Player Matchup

Scylla
Scylla
Auxbio
Scylla
Level 160
God Stats
4W - 1L
1,303 SR
Queue Stats
86W - 52L
1,655 Elo+
Party 1
Thor
Thor
Brogαn
Thor
Level 108
God Stats
2W - 0L
1,738 SR
Queue Stats
35W - 13L
1,655 Elo+
Party 1
Awilix
Awilix
Røbo
Awilix
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
TalentedTurnip
Cthulhu
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 26L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
Tildoo
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,599 Elo+
Party 1
Team Averages
Level 120
1,508 SR
1,614 Elo+

VS

Team Averages
Level 95
1,582 SR
1,552 Elo+
Kukulkan
Kukulkan
Dragoalexm
Kukulkan
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 2
Da Ji
Da Ji
Metarico
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,586 Elo+
Solo
Chang'e
Chang'e
Washin14
Chang'e
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,500 Elo+
Party 2
Osiris
Osiris
Wontino
Osiris
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 20L
1,616 Elo+
Solo
Skadi
Skadi
ZweiHerz
Skadi
Level 126
God Stats
3W - 4L
1,910 SR
Queue Stats
151W - 146L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Auxbio
Scylla
20
15 / 4 / 10
15,257
1,174
28,936
9,788
3,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Thor
Brogαn
Thor
20
9 / 6 / 18
14,607
1,124
23,242
20,848
8,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Røbo
Awilix
20
7 / 6 / 20
14,525
1,117
21,967
14,162
6,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 2 / 22
16,021
1,232
33,468
20,328
27,499
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Tildoo
Guan Yu
20
4 / 6 / 20
13,749
1,058
12,962
19,722
26,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dragoalexm
Kukulkan
20
6 / 14 / 11
14,139
1,088
11,522
25,756
9,744
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Metarico
Da Ji
19
4 / 11 / 11
13,059
1,005
11,223
25,483
9,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Washin14
Chang'e
20
4 / 11 / 16
14,420
1,109
20,002
30,383
10,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Wontino
Osiris
20
6 / 6 / 14
14,633
1,126
18,476
31,997
37,107
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
ZweiHerz
Skadi
18
3 / 6 / 6
12,647
973
7,535
11,925
3,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
81
48
Kills
23
24
Deaths
48
90
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
Auxbio
Scylla
15
4
10
5
W
Thor
Brogαn
Thor
9
6
18
3
L
Kukulkan
Dragoalexm
Kukulkan
6
14
11
0.82
L
Da Ji
Metarico
Da Ji
4
11
11
0.86
W
Awilix
Røbo
Awilix
7
6
20
2.83
W
13
2
22
12
W
Guan Yu
Tildoo
Guan Yu
4
6
20
2.33
L
Chang'e
Washin14
Chang'e
4
11
16
1.09
L
Osiris
Wontino
Osiris
6
6
14
2.17
L
Skadi
ZweiHerz
Skadi
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,575
Damage
68,758
84,848
Taken
125,544
73,035
Mitigated
71,064
14,042
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Auxbio
Scylla
28,936
2,194
0
1,383
9,788
3,353
0
3,187
4,942
61,816
0
W
Thor
Brogαn
Thor
23,242
5,671
0
136
20,848
8,802
0
7,440
11,037
0
41,912
L
Kukulkan
Dragoalexm
Kukulkan
11,522
503
0
0
25,756
9,744
0
13,923
11,439
34,827
0
L
Da Ji
Metarico
Da Ji
11,223
3,075
0
897
25,483
9,396
0
12,089
13,176
0
18,745
W
Awilix
Røbo
Awilix
21,967
9,682
0
0
14,162
6,407
0
3,817
9,998
0
28,291
W
33,468
2,261
264
4,939
20,328
27,499
0
8,384
11,483
62,164
0
W
Guan Yu
Tildoo
Guan Yu
12,962
2,153
2,913
4,407
19,722
26,974
0
7,687
11,259
0
23,093
L
Chang'e
Washin14
Chang'e
20,002
1,860
5,850
5,031
30,383
10,947
0
14,797
15,359
48,316
0
L
Osiris
Wontino
Osiris
18,476
7,263
0
735
31,997
37,107
0
15,751
15,151
0
25,741
L
Skadi
ZweiHerz
Skadi
7,535
2,499
0
30
11,925
3,870
0
3,860
8,015
0
33,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,159
Gold Earned
68,898
209
Minions Killed
219
11
Camps Cleared
4
1,277,036
Distance Traveled
1,195,108
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,257
1,174
67
5
4
245,333
0
W
Thor
14,607
1,124
43
3
3
247,665
2
L
Kukulkan
14,139
1,088
57
4
1
235,080
0
L
Da Ji
13,059
1,005
3
0
0
222,615
0
W
Awilix
14,525
1,117
17
1
1
230,626
0
W
Cthulhu
16,021
1,232
65
5
0
291,045
1
W
Guan Yu
13,749
1,058
17
1
3
262,367
0
L
Chang'e
14,420
1,109
78
6
1
280,149
1
L
Osiris
14,633
1,126
21
2
0
281,369
2
L
Skadi
12,647
973
60
5
2
175,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role