Player Matchup

Nike
Nike
BigStickyRed
Nike
Level 18
God Stats
2W - 2L
1,453 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BravoCheese3
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Tatical Knight
Baba Yaga
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,364 Elo+
Party 3
Ne Zha
Ne Zha
VintageIX
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,364 Elo+
Party 3
Amaterasu
Amaterasu
connors971
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 2
Team Averages
Level 75
1,491 SR
1,445 Elo+

VS

Team Averages
Level 82
1,570 SR
1,440 Elo+
Chaac
Chaac
ELxHefe
Chaac
Level 121
God Stats
2W - 0L
1,807 SR
Queue Stats
60W - 65L
1,174 Elo+
Solo
Fafnir
Fafnir
FFABlank
Fafnir
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 67L
1,500 Elo+
Party 1
Thanatos
Thanatos
M3eatyClaws
Thanatos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Pojok Requiem
Cthulhu
Level 100
God Stats
4W - 1L
1,544 SR
Queue Stats
29W - 22L
1,525 Elo+
Solo
Kukulkan
Kukulkan
SOMEACID
Kukulkan
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
11,260
662
7,607
17,574
11,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
BravoCheese3
Kumbhakarna
18
4 / 5 / 10
12,590
741
8,896
28,915
38,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
Tatical Knight
Baba Yaga
18
4 / 7 / 8
11,735
690
20,732
20,562
10,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
VintageIX
Ne Zha
17
3 / 12 / 5
11,175
657
10,762
20,697
9,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
connors971
Amaterasu
18
4 / 8 / 5
11,691
688
12,242
21,792
17,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ELxHefe
Chaac
19
5 / 2 / 12
12,535
737
16,229
22,196
21,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fafnir
FFABlank
Fafnir
20
8 / 2 / 19
16,120
948
26,751
22,378
24,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
M3eatyClaws
Thanatos
20
14 / 4 / 8
15,465
910
27,223
16,883
10,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
20
5 / 6 / 12
13,486
793
16,046
21,953
13,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
SOMEACID
Kukulkan
18
3 / 4 / 13
11,971
704
14,052
11,432
4,333
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
18
Kills
35
35
Deaths
18
36
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
L
Kumbhakarna
BravoCheese3
Kumbhakarna
4
5
10
1.8
W
Chaac
ELxHefe
Chaac
5
2
12
5.5
W
Fafnir
FFABlank
Fafnir
8
2
19
8.75
W
Thanatos
M3eatyClaws
Thanatos
14
4
8
4.5
W
Cthulhu
5
6
12
1.83
W
Kukulkan
SOMEACID
Kukulkan
3
4
13
2.38
L
Baba Yaga
Tatical Knight
Baba Yaga
4
7
8
1.14
L
Ne Zha
VintageIX
Ne Zha
3
12
5
0.46
L
Amaterasu
connors971
Amaterasu
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,239
Damage
100,301
109,540
Taken
94,842
87,237
Mitigated
75,130
13,658
Healing
43,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,607
535
0
500
17,574
11,704
0
12,976
4,447
0
20,550
L
Kumbhakarna
BravoCheese3
Kumbhakarna
8,896
316
900
2,611
28,915
38,406
0
14,968
13,671
27,328
0
W
Chaac
ELxHefe
Chaac
16,229
2,658
0
8,581
22,196
21,774
894
8,176
14,020
337
42,192
W
Fafnir
FFABlank
Fafnir
26,751
7,474
1,015
13,365
22,378
24,587
267
6,757
15,621
52,673
0
W
Thanatos
M3eatyClaws
Thanatos
27,223
8,695
0
13,903
16,883
10,460
1,551
4,181
12,702
1,390
53,639
W
Cthulhu
16,046
1,801
2,215
775
21,953
13,976
1,929
6,970
14,983
54,791
0
W
Kukulkan
SOMEACID
Kukulkan
14,052
1,031
582
3,107
11,432
4,333
2,435
4,852
6,580
34,558
0
L
Baba Yaga
Tatical Knight
Baba Yaga
20,732
2,188
597
3,831
20,562
10,979
1
14,396
6,016
45,743
0
L
Ne Zha
VintageIX
Ne Zha
10,762
3,593
231
2,529
20,697
9,067
0
7,774
12,821
0
25,368
L
Amaterasu
connors971
Amaterasu
12,242
5,381
0
2,459
21,792
17,081
0
7,096
14,651
2,112
39,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,451
Gold Earned
69,577
259
Minions Killed
362
5
Camps Cleared
10
1,356,149
Distance Traveled
1,530,250
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,260
662
38
2
0
302,603
0
L
Kumbhakarna
12,590
741
49
3
0
294,551
4
W
Chaac
12,535
737
82
5
3
325,222
0
W
Fafnir
16,120
948
54
3
1
298,998
0
W
Thanatos
15,465
910
61
4
4
342,696
3
W
Cthulhu
13,486
793
101
6
2
304,273
0
W
Kukulkan
11,971
704
64
4
0
259,061
1
L
Baba Yaga
11,735
690
66
4
2
262,629
2
L
Ne Zha
11,175
657
22
1
2
224,747
1
L
Amaterasu
11,691
688
84
5
1
271,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role