Player Matchup

Danzaburou
Danzaburou
IceyCrusader
Danzaburou
Level 23
God Stats
1W - 6L
1,547 SR
Queue Stats
42W - 37L
1,684 Elo+
Party 1
Thanatos
Thanatos
JCBLENDZ
Thanatos
Level 4
God Stats
1W - 1L
1,702 SR
Queue Stats
7W - 2L
1,847 Elo+
Solo
Izanami
Izanami
ROCEMMISQUAD
Izanami
Level 27
God Stats
27W - 23L
1,608 SR
Queue Stats
120W - 124L
1,519 Elo+
Solo
Ymir
Ymir
RyWinterBottom
Ymir
Level 17
God Stats
9W - 4L
1,706 SR
Queue Stats
18W - 13L
1,610 Elo+
Party 1
Xbalanque
Xbalanque
nabrup
Xbalanque
Level 28
God Stats
2W - 1L
1,828 SR
Queue Stats
2W - 3L
1,720 Elo+
Solo
Team Averages
Level 20
1,678 SR
1,676 Elo+

VS

Team Averages
Level 36
1,566 SR
1,469 Elo+
Neith
Neith
GalaxyWarrior12
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 2
Cerberus
Cerberus
akanaria
Cerberus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 68L
1,339 Elo+
Party 2
Merlin
Merlin
iVaNs116
Merlin
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 12L
1,239 Elo+
Solo
Artemis
Artemis
itsDTB
Artemis
Level 20
God Stats
3W - 1L
1,829 SR
Queue Stats
12W - 7L
1,744 Elo+
Solo
Amaterasu
Amaterasu
xmumXslayax
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IceyCrusader
Danzaburou
18
5 / 2 / 3
12,391
1,033
22,310
12,232
4,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
JCBLENDZ
Thanatos
17
2 / 14 / 5
11,469
956
9,621
26,231
8,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
ROCEMMISQUAD
Izanami
17
2 / 7 / 4
11,127
927
12,619
20,519
5,838
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 6 / 6
11,211
934
9,312
28,026
26,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xbalanque
nabrup
Xbalanque
16
1 / 10 / 5
10,638
887
2,615
14,092
4,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

4

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 21
11,313
943
7,371
12,195
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
akanaria
Cerberus
20
9 / 0 / 21
14,559
1,213
15,364
19,004
28,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
iVaNs116
Merlin
20
9 / 0 / 16
13,576
1,131
25,820
4,527
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
itsDTB
Artemis
20
9 / 1 / 16
13,220
1,102
24,089
8,054
4,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
xmumXslayax
Amaterasu
20
11 / 4 / 17
13,971
1,164
21,968
19,751
20,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
130
11
Kills
39
39
Deaths
12
23
Assists
91
Player
Kills
Deaths
Assists
KDA
W
1
7
21
1.64
L
Danzaburou
IceyCrusader
Danzaburou
5
2
3
3.25
L
Thanatos
JCBLENDZ
Thanatos
2
14
5
0.32
L
Izanami
ROCEMMISQUAD
Izanami
2
7
4
0.57
L
1
6
6
0.67
W
Cerberus
akanaria
Cerberus
9
0
21
19.5
W
Merlin
iVaNs116
Merlin
9
0
16
17
W
Artemis
itsDTB
Artemis
9
1
16
17
L
Xbalanque
nabrup
Xbalanque
1
10
5
0.35
W
Amaterasu
xmumXslayax
Amaterasu
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,477
Damage
94,612
101,100
Taken
63,531
49,081
Mitigated
62,825
11,121
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,371
6,480
0
1,097
12,195
6,110
0
1,840
10,355
0
15,253
L
Danzaburou
IceyCrusader
Danzaburou
22,310
14,918
0
3,988
12,232
4,706
0
3,055
9,087
0
56,830
L
Thanatos
JCBLENDZ
Thanatos
9,621
3,334
0
5,460
26,231
8,288
0
11,394
14,522
0
19,653
L
Izanami
ROCEMMISQUAD
Izanami
12,619
10,019
304
763
20,519
5,838
0
11,451
8,832
0
44,159
L
9,312
877
0
0
28,026
26,169
0
7,965
19,714
22,937
0
W
Cerberus
akanaria
Cerberus
15,364
413
0
3,508
19,004
28,674
0
4,018
14,986
28,395
0
W
Merlin
iVaNs116
Merlin
25,820
992
0
500
4,527
2,343
0
492
4,035
63,680
0
W
Artemis
itsDTB
Artemis
24,089
9,609
0
0
8,054
4,989
0
0
8,054
0
46,776
L
Xbalanque
nabrup
Xbalanque
2,615
2,064
156
450
14,092
4,080
0
6,187
7,761
0
10,019
W
Amaterasu
xmumXslayax
Amaterasu
21,968
12,401
0
5,492
19,751
20,709
0
2,962
16,789
0
39,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,836
Gold Earned
66,639
215
Minions Killed
256
7
Camps Cleared
10
959,376
Distance Traveled
1,100,454
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,313
943
27
2
0
149,008
0
L
Danzaburou
12,391
1,033
77
6
0
190,940
0
L
Thanatos
11,469
956
12
1
1
224,680
0
L
Izanami
11,127
927
77
6
4
188,057
0
L
Ymir
11,211
934
35
3
1
233,817
0
W
Cerberus
14,559
1,213
21
2
0
243,730
0
W
Merlin
13,576
1,131
92
8
5
242,247
2
W
Artemis
13,220
1,102
72
6
2
221,558
2
L
Xbalanque
10,638
887
14
1
1
121,882
0
W
Amaterasu
13,971
1,164
44
4
3
243,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role