Player Matchup

Cerberus
Cerberus
AidanCX
Cerberus
Level 83
God Stats
13W - 6L
1,762 SR
Queue Stats
43W - 28L
1,714 Elo+
Party 3
Da Ji
Da Ji
Pwnsalot
Da Ji
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,699 Elo+
Solo
Ra
Ra
TheTruffleButt
Ra
Level 29
God Stats
10W - 5L
1,377 SR
Queue Stats
33W - 16L
1,700 Elo+
Party 3
Hou Yi
Hou Yi
heyhay
Hou Yi
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 37L
1,769 Elo+
Party 3
Camazotz
Camazotz
xKenzox
Camazotz
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
95W - 40L
1,714 Elo+
Party 3
Team Averages
Level 90
1,528 SR
1,719 Elo+

VS

Team Averages
Level 65
1,593 SR
1,478 Elo+
Artio
Artio
Autska
Artio
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 47L
1,368 Elo+
Party 2
Heimdallr
Heimdallr
Deathnutt
Heimdallr
Level 26
God Stats
0W - 1L
1,882 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hel
Hel
IndianaJoanes
Hel
Level 24
God Stats
30W - 33L
1,534 SR
Queue Stats
227W - 267L
1,470 Elo+
Party 1
Vamana
Vamana
kingzsk
Vamana
Level 127
God Stats
31W - 25L
1,548 SR
Queue Stats
239W - 220L
1,551 Elo+
Solo
Nemesis
Nemesis
xHith
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AidanCX
Cerberus
9
3 / 1 / 9
6,259
626
5,747
9,597
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Pwnsalot
Da Ji
10
2 / 2 / 2
5,729
573
3,828
6,374
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 5
6,239
624
5,365
3,588
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
heyhay
Hou Yi
11
8 / 0 / 2
7,128
713
7,063
5,997
1,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
xKenzox
Camazotz
12
1 / 0 / 0
6,298
630
4,999
8,203
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Autska
Artio
7
1 / 5 / 0
4,638
464
2,241
10,326
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Deathnutt
Heimdallr
7
0 / 6 / 0
4,500
450
3,996
6,585
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 3
5,108
511
2,037
5,520
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
kingzsk
Vamana
10
0 / 1 / 0
5,410
541
4,812
7,134
3,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
xHith
Nemesis
9
3 / 2 / 1
5,711
571
3,788
8,231
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
4
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AidanCX
Cerberus
3
1
9
7.5
L
Artio
Autska
Artio
1
5
0
0.2
L
Heimdallr
Deathnutt
Heimdallr
0
6
0
0
L
0
3
3
0.5
W
Da Ji
Pwnsalot
Da Ji
2
2
2
1.5
W
3
1
5
5.5
W
Hou Yi
heyhay
Hou Yi
8
0
2
9
L
Vamana
kingzsk
Vamana
0
1
0
0
L
Nemesis
xHith
Nemesis
3
2
1
1.75
W
Camazotz
xKenzox
Camazotz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
16,874
33,759
Taken
37,796
16,373
Mitigated
14,243
18,269
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AidanCX
Cerberus
5,747
758
0
3,680
9,597
4,640
0
2,010
7,501
18,095
0
L
Artio
Autska
Artio
2,241
415
96
2,906
10,326
3,947
0
4,542
5,704
8,646
0
L
Heimdallr
Deathnutt
Heimdallr
3,996
1,724
0
296
6,585
3,124
0
1,455
5,124
2,985
16,419
L
2,037
44
272
1,561
5,520
1,775
0
2,860
2,403
19,880
0
W
Da Ji
Pwnsalot
Da Ji
3,828
1,368
0
1,222
6,374
4,010
0
113
6,244
4,713
27,574
W
5,365
677
184
1,544
3,588
1,119
664
1,184
2,186
31,310
0
W
Hou Yi
heyhay
Hou Yi
7,063
3,417
0
4,599
5,997
1,918
531
1,044
4,953
0
40,036
L
Vamana
kingzsk
Vamana
4,812
1,531
0
2,545
7,134
3,134
0
0
6,634
0
30,254
L
Nemesis
xHith
Nemesis
3,788
1,623
0
3,144
8,231
2,263
0
2,188
5,981
0
26,900
W
Camazotz
xKenzox
Camazotz
4,999
867
0
7,040
8,203
4,686
0
0
8,203
0
32,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
25,367
292
Minions Killed
222
0
Camps Cleared
0
999,835
Distance Traveled
1,010,985
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,259
626
16
2
0
195,632
2
L
Artio
4,638
464
13
1
0
192,546
1
L
Heimdallr
4,500
450
38
4
0
201,371
0
L
Hel
5,108
511
56
6
0
189,077
1
W
Da Ji
5,729
573
62
6
0
184,138
3
W
Ra
6,239
624
53
5
0
192,691
1
W
Hou Yi
7,128
713
86
9
0
225,544
0
L
Vamana
5,410
541
65
7
0
200,219
2
L
Nemesis
5,711
571
50
5
0
227,772
3
W
Camazotz
6,298
630
75
8
0
201,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role