28,312
7,052
0
7,645
14,955
6,518
0
6,385
8,570
52,790
0
L
Danzaburou
RainingVisions
Danzaburou
11,103
6,004
0
811
15,100
6,355
0
7,628
7,322
0
30,100
L
Apollo
U_Aint4PF
Apollo
7,924
2,776
0
912
21,794
8,726
0
13,637
7,741
0
14,099
W
Kukulkan
Řåëłï
Kukulkan
22,870
852
0
0
7,729
3,485
0
4,921
2,808
46,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,530
Gold Earned
61,802
171
Minions Killed
208
5
Camps Cleared
7
1,017,608
Distance Traveled
986,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,081
1,007
10
1
0
180,900
0
W
Tyr
12,183
1,108
23
2
0
192,343
0
L
Janus
10,863
988
64
6
1
197,017
0
L
Nox
11,527
1,048
55
5
1
213,386
0
W
Bastet
12,737
1,158
40
4
4
234,985
0
W
Cu Chulainn
11,129
1,012
22
2
1
168,683
0
W
Sol
12,838
1,167
59
5
1
180,739
0
L
Danzaburou
11,500
1,045
35
3
2
215,097
0
L
Apollo
10,559
960
7
1
1
211,208
0
W
Kukulkan
12,915
1,174
64
6
1
209,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role