Player Matchup

Cthulhu
Cthulhu
DoomedLuke
Cthulhu
Level 107
God Stats
10W - 12L
1,510 SR
Queue Stats
78W - 108L
1,345 Elo+
Solo
Ares
Ares
Jennusaurus
Ares
Level 16
God Stats
10W - 10L
1,500 SR
Queue Stats
92W - 74L
1,690 Elo+
Party 2
Agni
Agni
JotaMishima1
Agni
Level 28
God Stats
5W - 7L
1,698 SR
Queue Stats
255W - 295L
1,587 Elo+
Party 2
Cupid
Cupid
Luis1401
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,593 Elo+
Party 2
Da Ji
Da Ji
khorp
Da Ji
Level 133
God Stats
0W - 3L
1,718 SR
Queue Stats
282W - 271L
1,503 Elo+
Party 2
Team Averages
Level 62
1,585 SR
1,543 Elo+

VS

Team Averages
Level 95
1,512 SR
1,601 Elo+
Odin
Odin
Cleonic Phoenix
Odin
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 9L
1,659 Elo+
Party 3
Thanatos
Thanatos
Hyperrconscious
Thanatos
Level 126
God Stats
6W - 1L
1,046 SR
Queue Stats
39W - 32L
1,781 Elo+
Party 1
Aphrodite
Aphrodite
Moses14
Aphrodite
Level 143
God Stats
2W - 2L
1,983 SR
Queue Stats
10W - 12L
1,314 Elo+
Solo
Kuzenbo
Kuzenbo
SupremeChunky
Kuzenbo
Level 148
God Stats
16W - 14L
1,529 SR
Queue Stats
329W - 317L
1,753 Elo+
Party 3
Danzaburou
Danzaburou
xXMCLOVINIT-69
Danzaburou
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoomedLuke
Cthulhu
14
2 / 7 / 4
8,838
803
7,720
13,590
13,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 9 / 5
6,703
609
4,754
15,163
11,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 2
6,729
612
7,426
8,544
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Luis1401
Cupid
13
3 / 6 / 4
8,042
731
6,433
10,539
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
khorp
Da Ji
12
3 / 6 / 3
8,162
742
5,959
11,513
4,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 16
8,175
743
3,151
9,465
8,115
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
17
22 / 0 / 7
13,437
1,222
25,371
12,636
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Moses14
Aphrodite
15
2 / 1 / 16
9,044
822
8,413
9,660
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
16
7 / 2 / 19
11,497
1,045
9,002
15,751
22,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
xXMCLOVINIT-69
Danzaburou
13
3 / 1 / 19
9,262
842
6,744
5,920
2,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
112
8
Kills
35
35
Deaths
8
18
Assists
77
Player
Kills
Deaths
Assists
KDA
W
1
4
16
2.25
L
Cthulhu
DoomedLuke
Cthulhu
2
7
4
0.57
W
Thanatos
22
0
7
25.5
L
0
9
5
0.28
L
0
7
2
0.14
L
Cupid
Luis1401
Cupid
3
6
4
0.83
W
Aphrodite
Moses14
Aphrodite
2
1
16
10
W
Kuzenbo
7
2
19
8.25
L
Da Ji
khorp
Da Ji
3
6
3
0.75
W
Danzaburou
xXMCLOVINIT-69
Danzaburou
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
52,681
59,349
Taken
53,432
33,681
Mitigated
46,584
3,379
Healing
28,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,151
697
0
0
9,465
8,115
1,756
2,895
5,368
0
12,085
L
Cthulhu
DoomedLuke
Cthulhu
7,720
173
618
0
13,590
13,066
0
5,049
8,541
20,662
0
W
Thanatos
25,371
9,975
0
12,857
12,636
7,965
2,776
4,210
8,232
1,027
40,392
L
4,754
833
0
0
15,163
11,260
0
4,521
10,642
10,570
0
L
7,426
657
0
180
8,544
2,360
0
3,881
4,663
22,803
0
L
Cupid
Luis1401
Cupid
6,433
2,455
1,135
1,325
10,539
2,971
0
2,117
8,422
0
17,074
W
Aphrodite
Moses14
Aphrodite
8,413
1,792
6,942
6,423
9,660
5,511
952
4,764
4,523
32,415
0
W
Kuzenbo
9,002
3,474
0
1,065
15,751
22,186
429
4,841
10,528
19,959
0
L
Da Ji
khorp
Da Ji
5,959
741
0
121
11,513
4,024
0
2,744
8,769
0
13,229
W
Danzaburou
xXMCLOVINIT-69
Danzaburou
6,744
3,478
0
1,129
5,920
2,807
2,557
2,192
3,698
0
18,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
51,415
145
Minions Killed
174
4
Camps Cleared
6
803,761
Distance Traveled
1,017,171
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,175
743
24
2
1
165,435
0
L
Cthulhu
8,838
803
40
4
0
157,168
1
W
Thanatos
13,437
1,222
30
3
4
243,492
0
L
Ares
6,703
609
12
1
2
161,751
0
L
Agni
6,729
612
40
4
0
167,752
4
L
Cupid
8,042
731
31
3
0
153,019
0
W
Aphrodite
9,044
822
77
7
0
193,411
2
W
Kuzenbo
11,497
1,045
24
2
1
229,017
2
L
Da Ji
8,162
742
22
2
2
164,071
3
W
Danzaburou
9,262
842
19
2
0
185,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role